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Using an enumeration for float->integer coercion modes
This commit is contained in:
parent
2d92102dee
commit
d30569c064
4
lcode.c
4
lcode.c
@ -653,7 +653,7 @@ void luaK_int (FuncState *fs, int reg, lua_Integer i) {
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static void luaK_float (FuncState *fs, int reg, lua_Number f) {
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static void luaK_float (FuncState *fs, int reg, lua_Number f) {
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lua_Integer fi;
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lua_Integer fi;
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if (luaV_flttointeger(f, &fi, 0) && fitsBx(fi))
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if (luaV_flttointeger(f, &fi, F2Ieq) && fitsBx(fi))
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luaK_codeAsBx(fs, OP_LOADF, reg, cast_int(fi));
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luaK_codeAsBx(fs, OP_LOADF, reg, cast_int(fi));
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else
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else
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luaK_codek(fs, reg, luaK_numberK(fs, f));
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luaK_codek(fs, reg, luaK_numberK(fs, f));
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@ -1220,7 +1220,7 @@ static int isSCnumber (expdesc *e, int *pi, int *isfloat) {
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lua_Integer i;
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lua_Integer i;
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if (e->k == VKINT)
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if (e->k == VKINT)
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i = e->u.ival;
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i = e->u.ival;
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else if (e->k == VKFLT && luaV_flttointeger(e->u.nval, &i, 0))
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else if (e->k == VKFLT && luaV_flttointeger(e->u.nval, &i, F2Ieq))
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*isfloat = 1;
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*isfloat = 1;
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else
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else
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return 0; /* not a number */
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return 0; /* not a number */
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4
ltable.c
4
ltable.c
@ -626,7 +626,7 @@ TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) {
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else if (ttisfloat(key)) {
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else if (ttisfloat(key)) {
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lua_Number f = fltvalue(key);
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lua_Number f = fltvalue(key);
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lua_Integer k;
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lua_Integer k;
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if (luaV_flttointeger(f, &k, 0)) { /* does key fit in an integer? */
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if (luaV_flttointeger(f, &k, F2Ieq)) { /* does key fit in an integer? */
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setivalue(&aux, k);
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setivalue(&aux, k);
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key = &aux; /* insert it as an integer */
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key = &aux; /* insert it as an integer */
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}
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}
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@ -745,7 +745,7 @@ const TValue *luaH_get (Table *t, const TValue *key) {
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case LUA_TNIL: return &absentkey;
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case LUA_TNIL: return &absentkey;
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case LUA_TNUMFLT: {
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case LUA_TNUMFLT: {
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lua_Integer k;
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lua_Integer k;
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if (luaV_flttointeger(fltvalue(key), &k, 0)) /* index is an integral? */
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if (luaV_flttointeger(fltvalue(key), &k, F2Ieq)) /* integral index? */
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return luaH_getint(t, k); /* use specialized version */
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return luaH_getint(t, k); /* use specialized version */
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/* else... */
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/* else... */
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} /* FALLTHROUGH */
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} /* FALLTHROUGH */
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25
lvm.c
25
lvm.c
@ -116,16 +116,13 @@ int luaV_tonumber_ (const TValue *obj, lua_Number *n) {
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/*
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/*
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** try to convert a float to an integer, rounding according to 'mode':
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** try to convert a float to an integer, rounding according to 'mode'.
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** mode == 0: accepts only integral values
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** mode == 1: takes the floor of the number
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** mode == 2: takes the ceil of the number
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*/
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*/
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int luaV_flttointeger (lua_Number n, lua_Integer *p, int mode) {
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int luaV_flttointeger (lua_Number n, lua_Integer *p, F2Imod mode) {
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lua_Number f = l_floor(n);
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lua_Number f = l_floor(n);
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if (n != f) { /* not an integral value? */
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if (n != f) { /* not an integral value? */
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if (mode == 0) return 0; /* fails if mode demands integral value */
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if (mode == F2Ieq) return 0; /* fails if mode demands integral value */
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else if (mode == 2) /* needs ceil? */
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else if (mode == F2Iceil) /* needs ceil? */
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f += 1; /* convert floor to ceil (remember: n != f) */
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f += 1; /* convert floor to ceil (remember: n != f) */
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}
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}
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return lua_numbertointeger(f, p);
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return lua_numbertointeger(f, p);
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@ -137,7 +134,7 @@ int luaV_flttointeger (lua_Number n, lua_Integer *p, int mode) {
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** without string coercion.
