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lua/undump.h

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/*
** undump.h
** definitions for lua decompiler
** $Id$
*/
#include "inout.h"
#include "mem.h"
#include "opcode.h"
#include "table.h"
#define IsMain(f) (f->lineDefined==0)
/* definitions for chunk headers */
#define ID_CHUNK 27 /* ESC */
#define ID_FUN 'F'
#define ID_VAR 'V'
#define ID_STR 'S'
#define SIGNATURE "Lua"
#define VERSION 0x23 /* 2.3 */
#define TEST_WORD 0x1234 /* a word for testing byte ordering */
#define TEST_FLOAT 0.123456789e-23 /* a float for testing representation */
TFunc* luaI_undump1(FILE* D); /* load one chunk */
void luaI_undump(FILE* D); /* load all chunks */