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https://github.com/libevent/libevent.git
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updated tree code
svn:r67
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parent
670b94e479
commit
bdf5a68b95
@ -1,4 +1,4 @@
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/* $OpenBSD: tree.h,v 1.4 2002/03/26 02:47:28 hugh Exp $ */
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/* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */
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/*
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* Copyright 2002 Niels Provos <provos@citi.umich.edu>
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* All rights reserved.
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@ -114,48 +114,8 @@ struct { \
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#define SPLAY_PROTOTYPE(name, type, field, cmp) \
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void name##_SPLAY(struct name *, struct type *); \
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void name##_SPLAY_MINMAX(struct name *, int); \
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\
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static __inline void \
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name##_SPLAY_INSERT(struct name *head, struct type *elm) \
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{ \
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if (SPLAY_EMPTY(head)) { \
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SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
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} else { \
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int __comp; \
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name##_SPLAY(head, elm); \
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__comp = (cmp)(elm, (head)->sph_root); \
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if(__comp < 0) { \
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SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
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SPLAY_RIGHT(elm, field) = (head)->sph_root; \
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SPLAY_LEFT((head)->sph_root, field) = NULL; \
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} else if (__comp > 0) { \
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SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
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SPLAY_LEFT(elm, field) = (head)->sph_root; \
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SPLAY_RIGHT((head)->sph_root, field) = NULL; \
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} else \
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return; \
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} \
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(head)->sph_root = (elm); \
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} \
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\
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static __inline void \
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name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
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{ \
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struct type *__tmp; \
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if (SPLAY_EMPTY(head)) \
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return; \
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name##_SPLAY(head, elm); \
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if ((cmp)(elm, (head)->sph_root) == 0) { \
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if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
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(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
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} else { \
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__tmp = SPLAY_RIGHT((head)->sph_root, field); \
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(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
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name##_SPLAY(head, elm); \
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SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
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} \
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} \
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} \
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struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
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struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
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\
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/* Finds the node with the same key as elm */ \
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static __inline struct type * \
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@ -194,7 +154,53 @@ name##_SPLAY_MIN_MAX(struct name *head, int val) \
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* Moves node close to the key of elm to top
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*/
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#define SPLAY_GENERATE(name, type, field, cmp) \
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void name##_SPLAY(struct name *head, struct type *elm) \
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struct type * \
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name##_SPLAY_INSERT(struct name *head, struct type *elm) \
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{ \
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if (SPLAY_EMPTY(head)) { \
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SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
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} else { \
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int __comp; \
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name##_SPLAY(head, elm); \
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__comp = (cmp)(elm, (head)->sph_root); \
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if(__comp < 0) { \
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SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
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SPLAY_RIGHT(elm, field) = (head)->sph_root; \
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SPLAY_LEFT((head)->sph_root, field) = NULL; \
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} else if (__comp > 0) { \
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SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
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SPLAY_LEFT(elm, field) = (head)->sph_root; \
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SPLAY_RIGHT((head)->sph_root, field) = NULL; \
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} else \
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return ((head)->sph_root); \
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} \
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(head)->sph_root = (elm); \
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return (NULL); \
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} \
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\
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struct type * \
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name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
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{ \
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struct type *__tmp; \
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if (SPLAY_EMPTY(head)) \
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return (NULL); \
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name##_SPLAY(head, elm); \
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if ((cmp)(elm, (head)->sph_root) == 0) { \
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if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
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(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
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} else { \
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__tmp = SPLAY_RIGHT((head)->sph_root, field); \
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(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
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name##_SPLAY(head, elm); \
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SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
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} \
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return (elm); \
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} \
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return (NULL); \
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} \
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\
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void \
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name##_SPLAY(struct name *head, struct type *elm) \
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{ \
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struct type __node, *__left, *__right, *__tmp; \
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int __comp; \
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@ -337,12 +343,13 @@ struct { \
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RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
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else \
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RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
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RB_AUGMENT(RB_PARENT(elm, field)); \
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} else \
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(head)->rbh_root = (tmp); \
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RB_LEFT(tmp, field) = (elm); \
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RB_PARENT(elm, field) = (tmp); \
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RB_AUGMENT(tmp); \
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if ((RB_PARENT(tmp, field))) \
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RB_AUGMENT(RB_PARENT(tmp, field)); \
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} while (0)
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#define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \
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@ -356,19 +363,20 @@ struct { \
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RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
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else \
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RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
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RB_AUGMENT(RB_PARENT(elm, field)); \
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} else \
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(head)->rbh_root = (tmp); \
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RB_RIGHT(tmp, field) = (elm); \
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RB_PARENT(elm, field) = (tmp); \
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RB_AUGMENT(tmp); \
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if ((RB_PARENT(tmp, field))) \
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RB_AUGMENT(RB_PARENT(tmp, field)); \
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} while (0)
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/* Generates prototypes and inline functions */
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#define RB_PROTOTYPE(name, type, field, cmp) \
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void name##_RB_INSERT_COLOR(struct name *, struct type *); \
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void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
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void name##_RB_REMOVE(struct name *, struct type *); \
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struct type *name##_RB_REMOVE(struct name *, struct type *); \
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struct type *name##_RB_INSERT(struct name *, struct type *); \
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struct type *name##_RB_FIND(struct name *, struct type *); \
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struct type *name##_RB_NEXT(struct name *, struct type *); \
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@ -499,17 +507,17 @@ name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm)
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RB_COLOR(elm, field) = RB_BLACK; \
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} \
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\
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void \
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struct type * \
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name##_RB_REMOVE(struct name *head, struct type *elm) \
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{ \
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struct type *child, *parent; \
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struct type *child, *parent, *old = elm; \
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int color; \
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if (RB_LEFT(elm, field) == NULL) \
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child = RB_RIGHT(elm, field); \
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else if (RB_RIGHT(elm, field) == NULL) \
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child = RB_LEFT(elm, field); \
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else { \
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struct type *old = elm, *left; \
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struct type *left; \
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elm = RB_RIGHT(elm, field); \
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while ((left = RB_LEFT(elm, field))) \
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elm = left; \
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@ -563,6 +571,7 @@ name##_RB_REMOVE(struct name *head, struct type *elm) \
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color: \
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if (color == RB_BLACK) \
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name##_RB_REMOVE_COLOR(head, parent, child); \
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return (old); \
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} \
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\
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/* Inserts a node into the RB tree */ \
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