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** without string coercion.
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** ("Fast track" handled by macro 'tointegerns'.)
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** ("Fast track" handled by macro 'tointegerns'.)
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*/
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*/
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int luaV_tointegerns (const TValue *obj, lua_Integer *p, int mode) {
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int luaV_tointegerns (const TValue *obj, lua_Integer *p, F2Imod mode) {
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if (ttisfloat(obj))
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if (ttisfloat(obj))
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return luaV_flttointeger(fltvalue(obj), p, mode);
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return luaV_flttointeger(fltvalue(obj), p, mode);
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else if (ttisinteger(obj)) {
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else if (ttisinteger(obj)) {
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@ -152,7 +149,7 @@ int luaV_tointegerns (const TValue *obj, lua_Integer *p, int mode) {
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/*
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/*
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** try to convert a value to an integer.
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** try to convert a value to an integer.
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*/
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*/
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int luaV_tointeger (const TValue *obj, lua_Integer *p, int mode) {
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int luaV_tointeger (const TValue *obj, lua_Integer *p, F2Imod mode) {
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TValue v;
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TValue v;
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if (l_strton(obj, &v)) /* does 'obj' point to a numerical string? */
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if (l_strton(obj, &v)) /* does 'obj' point to a numerical string? */
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obj = &v; /* change it to point to its corresponding number */
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obj = &v; /* change it to point to its corresponding number */
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@ -178,7 +175,7 @@ int luaV_tointeger (const TValue *obj, lua_Integer *p, int mode) {
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*/
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*/
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static int forlimit (lua_State *L, lua_Integer init, const TValue *lim,
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static int forlimit (lua_State *L, lua_Integer init, const TValue *lim,
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lua_Integer *p, lua_Integer step) {
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lua_Integer *p, lua_Integer step) {
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if (!luaV_tointeger(lim, p, (step < 0 ? 2 : 1))) {
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if (!luaV_tointeger(lim, p, (step < 0 ? F2Iceil : F2Ifloor))) {
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/* not coercible to in integer */
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/* not coercible to in integer */
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lua_Number flim; /* try to convert to float */
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lua_Number flim; /* try to convert to float */
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if (!tonumber(lim, &flim)) /* cannot convert to float? */
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if (!tonumber(lim, &flim)) /* cannot convert to float? */
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@ -417,7 +414,7 @@ static int LTintfloat (lua_Integer i, lua_Number f) {
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return luai_numlt(cast_num(i), f); /* compare them as floats */
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return luai_numlt(cast_num(i), f); /* compare them as floats */
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else { /* i < f <=> i < ceil(f) */
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else { /* i < f <=> i < ceil(f) */
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lua_Integer fi;
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lua_Integer fi;
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if (luaV_flttointeger(f, &fi, 2)) /* fi = ceil(f) */
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if (luaV_flttointeger(f, &fi, F2Iceil)) /* fi = ceil(f) */
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return i < fi; /* compare them as integers */
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return i < fi; /* compare them as integers */
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else /* 'f' is either greater or less than all integers */
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else /* 'f' is either greater or less than all integers */
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return f > 0; /* greater? */
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return f > 0; /* greater? */
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@ -434,7 +431,7 @@ static int LEintfloat (lua_Integer i, lua_Number f) {
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return luai_numle(cast_num(i), f); /* compare them as floats */
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return luai_numle(cast_num(i), f); /* compare them as floats */
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else { /* i <= f <=> i <= floor(f) */
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else { /* i <= f <=> i <= floor(f) */
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lua_Integer fi;
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lua_Integer fi;
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if (luaV_flttointeger(f, &fi, 1)) /* fi = floor(f) */
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if (luaV_flttointeger(f, &fi, F2Ifloor)) /* fi = floor(f) */
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return i <= fi; /* compare them as integers */
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return i <= fi; /* compare them as integers */
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else /* 'f' is either greater or less than all integers */
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else /* 'f' is either greater or less than all integers */
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return f > 0; /* greater? */
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return f > 0; /* greater? */
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@ -451,7 +448,7 @@ static int LTfloatint (lua_Number f, lua_Integer i) {
