mirror of
https://github.com/mermaid-js/mermaid.git
synced 2025-01-14 06:43:25 +08:00
Merge branch 'knsv/new-shapes' of github.com:mermaid-js/mermaid into knsv/new-shapes
This commit is contained in:
commit
0eec89255f
@ -49,6 +49,8 @@ import { windowPane } from './shapes/windowPane.js';
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import { linedWaveEdgedRect } from './shapes/linedWaveEdgedRect.js';
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import { taggedWaveEdgedRectangle } from './shapes/taggedWaveEdgedRectangle.js';
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import { curlyBraceLeft } from './shapes/curlyBraceLeft.js';
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import { curlyBraceRight } from './shapes/curlyBraceRight.js';
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import { curlyBraces } from './shapes/curlyBraces.js';
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//Use these names as the left side to render shapes.
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const shapes = {
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@ -214,11 +216,14 @@ const shapes = {
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bolt: lightningBolt,
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'com-link': lightningBolt,
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curlyBraceLeft,
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brace: curlyBraceLeft,
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'brace-l': curlyBraceLeft,
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comment: curlyBraceLeft,
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hourglass,
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odd: rect_left_inv_arrow,
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labelRect,
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curlyBraceRight,
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'brace-r': curlyBraceRight,
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curlyBraces,
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};
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const nodeElems = new Map();
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@ -43,15 +43,15 @@ export const curlyBraceLeft = async (parent: SVGAElement, node: Node) => {
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const { shapeSvg, bbox, label } = await labelHelper(parent, node, getNodeClasses(node));
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const w = bbox.width + (node.padding ?? 0);
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const h = bbox.height + (node.padding ?? 0);
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const radius = w * 0.05;
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const radius = Math.max(5, h * 0.1);
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const { cssStyles } = node;
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const points = [
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...generateCirclePoints(w / 2, -h / 2, 10, 30, -90, 0),
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...generateCirclePoints(w / 2, -h / 2, radius, 30, -90, 0),
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{ x: -w / 2 - radius, y: radius },
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...generateCirclePoints(w / 2 + w * 0.1, -radius, radius, 20, -180, -270),
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...generateCirclePoints(w / 2 + w * 0.1, radius, radius, 20, -90, -180),
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...generateCirclePoints(w / 2 + radius * 2, -radius, radius, 20, -180, -270),
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...generateCirclePoints(w / 2 + radius * 2, radius, radius, 20, -90, -180),
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{ x: -w / 2 - radius, y: -h / 2 },
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...generateCirclePoints(w / 2, h / 2, radius, 20, 0, 90),
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];
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@ -77,32 +77,32 @@ export const curlyBraceLeft = async (parent: SVGAElement, node: Node) => {
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options.roughness = 0;
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options.fillStyle = 'solid';
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}
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const bowTieRectPath = createPathFromPoints(points);
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const newCurlyBracePath = bowTieRectPath.replace('Z', '');
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const curlyBracePath = rc.path(newCurlyBracePath, options);
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const curlyBraceLeftPath = createPathFromPoints(points);
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const newCurlyBracePath = curlyBraceLeftPath.replace('Z', '');
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const curlyBraceLeftNode = rc.path(newCurlyBracePath, options);
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const rectPath = createPathFromPoints(rectPoints);
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const rectShape = rc.path(rectPath, { ...options });
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const bowTieRectShape = shapeSvg.insert('g', ':first-child');
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bowTieRectShape.insert(() => rectShape, ':first-child').attr('stroke-opacity', 0);
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bowTieRectShape.insert(() => curlyBracePath, ':first-child');
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bowTieRectShape.attr('class', 'text');
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const curlyBraceLeftShape = shapeSvg.insert('g', ':first-child');
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curlyBraceLeftShape.insert(() => rectShape, ':first-child').attr('stroke-opacity', 0);
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curlyBraceLeftShape.insert(() => curlyBraceLeftNode, ':first-child');
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curlyBraceLeftShape.attr('class', 'text');
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if (cssStyles && node.look !== 'handDrawn') {
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bowTieRectShape.selectAll('path').attr('style', cssStyles);
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curlyBraceLeftShape.selectAll('path').attr('style', cssStyles);
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}
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if (nodeStyles && node.look !== 'handDrawn') {
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bowTieRectShape.selectAll('path').attr('style', nodeStyles);
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curlyBraceLeftShape.selectAll('path').attr('style', nodeStyles);
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}
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bowTieRectShape.attr('transform', `translate(${radius}, 0)`);
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curlyBraceLeftShape.attr('transform', `translate(${radius}, 0)`);
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label.attr(
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'transform',
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`translate(${-w / 2 + radius - (bbox.x - (bbox.left ?? 0))},${-h / 2 + (node.padding ?? 0) / 2 - (bbox.y - (bbox.top ?? 0))})`
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);
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updateNodeBounds(node, bowTieRectShape);
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updateNodeBounds(node, curlyBraceLeftShape);
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node.intersect = function (point) {
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const pos = intersect.polygon(node, rectPoints, point);
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@ -0,0 +1,114 @@
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import { labelHelper, updateNodeBounds, getNodeClasses, createPathFromPoints } from './util.js';
