Previously, event_reinit required a bunch of really dubious hacks,
and violated a lot of abstraction barriers to mess around with lists
of internal events and "pretend" to re-add them.
The new (and fairly well commented!) implementation tries to be much
smarter, by isolating the changes as much as possible to the backend
state, and minimizing the amount of abstraction violations.
Specifically, we now use event_del() to remove events we want to
remove, rather than futzing around with queues in event_reinit().
To avoid bogus calls to evsel->del(), we temporarily replace evsel
with a null-object stub.
Also, we now push the responsibility for calling evsel->add() down
into the evmap code, so that we don't actually need to unlink and
re-link all of our events.
Remeber, win32 has a socket type that's actually a handle, so if
there's a chance that code is run on win32, we can't use "int" as the
socket type.
This isn't a blind search-and-replace: sometimes an fd is really in
fact for a file, and not a socket at all.
a) this is 2009
b) niels and nick have been comaintainers for a while
c) saying "all rights reserved" when you then go on to explicitly
disclaim some rights is sheer cargo-cultism.
svn:r1065