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function "move" for tables is better implemented with some "inside
information".
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parent
b94110a68f
commit
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12
ltable.c
12
ltable.c
@ -1,5 +1,5 @@
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/*
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** $Id: ltable.c,v 1.15 1998/08/11 16:38:34 roberto Exp roberto $
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** $Id: ltable.c,v 1.16 1998/12/30 13:14:46 roberto Exp $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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@ -223,3 +223,13 @@ TObject *luaH_getint (Hash *t, int ref) {
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return luaH_get(t, &index);
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}
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void luaH_move (Hash *t, int from, int to) {
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TObject index;
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TObject *toadd;
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ttype(&index) = LUA_T_NUMBER;
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nvalue(&index) = to;
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toadd = luaH_set(t, &index);
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nvalue(&index) = from;
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*toadd = *luaH_get(t, &index);
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}
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3
ltable.h
3
ltable.h
@ -1,5 +1,5 @@
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/*
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** $Id: ltable.h,v 1.6 1998/07/12 16:15:19 roberto Exp roberto $
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** $Id: ltable.h,v 1.7 1998/12/30 13:14:46 roberto Exp $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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@ -22,6 +22,7 @@ TObject *luaH_set (Hash *t, TObject *ref);
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Node *luaH_next (Hash *t, TObject *r);
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void luaH_setint (Hash *t, int ref, TObject *val);
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TObject *luaH_getint (Hash *t, int ref);
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void luaH_move (Hash *t, int from, int to);
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#endif
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