#include "AIR32F1_Time.h" void AIR32F1_Time_sleep_ms(PikaObj *self, int ms){ } void AIR32F1_Time_sleep_s(PikaObj *self, int s){ } void AIR32F1_Time_platformGetTick(PikaObj *self){ } void AIR32F1_Time_platformGetEventId(PikaObj *self){ }