Instead of using 'alimit' for keeping the size of the array and at
the same time being a hint for '#t', a table now keeps these two
values separate. The Table structure has a field 'asize' with the
size of the array, while the length hint is kept in the array itself.
That way, tables with no array part waste no space with that field.
Moreover, the space for the hint may have zero cost for small arrays,
if the array of tags plus the hint still fits in a single word.
'debug.getinfo' can return number of extra arguments added to a call by
a chain of __call metavalues. That information is being used to improve
error messages about errors in these extra arguments.
Without this extra space, sequences of insertions/deletions (and
some other uses) can have unpexpected low performances. See the
added tests for an example, and *Mathematical Models to Analyze Lua
Hybrid Tables and Why They Need a Fix* (Martínez, Nicaud, Rotondo;
arXiv:2208.13602v2) for detais.
Array part needs 1/3 of its elements filled, instead of 1/2.
Array entries use ~1/3 the memory of hash entries, so this new rule
still ensures that array parts do not use more memory than keeping
the values in the hash, while allowing more uses of the array part,
which is more efficient than the hash.
If there are no integer keys outside the array part, there is no
reason to resize it, saving the time to count its elements. Moreover,
assignments to non-integer keys will not collapse a table created with
'table.create'.
In function 'luaK_exp2val', used to generate code for indices: Macro
'hasjumps' does not consider the case when the whole expression is a
"jump" (a test). In all other of its uses, the surrounding code ensures
that the expression cannot be VJMP.
Conversion float->string ensures that, for any float f,
tonumber(tostring(f)) == f, but still avoiding noise like 1.1
converting to "1.1000000000000001".
'incomplete' was popping error message that should be used in case
there is no more lines to complete the input, that is, 'pushline'
returns NULL, due to end of file.
(See comments in luaconf.h.) This change allows easier compilation,
as Lua compiles and works even if the package 'readline' is absent
from the system. Moreover, non-interactive uses don't load the library,
making the stand-alone slightly faster for small loads.
Instead of a fixed limit of 50 registers (which, in a bad worst case,
can limit the nesting of constructors to 5 levels), the compiler
computes an individual limit for each constructor based on how many
registers are available when it runs. This limit then controls the
frequency of SETLIST instructions.
Avoid silent conversions from int to unsigned int when calling
'luaH_resize'; avoid silent conversions from lua_Integer to int in
'table.create'; MAXASIZE corrected for the new implementation of arrays;
'luaH_resize' checks explicitly whether new size respects MAXASIZE.
(Even constructors were bypassing that check.)
Yielding in a hook must decrease the program counter, because it already
counted an instruction that, in the end, was not executed. However,
that decrement should be done only when about to restart the thread.
Otherwise, inspecting the thread with the debug library shows it one
instruction behind of where it really is.
The meaning of different GC parameters changed, so there is point in
supporting old values for them. The new code simply ignores the
parameters when changing the GC mode, so the incompatibility is small.
The generational mode also uses the parameters for the incremental
mode in its major collections, so it should be easy to change those
parameters without having to change the GC mode.
'getobjname' now broken in two, a basic version that handles locals,
upvalues, and constants, and a full version, which uses the basic
version to handle table accesses (globals and fields).