34 lines
776 B
C

#include "random.h"
#include <stdlib.h>
#include <time.h>
void random___init__(PikaObj* self) {
srand(pika_platform_get_tick());
}
int random_randint(PikaObj* self, int a, int b) {
return rand() % (b - a + 1) + a;
}
pika_float random_random(PikaObj* self) {
return rand() / (pika_float)RAND_MAX;
}
int random_randrange(PikaObj* self, int start, int stop, int step) {
if (step == 0) {
return random_randint(self, start, stop);
}
int n = (stop - start + step) / step;
int r = random_randint(self, 0, n - 1);
return start + r * step;
}
PikaObj* random_seed(PikaObj* self, int a) {
srand(a);
return NULL;
}
pika_float random_uniform(PikaObj* self, pika_float a, pika_float b) {
return (b - a) * random_random(self) + a;
}