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22 lines
578 B
C
22 lines
578 B
C
#include "Arm2D_common.h"
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void Arm2D_BackGround_init(PikaObj* self) {
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args_setStr(self, "color", "white");
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}
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char* Arm2D_BackGround_getColor(PikaObj* self) {
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return args_getStr(self, "color");
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}
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void Arm2D_BackGround_update(PikaObj* self) {
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void* target_tile = pika_arm2d_window.pfb_tile_now;
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char* color = args_getStr(self, "color");
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uint16_t backGroundColor = getColorCode(color);
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arm_2d_rgb16_fill_colour(target_tile, NULL, backGroundColor);
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}
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void Arm2D_BackGround_setColor(PikaObj* self, char* color) {
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args_setStr(self, "color", color);
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}
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