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lua/lstring.h
Roberto Ierusalimschy 3d0577f4b9 small optimizations.
2000-03-10 11:38:10 -03:00

42 lines
1.1 KiB
C

/*
** $Id: lstring.h,v 1.16 2000/03/03 14:58:26 roberto Exp roberto $
** String table (keep all strings handled by Lua)
** See Copyright Notice in lua.h
*/
#ifndef lstring_h
#define lstring_h
#include "lobject.h"
#include "lstate.h"
#define NUM_HASHSTR 32
#define NUM_HASHUDATA 31
#define NUM_HASHS (NUM_HASHSTR+NUM_HASHUDATA)
/*
** any taggedstring with mark>=FIXMARK is never collected.
** Marks>=RESERVEDMARK are used to identify reserved words.
*/
#define FIXMARK 2
#define RESERVEDMARK 3
void luaS_init (lua_State *L);
void luaS_resize (lua_State *L, stringtable *tb, int newsize);
TaggedString *luaS_createudata (lua_State *L, void *udata, int tag);
void luaS_freeall (lua_State *L);
void luaS_free (lua_State *L, TaggedString *ts);
TaggedString *luaS_newlstr (lua_State *L, const char *str, long l);
TaggedString *luaS_new (lua_State *L, const char *str);
TaggedString *luaS_newfixed (lua_State *L, const char *str);
GlobalVar *luaS_assertglobal (lua_State *L, TaggedString *ts);
GlobalVar *luaS_assertglobalbyname (lua_State *L, const char *name);
int luaS_globaldefined (lua_State *L, const char *name);
#endif