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162 lines
4.3 KiB
C
162 lines
4.3 KiB
C
/*
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* MIT License
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*
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* Copyright (c) 2021 Ozan Tezcan
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "sc_queue.h"
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#ifndef SC_SIZE_MAX
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#define SC_SIZE_MAX SIZE_MAX
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#endif
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#define SC_MAX_CAP ((SC_SIZE_MAX - sizeof(struct sc_queue)) / 2ul)
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static const struct sc_queue sc_empty = {.cap = 1, .first = 0, .last = 0};
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static void *queue_alloc(void *prev, size_t elem_size, size_t *cap)
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{
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size_t alloc, v = *cap;
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if (*cap > SC_MAX_CAP) {
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return NULL;
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}
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// Find next power of two.
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v = v < 4 ? 4 : v;
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v--;
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for (size_t i = 1; i < sizeof(v) * 8; i *= 2) {
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v |= v >> i;
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}
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v++;
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*cap = v;
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alloc = sizeof(struct sc_queue) + (elem_size * v);
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return sc_queue_realloc(prev, alloc);
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}
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bool sc_queue_init(void *q, size_t elem_size, size_t cap)
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{
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size_t p = cap;
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void **ptr = q;
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struct sc_queue *meta;
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if (cap == 0) {
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*ptr = (void *) sc_empty.elems;
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return true;
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}
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meta = queue_alloc(NULL, elem_size, &p);
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if (meta == NULL) {
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*ptr = NULL;
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return false;
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}
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meta->cap = p;
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meta->first = 0;
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meta->last = 0;
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*ptr = meta->elems;
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return true;
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}
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void sc_queue_term(void *q)
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{
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struct sc_queue *meta;
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void **ptr = q;
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if (*ptr == NULL) {
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return;
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}
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meta = sc_queue_meta(*ptr);
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if (meta != &sc_empty) {
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sc_queue_free(meta);
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}
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*ptr = NULL;
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}
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bool sc_queue_expand(void *q, size_t elem_size)
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{
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void **ptr = q;
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struct sc_queue *tmp;
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struct sc_queue *meta = sc_queue_meta(*ptr);
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size_t cap, count, size;
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size_t pos = (meta->last + 1) & (meta->cap - 1);
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uint8_t *e;
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if (pos == meta->first) {
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if (meta == &sc_empty) {
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return sc_queue_init(ptr, elem_size, 4);
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}
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cap = meta->cap * 2;
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tmp = queue_alloc(meta, elem_size, &cap);
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if (tmp == NULL) {
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return false;
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}
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/**
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* Move items to make empty slots at the end.
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*
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* Doing a lot here to work with realloc, normally
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* 1 - allocating new memory
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* 2 - copy items
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* 3 - free old memory
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*
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* would be easier. But I use this code with a specific allocator,
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* it's much more efficient with realloc, so leaving this one as it is
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* for now.
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*
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* e.g :
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* last first
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* | |
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* Step 0 : | 2 | 3 | - | 1 | // tmp->cap : 4
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* Step 1 : | 2 | 3 | - | 1 | - | - | - | - | // realloc
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* Step 2 : | 2 | 3 | - | 1 | 1 | - | - | - | // memcpy
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* Step 3 : | 2 | 2 | 3 | 1 | 1 | - | - | - | // memmove
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* Step 4 : | 1 | 2 | 3 | 1 | 1 | - | - | - | // memcpy
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* Step 5 : | 1 | 2 | 3 | - | - | - | - | - | // tmp->last = cap - 1;
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* | |
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* first last
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*
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*/
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e = tmp->elems;
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count = tmp->cap - tmp->first;
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size = elem_size;
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memcpy(e + (size * tmp->cap), e + (size * tmp->first), count * size);
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memmove(e + (count * size), e, tmp->first * size);
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memcpy(e, e + (size * tmp->cap), count * size);
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tmp->last = tmp->cap - 1;
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tmp->first = 0;
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tmp->cap = cap;
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*ptr = tmp->elems;
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}
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return true;
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}
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