/* ******************************** */ /* Warning! Don't modify this file! */ /* ******************************** */ #ifndef __pika_lvgl_ANIM__H #define __pika_lvgl_ANIM__H #include #include #include "PikaObj.h" PikaObj *New_pika_lvgl_ANIM(Args *args); void pika_lvgl_ANIM___init__(PikaObj *self); #endif