/* ** $Id: lmem.c,v 1.15 1999/05/11 14:18:40 roberto Exp roberto $ ** Interface to Memory Manager ** See Copyright Notice in lua.h */ #include #include "lmem.h" #include "lstate.h" #include "lua.h" /* ** real ANSI systems do not need these tests; ** but some systems (Sun OS) are not that ANSI... */ #ifdef OLD_ANSI #define realloc(b,s) ((b) == NULL ? malloc(s) : (realloc)(b, s)) #define free(b) if (b) (free)(b) #endif #define MINSIZE 8 /* minimum size for "growing" vectors */ #ifndef DEBUG static unsigned long power2 (unsigned long n) { unsigned long p = MINSIZE; while (p<=n) p<<=1; return p; } void *luaM_growaux (void *block, unsigned long nelems, int inc, int size, char *errormsg, unsigned long limit) { unsigned long newn = nelems+inc; if (newn >= limit) lua_error(errormsg); if ((newn ^ nelems) <= nelems || /* still the same power of 2 limit? */ (nelems > 0 && newn < MINSIZE)) /* or block already is MINSIZE? */ return block; /* do not need to reallocate */ else /* it crossed a power of 2 boundary; grow to next power */ return luaM_realloc(block, power2(newn)*size); } /* ** generic allocation routine. */ void *luaM_realloc (void *block, unsigned long size) { size_t s = (size_t)size; if (s != size) lua_error("memory allocation error: block too big"); if (size == 0) { free(block); /* block may be NULL, that is OK for free */ return NULL; } block = realloc(block, s); if (block == NULL) lua_error(memEM); return block; } #else /* DEBUG */ #include void *luaM_growaux (void *block, unsigned long nelems, int inc, int size, char *errormsg, unsigned long limit) { unsigned long newn = nelems+inc; if (newn >= limit) lua_error(errormsg); return luaM_realloc(block, newn*size); } #define HEADER (sizeof(double)) #define MARKSIZE 32 #define MARK 55 unsigned long numblocks = 0; unsigned long totalmem = 0; static void *checkblock (void *block) { unsigned long *b = (unsigned long *)((char *)block - HEADER); unsigned long size = *b; int i; for (i=0;i