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return luai_numlt(f, cast_num(i)); /* compare them as floats */
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return luai_numlt(f, cast_num(i)); /* compare them as floats */
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else { /* f < i <=> floor(f) < i */
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else { /* f < i <=> floor(f) < i */
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lua_Integer fi;
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lua_Integer fi;
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if (luaV_flttointeger(f, &fi, 1)) /* fi = floor(f) */
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if (luaV_flttointeger(f, &fi, F2Ifloor)) /* fi = floor(f) */
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return fi < i; /* compare them as integers */
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return fi < i; /* compare them as integers */
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else /* 'f' is either greater or less than all integers */
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else /* 'f' is either greater or less than all integers */
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return f < 0; /* less? */
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return f < 0; /* less? */
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@ -468,7 +465,7 @@ static int LEfloatint (lua_Number f, lua_Integer i) {
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return luai_numle(f, cast_num(i)); /* compare them as floats */
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return luai_numle(f, cast_num(i)); /* compare them as floats */
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else { /* f <= i <=> ceil(f) <= i */
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else { /* f <= i <=> ceil(f) <= i */
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lua_Integer fi;
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lua_Integer fi;
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if (luaV_flttointeger(f, &fi, 2)) /* fi = ceil(f) */
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if (luaV_flttointeger(f, &fi, F2Iceil)) /* fi = ceil(f) */
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return fi <= i; /* compare them as integers */
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return fi <= i; /* compare them as integers */
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else /* 'f' is either greater or less than all integers */
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else /* 'f' is either greater or less than all integers */
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return f < 0; /* less? */
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return f < 0; /* less? */
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19
lvm.h
19
lvm.h
@ -33,10 +33,20 @@
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** integral values)
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** integral values)
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*/
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*/
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#if !defined(LUA_FLOORN2I)
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#if !defined(LUA_FLOORN2I)
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#define LUA_FLOORN2I 0
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#define LUA_FLOORN2I F2Ieq
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#endif
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#endif
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/*
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** Rounding modes for float->integer coercion
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*/
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typedef enum {
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F2Ieq, /* no rounding; accepts only integral values */
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F2Ifloor, /* takes the floor of the number */
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F2Iceil, /* takes the ceil of the number */
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} F2Imod;
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/* convert an object to a float (including string coercion) */
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/* convert an object to a float (including string coercion) */
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#define tonumber(o,n) \
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#define tonumber(o,n) \
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(ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n))
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(ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n))
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@ -104,9 +114,10 @@ LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2);
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LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
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LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
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LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r);
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LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r);
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LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n);
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LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n);
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LUAI_FUNC int luaV_tointeger (const TValue *obj, lua_Integer *p, int mode);
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LUAI_FUNC int luaV_tointeger (const TValue *obj, lua_Integer *p, F2Imod mode);
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LUAI_FUNC int luaV_tointegerns (const TValue *obj, lua_Integer *p, int mode);
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LUAI_FUNC int luaV_tointegerns (const TValue *obj, lua_Integer *p,
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LUAI_FUNC int luaV_flttointeger (lua_Number n, lua_Integer *p, int mode);
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F2Imod mode);
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LUAI_FUNC int luaV_flttointeger (lua_Number n, lua_Integer *p, F2Imod mode);
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LUAI_FUNC void luaV_finishget (lua_State *L, const TValue *t, TValue *key,
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LUAI_FUNC void luaV_finishget (lua_State *L, const TValue *t, TValue *key,
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StkId val, const TValue *slot);
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StkId val, const TValue *slot);
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LUAI_FUNC void luaV_finishset (lua_State *L, const TValue *t, TValue *key,
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LUAI_FUNC void luaV_finishset (lua_State *L, const TValue *t, TValue *key,
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