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no need to avoid negative ints in 'LoadInt'
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@ -1,5 +1,5 @@
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/*
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** $Id: lundump.c,v 2.30 2014/03/01 15:18:44 roberto Exp roberto $
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** $Id: lundump.c,v 2.31 2014/03/10 17:56:32 roberto Exp roberto $
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** load precompiled Lua chunks
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** See Copyright Notice in lua.h
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*/
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@ -59,8 +59,6 @@ static lu_byte LoadByte (LoadState *S) {
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static int LoadInt (LoadState *S) {
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int x;
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LoadVar(S, x);
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if (x < 0)
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error(S, "corrupted");
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return x;
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}
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