When targeting the Android NDK _GNU_SOURCE is not enabled by default: ``` /* * With bionic, you always get all C and POSIX API. * * If you want BSD and/or GNU extensions, _BSD_SOURCE and/or _GNU_SOURCE are * expected to be defined by callers before *any* standard header file is * included. * * In our header files we test against __USE_BSD and __USE_GNU. */ #if defined(_GNU_SOURCE) # define __USE_BSD 1 # define __USE_GNU 1 #endif ``` Because of this `pipe2` is not available: ``` #if defined(__USE_GNU) int pipe2(int __fds[2], int __flags) __INTRODUCED_IN(9); #endif ``` The function used to check if it does exist: ``` CHECK_FUNCTION_EXISTS_EX(pipe2 EVENT__HAVE_PIPE2) ``` Just check that the _linking_ succeeds, which it does, it's just not visible in the import, leading to a warning (or error): ``` evutil.c:2637:6: error: implicit declaration of function 'pipe2' is invalid in C99 [-Werror,-Wimplicit-function-declaration] if (pipe2(fd, O_NONBLOCK|O_CLOEXEC) == 0) ^ ``` When targeting the NDK it should be safe to always opt into this. Clang would pass the right flag for us automatically _if_ the source was C++ instead of C.
1. BUILDING AND INSTALLATION
Autoconf
$ ./configure
$ make
$ make verify # (optional)
$ sudo make install
See Documentation/Building#Autoconf for more information
CMake (Windows)
Install CMake: https://www.cmake.org
$ md build && cd build
$ cmake -G "Visual Studio 10" .. # Or use any generator you want to use. Run cmake --help for a list
$ cmake --build . --config Release # Or "start libevent.sln" and build with menu in Visual Studio.
See Documentation/Building#Building on Windows for more information
CMake (Unix)
$ mkdir build && cd build
$ cmake .. # Default to Unix Makefiles.
$ make
$ make verify # (optional)
See Documentation/Building#Building on Unix (With CMake) for more information
2. USEFUL LINKS:
For the latest released version of Libevent, see the official website at http://libevent.org/ .
There's a pretty good work-in-progress manual up at http://www.wangafu.net/~nickm/libevent-book/ .
For the latest development versions of Libevent, access our Git repository via
$ git clone https://github.com/libevent/libevent.git
You can browse the git repository online at:
https://github.com/libevent/libevent
To report bugs, issues, or ask for new features:
Patches: https://github.com/libevent/libevent/pulls
OK, those are not really patches. You fork, modify, and hit the "Create Pull Request" button. You can still submit normal git patches via the mailing list.
Bugs, Features [RFC], and Issues: https://github.com/libevent/libevent/issues
Or you can do it via the mailing list.
There's also a libevent-users mailing list for talking about Libevent use and development:
http://archives.seul.org/libevent/users/
3. ACKNOWLEDGMENTS
The following people have helped with suggestions, ideas, code or fixing bugs.