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some extra goodies for 'readline'
('rl_readline_name' and 'rl_inhibit_completion')
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parent
0c7738240e
commit
c3cb31fa9a
6
lua.c
6
lua.c
@ -1,5 +1,5 @@
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/*
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** $Id: lua.c,v 1.233 2018/02/06 15:32:36 roberto Exp roberto $
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** $Id: lua.c,v 1.234 2018/03/06 20:30:17 roberto Exp roberto $
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** Lua stand-alone interpreter
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** See Copyright Notice in lua.h
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*/
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@ -383,12 +383,15 @@ static int handle_luainit (lua_State *L) {
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#include <readline/readline.h>
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#include <readline/history.h>
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#define lua_initreadline(L) \
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((void)L, rl_readline_name="lua", rl_inhibit_completion=1)
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#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
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#define lua_saveline(L,line) ((void)L, add_history(line))
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#define lua_freeline(L,b) ((void)L, free(b))
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#else /* }{ */
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#define lua_initreadline(L) ((void)L)
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#define lua_readline(L,b,p) \
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((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \
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fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */
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@ -539,6 +542,7 @@ static void doREPL (lua_State *L) {
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int status;
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const char *oldprogname = progname;
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progname = NULL; /* no 'progname' on errors in interactive mode */
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lua_initreadline(L);
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while ((status = loadline(L)) != -1) {
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if (status == LUA_OK)
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status = docall(L, 0, LUA_MULTRET);
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