#include "Arm2D_common.h" int32_t __foreach_ElementList_update(Arg *elem, Args *buffs) { char *type = arg_getType(elem); void *ptTile = args_getPtr(buffs, "ptTile"); int bIsNewFrame = args_getInt(buffs, "bIsNewFrame"); if (strIsStartWith(type, "_class")) { PikaObj *elemObj = arg_getPtr(elem); obj_setPtr(elemObj, "ptTile", ptTile); obj_setInt(elemObj, "bIsNewFrame", bIsNewFrame); obj_run(elemObj, "update(ptTile, bIsNewFrame)"); } return 0; } void Arm2D_ElementList_update(PikaObj *self, int bIsNewFrame, void *ptTile) { Args *buffs = New_args(NULL); args_setPtr(buffs, "ptTile", (void *)ptTile); args_setInt(buffs, "bIsNewFrame", bIsNewFrame); args_foreach(self->attributeList, __foreach_ElementList_update, buffs); args_deinit(buffs); }