/* * @Author: jiejie * @Github: https://github.com/jiejieTop * @Date: 2019-12-10 22:16:41 * @LastEditTime: 2020-06-05 17:18:48 * @Description: the code belongs to jiejie, please keep the author information and source code according to the license. */ #include "platform_timer.h" void platform_timer_init(platform_timer_t* timer) { timer->time = (struct timeval){0, 0}; } void platform_timer_cutdown(platform_timer_t* timer, unsigned int timeout) { struct timeval now; gettimeofday(&now, NULL); struct timeval interval = {timeout / 1000, (timeout % 1000) * 1000}; timeradd(&now, &interval, &timer->time); } char platform_timer_is_expired(platform_timer_t* timer) { struct timeval now, res; gettimeofday(&now, NULL); timersub(&timer->time, &now, &res); return ((res.tv_sec < 0) || (res.tv_sec == 0 && res.tv_usec <= 0)); } int platform_timer_remain(platform_timer_t* timer) { struct timeval now, res; gettimeofday(&now, NULL); timersub(&timer->time, &now, &res); return (res.tv_sec < 0) ? 0 : res.tv_sec * 1000 + res.tv_usec / 1000; } unsigned long platform_timer_now(void) { return (unsigned long) time(NULL); } void platform_timer_usleep(unsigned long usec) { usleep(usec); }