mirror of
https://github.com/libevent/libevent.git
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270 lines
7.5 KiB
C
270 lines
7.5 KiB
C
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/*
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* Copyright (c) 2012 Ross Lagerwall <rosslagerwall@gmail.com>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <string.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <sys/resource.h>
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#include <signal.h>
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#include "event2/event-config.h"
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#include "event2/event.h"
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#include "event2/bufferevent.h"
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#include "event2/listener.h"
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#include "event2/event_struct.h"
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/* This test opens a server socket, and forks a child which connects to that
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server socket many times. It sets a low number for the max open file limit
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to catch any file descriptor leaks.
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This test will not work on Windows, at least until it gets fork(). */
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#define PORT 31456
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/* Number of requests to make. Setting this too high might result in the machine
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running out of ephemeral ports */
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#define MAX_REQUESTS 2000
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/* Pid of the child process */
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static pid_t pid;
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/* Provide storage for the address, both for the server & the clients */
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static struct sockaddr_in sin;
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/* Number of sucessful requests so far */
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static int num_requests;
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static void start_client(struct event_base *base);
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/*
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===============================================
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Server functions
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===============================================
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*/
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/* Read a byte from the client and write it back */
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static void
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server_read_cb(struct bufferevent *bev, void *ctx)
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{
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unsigned char tmp;
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bufferevent_read(bev, &tmp, 1);
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bufferevent_write(bev, &tmp, 1);
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}
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/* Wait for an EOF and then free the bufferevent */
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static void
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server_write_cb(struct bufferevent *bev, short events, void *ctx)
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{
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if (events & BEV_EVENT_ERROR) {
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perror("Error from bufferevent");
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exit(1);
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} else if (events & (BEV_EVENT_EOF | BEV_EVENT_ERROR)) {
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bufferevent_free(bev);
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}
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}
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/* Accept a client socket and set it up to for reading & writing */
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static void
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listener_accept_cb(struct evconnlistener *listener, evutil_socket_t sock,
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struct sockaddr *addr, int len, void *ptr)
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{
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struct event_base *base = evconnlistener_get_base(listener);
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struct bufferevent *bev = bufferevent_socket_new(base, sock,
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BEV_OPT_CLOSE_ON_FREE);
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bufferevent_setcb(bev, server_read_cb, NULL, server_write_cb, NULL);
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bufferevent_enable(bev, EV_READ|EV_WRITE);
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}
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/* Handle the child exiting. If the child exited with status 0,
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shutdown. Otherwise, exit with status 1 to indicate failure. */
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static void
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sigchld_handler(evutil_socket_t fd, short event, void *arg)
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{
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int status;
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struct event *signal = arg;
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wait(&status);
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if (!WIFEXITED(status) || WEXITSTATUS(status)) {
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exit(1);
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}
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event_base_loopbreak(event_get_base(signal));
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}
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/* Start the server listening on PORT and set up a signal handler to handle
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the child exiting. */
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static void
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start_server(void)
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{
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struct event sig_chld;
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struct event_base *base;
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struct evconnlistener *listener;
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base = event_base_new();
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if (base == NULL) {
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puts("Could not open event base!");
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exit(1);
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}
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event_assign(&sig_chld, base, SIGCHLD, EV_SIGNAL|EV_PERSIST,
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sigchld_handler, &sig_chld);
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event_add(&sig_chld, NULL);
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listener = evconnlistener_new_bind(base, listener_accept_cb, NULL,
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LEV_OPT_CLOSE_ON_FREE|LEV_OPT_REUSEABLE,
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-1, (struct sockaddr *)&sin, sizeof(sin));
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if (listener == NULL) {
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perror("Could not create listener!");
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exit(1);
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}
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/* Signal the child to start sending connections. */
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kill(pid, SIGUSR1);
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event_base_dispatch(base);
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}
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/*
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===============================================
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Client functions
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===============================================
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*/
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/* Check that the server sends back the same byte that the client sent.
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If MAX_REQUESTS have been reached, exit.
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Otherwise, start another client. */
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static void
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client_read_cb(struct bufferevent *bev, void *ctx)
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{
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unsigned char tmp;
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struct event_base *base = bufferevent_get_base(bev);
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bufferevent_read(bev, &tmp, 1);
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if (tmp != 'A') {
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puts("Incorrect data received!");
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_Exit(1);
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}
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bufferevent_free(bev);
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num_requests++;
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if (num_requests == MAX_REQUESTS) {
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event_base_loopbreak(base);
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} else {
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start_client(base);
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}
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}
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/* Send a byte to the server. */
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static void
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client_write_cb(struct bufferevent *bev, short events, void *ctx)
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{
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if (events & BEV_EVENT_CONNECTED) {
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unsigned char tmp = 'A';
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bufferevent_write(bev, &tmp, 1);
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} else if (events & BEV_EVENT_ERROR) {
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puts("Client socket got error!");
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_Exit(1);
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}
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bufferevent_enable(bev, EV_READ);
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}
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/* Open a client socket to connect to localhost on PORT. */
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static void
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start_client(struct event_base *base)
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{
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struct bufferevent *bev = bufferevent_socket_new(base, -1,
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BEV_OPT_CLOSE_ON_FREE);
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bufferevent_setcb(bev, client_read_cb, NULL, client_write_cb, NULL);
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if (bufferevent_socket_connect(bev, (struct sockaddr *)&sin,
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sizeof(sin)) < 0) {
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perror("Could not connect!");
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bufferevent_free(bev);
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_Exit(1);
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}
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}
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/* Start the client loop. MAX_REQUESTS clients connect sequentially to the
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server, each one making a simple transfer before starting the next client. */
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static void
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start_client_loop(sigset_t *set)
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{
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struct event_base *base = event_base_new();
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/* Wait for SIGUSR1 from the server to indicate that it is ready to
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listen. */
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sigwaitinfo(set, NULL);
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start_client(base);
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event_base_dispatch(base);
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}
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int
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main(int argc, char **argv)
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{
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sigset_t set;
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/* Set the fd limit to a low value so that any fd leak is caught without
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making many requests. */
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struct rlimit rl;
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rl.rlim_cur = rl.rlim_max = 20;
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if (setrlimit(RLIMIT_NOFILE, &rl) == -1) {
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perror("setrlimit");
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exit(1);
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}
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/* Block SIGUSR1 for both the client & the server. The client receives
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the signal using sigwaitinfo. */
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sigemptyset(&set);
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sigaddset(&set, SIGUSR1);
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sigprocmask(SIG_BLOCK, &set, NULL);
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/* Set up an address, used by both client & server. */
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memset(&sin, 0, sizeof(sin));
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sin.sin_family = AF_INET;
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sin.sin_addr.s_addr = htonl(0x7f000001);
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sin.sin_port = htons(PORT);
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/* Fork. The child starts the client loop and the parent starts the
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server. */
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pid = fork();
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if (pid == -1) {
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perror("Could not fork!");
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exit(1);
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} else if (pid == 0) {
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start_client_loop(&set);
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_Exit(0);
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}
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start_server();
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return 0;
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}
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