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some systems do not reset signal handlers when a signal happens
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parent
3fdab3981b
commit
3b4c831ca9
4
lua.c
4
lua.c
@ -1,5 +1,5 @@
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/*
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/*
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** $Id: lua.c,v 1.19 1999/02/04 17:47:59 roberto Exp roberto $
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** $Id: lua.c,v 1.20 1999/06/24 19:42:02 roberto Exp roberto $
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** Lua stand-alone interpreter
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** Lua stand-alone interpreter
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** See Copyright Notice in lua.h
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** See Copyright Notice in lua.h
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*/
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*/
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@ -45,6 +45,8 @@ static void lstop (void) {
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static void laction (int i) {
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static void laction (int i) {
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signal(SIGINT, SIG_DFL); /* if another SIGINT happens before lstop,
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terminate process (default action) */
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old_linehook = lua_setlinehook((lua_LHFunction)lstop);
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old_linehook = lua_setlinehook((lua_LHFunction)lstop);
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old_callhook = lua_setcallhook((lua_CHFunction)lstop);
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old_callhook = lua_setcallhook((lua_CHFunction)lstop);
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}
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}
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