#include "pika_lvgl_indev_t.h" #include "lvgl.h" void pika_lvgl_indev_t_get_vect(PikaObj* self, PikaObj* point) { lv_indev_t* lv_indev = obj_getPtr(self, "lv_indev"); lv_point_t* lv_point = obj_getPtr(point, "lv_point"); lv_indev_get_vect(lv_indev, lv_point); obj_setInt(point, "x", lv_point->x); obj_setInt(point, "y", lv_point->y); }