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Avoid deadlock when activating signals.
Fixes bug 3048812. Based on patch by Nicholas Marriott.
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parent
1c25b07ea7
commit
e0e6958aa0
15
signal.c
15
signal.c
@ -67,6 +67,13 @@ struct event_base *evsignal_base = NULL;
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static void evsignal_handler(int sig);
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#ifdef WIN32
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#define error_is_eagain(err) \
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((err) == EAGAIN || (err) == WSAEWOULDBLOCK)
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#else
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#define error_is_eagain(err) ((err) == EAGAIN)
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#endif
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/* Callback for when the signal handler write a byte to our signaling socket */
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static void
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evsignal_cb(int fd, short what, void *arg)
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@ -79,8 +86,11 @@ evsignal_cb(int fd, short what, void *arg)
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#endif
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n = recv(fd, signals, sizeof(signals), 0);
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if (n == -1)
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event_err(1, "%s: read", __func__);
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if (n == -1) {
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int err = EVUTIL_SOCKET_ERROR();
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if (! error_is_eagain(err))
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event_err(1, "%s: read", __func__);
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}
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}
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#ifdef HAVE_SETFD
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@ -125,6 +135,7 @@ evsignal_init(struct event_base *base)
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TAILQ_INIT(&base->sig.evsigevents[i]);
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evutil_make_socket_nonblocking(base->sig.ev_signal_pair[0]);
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evutil_make_socket_nonblocking(base->sig.ev_signal_pair[1]);
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event_set(&base->sig.ev_signal, base->sig.ev_signal_pair[1],
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EV_READ | EV_PERSIST, evsignal_cb, &base->sig.ev_signal);
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