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46 lines
1.2 KiB
C
46 lines
1.2 KiB
C
#include "sc_log.h"
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int log_callback(void *arg, enum sc_log_level level,
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const char *fmt, va_list va)
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{
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const char *my_app = arg;
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const char *level_str = sc_log_levels[level].str;
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fprintf(stdout, " %s received log : level = [%s] ", my_app, level_str);
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vfprintf(stdout, fmt, va);
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return 0;
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}
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int main(int argc, char *argv[])
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{
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const char* my_app_name = "my app";
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//sc_log_init(); is not thread-safe, it must be called by a single thread.
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sc_log_init();
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//This will set a thread local buffer
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sc_log_set_thread_name("my app thread");
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//Default log-level is 'info' and default destination is 'stdout'
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sc_log_info("Hello world! \n");
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//Enable logging to file.
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sc_log_set_file("log.0.txt", "log-latest.txt");
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//stdout and file will get the log line
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sc_log_info("to stdout and file! \n");
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//Enable callback
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sc_log_set_callback(log_callback, (void*) my_app_name);
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//stdout, file and callback will get the log line
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sc_log_info("to all! \n");
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sc_log_info("to all! \n");
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//sc_log_term(); is not thread-safe, it must be called by a single thread.
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sc_log_term();
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return 0;
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}
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