libevent/minheap-internal.h
Nick Mathewson 693c24ef9d Implement queued timeouts for case where many timeouts are the same.
Libevent's current timeout code is relatively optimized for the
randomly scattered timeout case, where events are added with their
timeouts in no particular order.  We add and remove timeouts with
O(lg n) behavior.

Frequently, however, an application will want to have many timeouts
of the same value.  For example, we might have 1000 bufferevents,
each with a 2 second timeout on reading or writing.  If we knew this
were always the case, we could just put timeouts in a queue and get
O(1) add and remove behavior.  Of course, a queue would give O(n)
performance for a scattered timeout pattern, so we don't want to
just switch the implementation.

This patch gives the user the ability to explicitly tag certain
timeout values as being "very common".  These timeout values have a
cookie encoded in the high bits of their tv_usec field to indicate
which queue they belong on.  The queues themselves are each
triggered by an entry in the minheap.

See the regress_main.c code for an example use.

svn:r1517
2009-11-09 17:16:30 +00:00

160 lines
5.9 KiB
C

/*
* Copyright (c) 2007-2009 Niels Provos and Nick Mathewson
*
* Copyright (c) 2006 Maxim Yegorushkin <maxim.yegorushkin@gmail.com>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _MIN_HEAP_H_
#define _MIN_HEAP_H_
#include "event-config.h"
#include "event2/event.h"
#include "event2/event_struct.h"
#include "event2/util.h"
#include "util-internal.h"
typedef struct min_heap
{
struct event** p;
unsigned n, a;
} min_heap_t;
static inline void min_heap_ctor(min_heap_t* s);
static inline void min_heap_dtor(min_heap_t* s);
static inline void min_heap_elem_init(struct event* e);
static inline int min_heap_elt_is_top(const struct event *e);
static inline int min_heap_elem_greater(struct event *a, struct event *b);
static inline int min_heap_empty(min_heap_t* s);
static inline unsigned min_heap_size(min_heap_t* s);
static inline struct event* min_heap_top(min_heap_t* s);
static inline int min_heap_reserve(min_heap_t* s, unsigned n);
static inline int min_heap_push(min_heap_t* s, struct event* e);
static inline struct event* min_heap_pop(min_heap_t* s);
static inline int min_heap_erase(min_heap_t* s, struct event* e);
static inline void min_heap_shift_up_(min_heap_t* s, unsigned hole_index, struct event* e);
static inline void min_heap_shift_down_(min_heap_t* s, unsigned hole_index, struct event* e);
int min_heap_elem_greater(struct event *a, struct event *b)
{
return evutil_timercmp(&a->ev_timeout, &b->ev_timeout, >);
}
void min_heap_ctor(min_heap_t* s) { s->p = 0; s->n = 0; s->a = 0; }
void min_heap_dtor(min_heap_t* s) { free(s->p); }
void min_heap_elem_init(struct event* e) { e->ev_timeout_pos.min_heap_idx = -1; }
int min_heap_empty(min_heap_t* s) { return 0u == s->n; }
unsigned min_heap_size(min_heap_t* s) { return s->n; }
struct event* min_heap_top(min_heap_t* s) { return s->n ? *s->p : 0; }
int min_heap_push(min_heap_t* s, struct event* e)
{
if(min_heap_reserve(s, s->n + 1))
return -1;
min_heap_shift_up_(s, s->n++, e);
return 0;
}
struct event* min_heap_pop(min_heap_t* s)
{
if(s->n)
{
struct event* e = *s->p;
min_heap_shift_down_(s, 0u, s->p[--s->n]);
e->ev_timeout_pos.min_heap_idx = -1;
return e;
}
return 0;
}
int min_heap_elt_is_top(const struct event *e)
{
return e->ev_timeout_pos.min_heap_idx == 0;
}
int min_heap_erase(min_heap_t* s, struct event* e)
{
if(((unsigned int)-1) != e->ev_timeout_pos.min_heap_idx)
{
struct event *last = s->p[--s->n];
unsigned parent = (e->ev_timeout_pos.min_heap_idx - 1) / 2;
/* we replace e with the last element in the heap. We might need to
shift it upward if it is less than its parent, or downward if it is
greater than one or both its children. Since the children are known
to be less than the parent, it can't need to shift both up and
down. */
if (e->ev_timeout_pos.min_heap_idx > 0 && min_heap_elem_greater(s->p[parent], last))
min_heap_shift_up_(s, e->ev_timeout_pos.min_heap_idx, last);
else
min_heap_shift_down_(s, e->ev_timeout_pos.min_heap_idx, last);
e->ev_timeout_pos.min_heap_idx = -1;
return 0;
}
return -1;
}
int min_heap_reserve(min_heap_t* s, unsigned n)
{
if(s->a < n)
{
struct event** p;
unsigned a = s->a ? s->a * 2 : 8;
if(a < n)
a = n;
if(!(p = (struct event**)realloc(s->p, a * sizeof *p)))
return -1;
s->p = p;
s->a = a;
}
return 0;
}
void min_heap_shift_up_(min_heap_t* s, unsigned hole_index, struct event* e)
{
unsigned parent = (hole_index - 1) / 2;
while(hole_index && min_heap_elem_greater(s->p[parent], e))
{
(s->p[hole_index] = s->p[parent])->ev_timeout_pos.min_heap_idx = hole_index;
hole_index = parent;
parent = (hole_index - 1) / 2;
}
(s->p[hole_index] = e)->ev_timeout_pos.min_heap_idx = hole_index;
}
void min_heap_shift_down_(min_heap_t* s, unsigned hole_index, struct event* e)
{
unsigned min_child = 2 * (hole_index + 1);
while(min_child <= s->n)
{
min_child -= min_child == s->n || min_heap_elem_greater(s->p[min_child], s->p[min_child - 1]);
if(!(min_heap_elem_greater(e, s->p[min_child])))
break;
(s->p[hole_index] = s->p[min_child])->ev_timeout_pos.min_heap_idx = hole_index;
hole_index = min_child;
min_child = 2 * (hole_index + 1);
}
min_heap_shift_up_(s, hole_index, e);
}
#endif /* _MIN_HEAP_H_ */