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import intersect from '../intersect/index.js';
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import type { Node } from '$root/rendering-util/types.d.ts';
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import {
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styles2String,
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userNodeOverrides,
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} from '$root/rendering-util/rendering-elements/shapes/handDrawnShapeStyles.js';
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import rough from 'roughjs';
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function generateCirclePoints(
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centerX: number,
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centerY: number,
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radius: number,
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numPoints = 100,
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startAngle = 0,
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endAngle = 180
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) {
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const points = [];
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// Convert angles to radians
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const startAngleRad = (startAngle * Math.PI) / 180;
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const endAngleRad = (endAngle * Math.PI) / 180;
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// Calculate the angle range in radians
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const angleRange = endAngleRad - startAngleRad;
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// Calculate the angle step
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const angleStep = angleRange / (numPoints - 1);
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for (let i = 0; i < numPoints; i++) {
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const angle = startAngleRad + i * angleStep;
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const x = centerX + radius * Math.cos(angle);
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const y = centerY + radius * Math.sin(angle);
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points.push({ x, y });
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}
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return points;
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}
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export const curlyBraceRight = async (parent: SVGAElement, node: Node) => {
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const { labelStyles, nodeStyles } = styles2String(node);
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node.labelStyle = labelStyles;
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const { shapeSvg, bbox, label } = await labelHelper(parent, node, getNodeClasses(node));
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const w = bbox.width + (node.padding ?? 0);
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const h = bbox.height + (node.padding ?? 0);
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const radius = Math.max(5, h * 0.1);
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const { cssStyles } = node;
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const points = [
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...generateCirclePoints(w / 2, -h / 2, radius, 20, -90, 0),
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{ x: w / 2 + radius, y: -radius },
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...generateCirclePoints(w / 2 + radius * 2, -radius, radius, 20, -180, -270),
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...generateCirclePoints(w / 2 + radius * 2, radius, radius, 20, -90, -180),
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{ x: w / 2 + radius, y: h / 2 },
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...generateCirclePoints(w / 2, h / 2, radius, 20, 0, 90),
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];
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const rectPoints = [
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{ x: -w / 2, y: -h / 2 - radius },
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{ x: w / 2, y: -h / 2 - radius },
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...generateCirclePoints(w / 2, -h / 2, radius, 20, -90, 0),
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{ x: w / 2 + radius, y: -radius },
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...generateCirclePoints(w / 2 + radius * 2, -radius, radius, 20, -180, -270),
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...generateCirclePoints(w / 2 + radius * 2, radius, radius, 20, -90, -180),
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{ x: w / 2 + radius, y: h / 2 },
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...generateCirclePoints(w / 2, h / 2, radius, 20, 0, 90),
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{ x: w / 2, y: h / 2 + radius },
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{ x: -w / 2, y: h / 2 + radius },
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];
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// @ts-ignore - rough is not typed
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const rc = rough.svg(shapeSvg);
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const options = userNodeOverrides(node, { fill: 'none' });
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if (node.look !== 'handDrawn') {
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options.roughness = 0;
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options.fillStyle = 'solid';
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}
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const curlyBraceRightPath = createPathFromPoints(points);
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const newCurlyBracePath = curlyBraceRightPath.replace('Z', '');
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const curlyBraceRightNode = rc.path(newCurlyBracePath, options);
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const rectPath = createPathFromPoints(rectPoints);
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const rectShape = rc.path(rectPath, { ...options });
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const curlyBraceRightShape = shapeSvg.insert('g', ':first-child');
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curlyBraceRightShape.insert(() => rectShape, ':first-child').attr('stroke-opacity', 0);
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curlyBraceRightShape.insert(() => curlyBraceRightNode, ':first-child');
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curlyBraceRightShape.attr('class', 'text');
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if (cssStyles && node.look !== 'handDrawn') {
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curlyBraceRightShape.selectAll('path').attr('style', cssStyles);
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}
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if (nodeStyles && node.look !== 'handDrawn') {
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curlyBraceRightShape.selectAll('path').attr('style', nodeStyles);
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}
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curlyBraceRightShape.attr('transform', `translate(${-radius}, 0)`);
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label.attr(
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'transform',
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`translate(${-w / 2 + (node.padding ?? 0) / 2 - (bbox.x - (bbox.left ?? 0))},${-h / 2 + (node.padding ?? 0) / 2 - (bbox.y - (bbox.top ?? 0))})`
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);
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updateNodeBounds(node, curlyBraceRightShape);
