#ifndef __ARM_2D__COMMON_H #define __ARM_2D__COMMON_H #include "arm_2d.h" #include "arm_2d_helper.h" #include "lcd_printf.h" #include "pikaScript.h" #include "app-arm2d.h" #include "Arm2D_Box.h" #include "dataStrs.h" #include "BaseObj.h" uint16_t getColorCode(char *colorName); typedef struct { arm_2d_op_rotate_t tOP; const arm_2d_tile_t *ptTile; float fAngle; float fAngleSpeed; arm_2d_location_t tCentre; arm_2d_region_t tRegion; } rotate_tile_t; #endif