#include "Arm2D.h" #include "Arm2D_Location.h" #include "Arm2D_Region.h" #include "Arm2D_common.h" int Arm2D_is_point_inside_region(PikaObj* self, PikaObj* region, PikaObj* location) { arm_2d_region_t* _region = obj_getStruct(region, "_self"); arm_2d_location_t* _location = obj_getStruct(location, "_self"); return arm_2d_is_point_inside_region(_region, _location); } int Arm2D_is_root_tile(PikaObj* self, PikaObj* tile) { arm_2d_tile_t* _tile = obj_getStruct(tile, "_self"); return arm_2d_is_root_tile(_tile); } PikaObj* Arm2D_get_absolute_location(PikaObj* self, PikaObj* tile) { arm_2d_tile_t* _tile = obj_getStruct(tile, "_self"); arm_2d_location_t _location = {0}; arm_2d_get_absolute_location(_tile, &_location); PikaObj* location = newNormalObj(New_Arm2D_Location); obj_setStruct(location, "_self", _location); return location; } void Arm2D___init__(PikaObj* self) { int32_t __Arm2D_platform_Init(); __Arm2D_platform_Init(); /* const */ obj_setInt(self, "CP_MODE_COPY", ARM_2D_CP_MODE_COPY); obj_setInt(self, "CP_MODE_FILL", ARM_2D_CP_MODE_FILL); obj_setInt(self, "CP_MODE_Y_MIRROR", ARM_2D_CP_MODE_Y_MIRROR); obj_setInt(self, "CP_MODE_X_MIRROR", ARM_2D_CP_MODE_X_MIRROR); obj_setInt(self, "CP_MODE_XY_MIRROR", ARM_2D_CP_MODE_XY_MIRROR); pika_arm2d_init(); } int Arm2D_tile_copy(PikaObj* self, PikaObj* src, PikaObj* des, PikaObj* des_reg, int mode) { arm_2d_tile_t* _src = obj_getStruct(src, "_self"); arm_2d_tile_t* _des = obj_getStruct(des, "_self"); arm_2d_region_t* _des_reg = obj_getStruct(des_reg, "_self"); return arm_2d_tile_copy(_src, _des, _des_reg, mode); } int Arm2D_alpha_blending(PikaObj *self, PikaObj* src, PikaObj* des, PikaObj* reg, int alp){ arm_2d_tile_t* _src = obj_getStruct(src, "_self"); arm_2d_tile_t* _des = obj_getStruct(des, "_self"); arm_2d_region_t* _reg = obj_getStruct(reg, "_self"); return arm_2d_alpha_blending(_src, _des, _reg, alp); } int Arm2D_fill_colour(PikaObj* self, PikaObj* tile, PikaObj* reg, int color) { arm_2d_tile_t* _tile = obj_getStruct(tile, "_self"); arm_2d_region_t* _reg = obj_getStruct(reg, "_self"); return arm_2d_fill_colour(_tile, _reg, color); } void Arm2D_update(PikaObj* self) { extern arm_2d_helper_pfb_t s_tPFBHelper; while (arm_fsm_rt_cpl != arm_2d_helper_pfb_task(&s_tPFBHelper, NULL)) ; }