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49 lines
1.4 KiB
C
49 lines
1.4 KiB
C
#include "PikaMath_Operator.h"
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int PikaMath_Operator_AND(PikaObj* self, int flag1, int flag2) {
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return flag1 && flag2;
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}
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int PikaMath_Operator_NOT(PikaObj* self, int flag) {
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return !flag;
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}
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int PikaMath_Operator_OR(PikaObj* self, int flag1, int flag2) {
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return flag1 || flag2;
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}
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int PikaMath_Operator_equalFloat(PikaObj* self, float num1, float num2) {
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return num1 == num2;
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}
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int PikaMath_Operator_equalInt(PikaObj* self, int num1, int num2) {
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return num1 == num2;
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}
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int PikaMath_Operator_graterThanFloat(PikaObj* self, float num1, float num2) {
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return num1 > num2;
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}
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int PikaMath_Operator_graterThanInt(PikaObj* self, int num1, int num2) {
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return num1 > num2;
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}
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int PikaMath_Operator_lessThanFloat(PikaObj* self, float num1, float num2) {
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return num1 < num2;
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}
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int PikaMath_Operator_lessThanInt(PikaObj* self, int num1, int num2) {
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return num1 < num2;
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}
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float PikaMath_Operator_minusFloat(PikaObj* self, float num1, float num2) {
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return num1 - num2;
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}
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int PikaMath_Operator_minusInt(PikaObj* self, int num1, int num2) {
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return num1 - num2;
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}
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float PikaMath_Operator_plusFloat(PikaObj* self, float num1, float num2) {
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return num1 + num2;
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}
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int PikaMath_Operator_plusInt(PikaObj* self, int num1, int num2) {
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return num1 + num2;
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}
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char* PikaMath_Operator___str__(PikaObj *self){
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obj_setStr(self, "__buf", "test");
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return obj_getStr(self, "__buf");
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}
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