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Fix typos in comments
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@ -1029,7 +1029,7 @@ EVENT2_EXPORT_SYMBOL
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void *event_self_cbarg(void);
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/**
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Allocate and asssign a new event structure, ready to be added.
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Allocate and assign a new event structure, ready to be added.
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The function event_new() returns a new event that can be used in
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future calls to event_add() and event_del(). The fd and events
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@ -1055,10 +1055,10 @@ void *event_self_cbarg(void);
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The EV_TIMEOUT flag has no effect here.
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It is okay to have multiple events all listening on the same fds; but
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they must either all be edge-triggered, or all not be edge triggerd.
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they must either all be edge-triggered, or all not be edge triggered.
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When the event becomes active, the event loop will run the provided
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callbuck function, with three arguments. The first will be the provided
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callback function, with three arguments. The first will be the provided
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fd value. The second will be a bitfield of the events that triggered:
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EV_READ, EV_WRITE, or EV_SIGNAL. Here the EV_TIMEOUT flag indicates
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that a timeout occurred, and EV_ET indicates that an edge-triggered
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@ -1163,13 +1163,13 @@ typedef void (*event_finalize_callback_fn)(struct event *, void *);
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event_finalize() does not.
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A finalizer callback must not make events pending or active. It must not
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add events, activate events, or attempt to "resucitate" the event being
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add events, activate events, or attempt to "resuscitate" the event being
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finalized in any way.
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THIS IS AN EXPERIMENTAL API. IT MIGHT CHANGE BEFORE THE LIBEVENT 2.1 SERIES
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BECOMES STABLE.
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@return 0 on succes, -1 on failure.
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@return 0 on success, -1 on failure.
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*/
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/**@{*/
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EVENT2_EXPORT_SYMBOL
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@ -1199,7 +1199,7 @@ int event_free_finalize(unsigned, struct event *, event_finalize_callback_fn);
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@param arg an argument to be passed to the callback function
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@param timeout the maximum amount of time to wait for the event. NULL
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makes an EV_READ/EV_WRITE event make forever; NULL makes an
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EV_TIMEOUT event succees immediately.
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EV_TIMEOUT event success immediately.
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@return 0 if successful, or -1 if an error occurred
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*/
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EVENT2_EXPORT_SYMBOL
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@ -1210,7 +1210,7 @@ int event_base_once(struct event_base *, evutil_socket_t, short, event_callback_
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The function event_add() schedules the execution of the event 'ev' when the
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condition specified by event_assign() or event_new() occurs, or when the time
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specified in timeout has elapesed. If atimeout is NULL, no timeout
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specified in timeout has elapsed. If a timeout is NULL, no timeout
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occurs and the function will only be
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called if a matching event occurs. The event in the
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ev argument must be already initialized by event_assign() or event_new()
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@ -1236,7 +1236,7 @@ int event_add(struct event *ev, const struct timeval *timeout);
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leaves the event otherwise pending.
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@param ev an event struct initialized via event_assign() or event_new()
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@return 0 on success, or -1 if an error occurrect.
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@return 0 on success, or -1 if an error occurred.
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*/
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EVENT2_EXPORT_SYMBOL
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int event_remove_timer(struct event *ev);
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@ -1531,7 +1531,7 @@ const struct timeval *event_base_init_common_timeout(struct event_base *base,
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Note also that if you are going to call this function, you should do so
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before any call to any Libevent function that does allocation.
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Otherwise, those funtions will allocate their memory using malloc(), but
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Otherwise, those functions will allocate their memory using malloc(), but
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then later free it using your provided free_fn.
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@param malloc_fn A replacement for malloc.
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@ -1627,7 +1627,7 @@ int event_base_foreach_event(struct event_base *base, event_base_foreach_event_c
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cached time.
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Generally, this value will only be cached while actually
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processing event callbacks, and may be very inaccuate if your
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processing event callbacks, and may be very inaccurate if your
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callbacks take a long time to execute.
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Returns 0 on success, negative on failure.
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