This patch from Chris Davis saves some callback depth, and adds proper
ref-counting to bufferevents when there's a deferred evbuffer callback
inflight. It could use a couple more comments to really nail down what
its invariants are.
svn:r1543
The entry points are evutil_getaddrinfo and evdns_getaddrinfo respectively.
There are fairly extensive unit tests.
I believe this code conforms to RFC3493 pretty closely, but there are
probably more issues. It should get tested on more platforms.
This code means we can dump the well-intentioned but weirdly-implemented
bufferevent_evdns and evutil_resolve code.
svn:r1537
Previously, event_base.activequeues was of type "array of pointers to
eventlist." This was pointless: none of the eventlists were allowed
to be NULL. Worse, it was inefficient:
- It made looking up an active event queue take two pointer
deferences instead of one, thus risking extra cache misses.
- It used more RAM than it needed to, because of the extra pointer
and the malloc overhead.
Also, this patch fixes a bug where we were saying
calloc(N,N*sizeof(X)) instead of calloc(N,sizeof(X)) when allocating
activequeues. That part, I'll backport.
Also, we warn and return -1 on failure to allocate activequeues,
rather than calling event_err.
svn:r1525
Previously, if the user scheduled a persistent timeout for {1,0}, we
would schedule the first one at "now+one second", and then when we
were about to run its callback, we would schedule it again for one
second after that. This would introduce creeping delays to the event
that was supposed to run every second.
Now, we schedule the event for one second after it was _last
scheduled_. To do this, we introduce internal code to add an event at
an _absolute_ tv rather than at now+tv.
svn:r1520
Libevent's current timeout code is relatively optimized for the
randomly scattered timeout case, where events are added with their
timeouts in no particular order. We add and remove timeouts with
O(lg n) behavior.
Frequently, however, an application will want to have many timeouts
of the same value. For example, we might have 1000 bufferevents,
each with a 2 second timeout on reading or writing. If we knew this
were always the case, we could just put timeouts in a queue and get
O(1) add and remove behavior. Of course, a queue would give O(n)
performance for a scattered timeout pattern, so we don't want to
just switch the implementation.
This patch gives the user the ability to explicitly tag certain
timeout values as being "very common". These timeout values have a
cookie encoded in the high bits of their tv_usec field to indicate
which queue they belong on. The queues themselves are each
triggered by an entry in the minheap.
See the regress_main.c code for an example use.
svn:r1517
Yes, some people like to have a BSD-family kernel (thus getting
kqueue) with a GNU-family libc (thus occasionally mandating
_GNU_SOURCE).
Thanks to Debian for noticing this.
svn:r1514
This bug was introduced by the code to make the backend able to safely release the base lock while calling select().
Also, we change win32select.c to the same 32-fds-to-start default as the rest of the backends, so that the main/many_events test can test it. It was at 64-to-start, so the test wasn't hitting it.
svn:r1513
This is code by Chris Davis, with changes to get the unit tests failing less aggressively.
The unit tests for this code do not completely pass yet; Chris is looking into that. If they aren't passing by the next release, I'll turn off this code.
svn:r1499
This function, bufferevent_socket_connect_hostname() can either use
evdns to do the resolve, or use a new function (evutil_resolve) that
uses getaddrinfo or gethostbyname, like http.c does now.
This function is meant to eventually replace the hostname resolution mess in
http.c.
svn:r1496
I've gone through everything that it declared to see where it was used,
and it seems that we probably don't need it anywhere.
Here's what it declared, and why I think we're okay dropping it.
o struct timeval {}
(Used all over, and we can't really get away with declaring it ourselves;
we need the same definition the system uses. If we can't find struct
timeval, we're pretty much sunk.)
o struct timespec {}
(Used in event.c, evdns.c, kqueue.c, evport.c. Of these,
kqueue.c and event.c include sys/_time.h. event.c conditions its use on
_EVENT_HAVE_CLOCK_GETTIME, and kqueue() only works if timespec is defined.)
o TIMEVAL_TO_TIMESPEC
(Used in kqueue.c, but every place with kqueue has sys/time.h)
o struct timezone {}
(event2/util.h has a forward declaration; only evutil.c references it and
doesn't look at its contents.)
o timerclear, timerisset, timercmp, timeradd, timersub
(Everything now uses the evutil_timer* variants.)
o ITIMER_REAL, ITIMER_VIRTUAL, ITIMER_PROF, struct itemerval
(These are only used in test/regress.c, which does not include _time.h)
o CLOCK_REALTIME
(Only used in evdns.c, which does not include _time.h)
o TIMESPEC_TO_TIMEVAL
o DST_*
o timespecclear, timespecisset, timespeccmp, timespecadd, timespecsub
o struct clockinfo {}
o CLOCK_VIRTUAL, CLOCK_PROF
o TIMER_RELTIME, TIMER_ABSTIME
(unused)
svn:r1494
Chris Davis points out that GetQueuedCompletionStatus
sometimes returns false not to report "No events for
you!" but instead to report "An overlapped operation
failed." Add a way to tell an event_overlapped that
its operation failed.
svn:r1490