#include "lvgl.h" #include "pika_lvgl_point_t.h" void pika_lvgl_point_t___init__(PikaObj* self) { lv_point_t lv_point = {0}; args_setStruct(self->list, "lv_point_struct", lv_point); obj_setPtr(self, "lv_point", args_getStruct(self->list, "lv_point_struct")); }