libevent/README.md

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<p align="center">
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<img src="https://libevent.org/libevent3.png" alt="libevent logo"/>
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</p>
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# 1. BUILDING AND INSTALLATION
## Autoconf
```
$ ./configure
$ make
$ make verify # (optional)
$ sudo make install
```
See [Documentation/Building#Autoconf](/Documentation/Building.md#autoconf) for more information
## CMake (Windows)
Install CMake: <https://www.cmake.org>
```
$ md build && cd build
$ cmake -G "Visual Studio 10" .. # Or use any generator you want to use. Run cmake --help for a list
$ cmake --build . --config Release # Or "start libevent.sln" and build with menu in Visual Studio.
```
See [Documentation/Building#Building on Windows](/Documentation/Building.md#building-on-windows) for more information
## CMake (Unix)
```
$ mkdir build && cd build
$ cmake .. # Default to Unix Makefiles.
$ make
$ make verify # (optional)
```
See [Documentation/Building#Building on Unix (With CMake)](/Documentation/Building.md#building-on-unix-cmake) for more information
# 2. USEFUL LINKS:
For the latest released version of Libevent, see the official website at
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<http://libevent.org/> .
There's a pretty good work-in-progress manual up at
<http://www.wangafu.net/~nickm/libevent-book/> .
For the latest development versions of Libevent, access our Git repository
via
```
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$ git clone https://github.com/libevent/libevent.git
```
You can browse the git repository online at:
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<https://github.com/libevent/libevent>
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To report bugs, issues, or ask for new features:
__Patches__: https://github.com/libevent/libevent/pulls
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> OK, those are not really _patches_. You fork, modify, and hit the "Create Pull Request" button.
> You can still submit normal git patches via the mailing list.
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__Bugs, Features [RFC], and Issues__: https://github.com/libevent/libevent/issues
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> Or you can do it via the mailing list.
There's also a libevent-users mailing list for talking about Libevent
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use and development:
<http://archives.seul.org/libevent/users/>
# 3. ACKNOWLEDGMENTS
The [following people](/CONTRIBUTORS.md) have helped with suggestions, ideas,
code or fixing bugs.