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node.intersect = function (point) {
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const pos = intersect.polygon(node, rectPoints, point);
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return pos;
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};
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return shapeSvg;
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};
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@ -0,0 +1,133 @@
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import { labelHelper, updateNodeBounds, getNodeClasses, createPathFromPoints } from './util.js';
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import intersect from '../intersect/index.js';
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import type { Node } from '$root/rendering-util/types.d.ts';
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import {
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styles2String,
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userNodeOverrides,
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} from '$root/rendering-util/rendering-elements/shapes/handDrawnShapeStyles.js';
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import rough from 'roughjs';
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function generateCirclePoints(
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centerX: number,
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centerY: number,
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radius: number,
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numPoints = 100,
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startAngle = 0,
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endAngle = 180
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) {
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const points = [];
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// Convert angles to radians
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const startAngleRad = (startAngle * Math.PI) / 180;
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const endAngleRad = (endAngle * Math.PI) / 180;
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// Calculate the angle range in radians
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const angleRange = endAngleRad - startAngleRad;
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// Calculate the angle step
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const angleStep = angleRange / (numPoints - 1);
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for (let i = 0; i < numPoints; i++) {
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const angle = startAngleRad + i * angleStep;
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const x = centerX + radius * Math.cos(angle);
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const y = centerY + radius * Math.sin(angle);
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points.push({ x: -x, y: -y });
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}
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return points;
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}
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export const curlyBraces = async (parent: SVGAElement, node: Node) => {
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const { labelStyles, nodeStyles } = styles2String(node);
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node.labelStyle = labelStyles;
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const { shapeSvg, bbox, label } = await labelHelper(parent, node, getNodeClasses(node));
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const w = bbox.width + (node.padding ?? 0);
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const h = bbox.height + (node.padding ?? 0);
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const radius = Math.max(5, h * 0.1);
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const { cssStyles } = node;
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const leftCurlyBracePoints = [
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...generateCirclePoints(w / 2, -h / 2, radius, 30, -90, 0),
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{ x: -w / 2 - radius, y: radius },
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...generateCirclePoints(w / 2 + radius * 2, -radius, radius, 20, -180, -270),
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...generateCirclePoints(w / 2 + radius * 2, radius, radius, 20, -90, -180),
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{ x: -w / 2 - radius, y: -h / 2 },
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...generateCirclePoints(w / 2, h / 2, radius, 20, 0, 90),
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];
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const rightCurlyBracePoints = [
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...generateCirclePoints(-w / 2 + radius + radius / 2, -h / 2, radius, 20, -90, -180),
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{ x: w / 2 - radius / 2, y: radius },
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...generateCirclePoints(-w / 2 - radius / 2, -radius, radius, 20, 0, 90),
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...generateCirclePoints(-w / 2 - radius / 2, radius, radius, 20, -90, 0),
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{ x: w / 2 - radius / 2, y: -radius },
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...generateCirclePoints(-w / 2 + radius + radius / 2, h / 2, radius, 30, -180, -270),
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];
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const rectPoints = [
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{ x: w / 2, y: -h / 2 - radius },
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{ x: -w / 2, y: -h / 2 - radius },
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...generateCirclePoints(w / 2, -h / 2, radius, 20, -90, 0),
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{ x: -w / 2 - radius, y: -radius },
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...generateCirclePoints(w / 2 + radius * 2, -radius, radius, 20, -180, -270),
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...generateCirclePoints(w / 2 + radius * 2, radius, radius, 20, -90, -180),
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{ x: -w / 2 - radius, y: h / 2 },
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...generateCirclePoints(w / 2, h / 2, radius, 20, 0, 90),
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{ x: -w / 2, y: h / 2 + radius },
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{ x: w / 2 - radius - radius / 2, y: h / 2 + radius },
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...generateCirclePoints(-w / 2 + radius + radius / 2, -h / 2, radius, 20, -90, -180),
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{ x: w / 2 - radius / 2, y: radius },
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...generateCirclePoints(-w / 2 - radius / 2, -radius, radius, 20, 0, 90),
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...generateCirclePoints(-w / 2 - radius / 2, radius, radius, 20, -90, 0),
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{ x: w / 2 - radius / 2, y: -radius },
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...generateCirclePoints(-w / 2 + radius + radius / 2, h / 2, radius, 30, -180, -270),
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];
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// @ts-ignore - rough is not typed
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const rc = rough.svg(shapeSvg);
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const options = userNodeOverrides(node, { fill: 'none' });
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if (node.look !== 'handDrawn') {
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options.roughness = 0;
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options.fillStyle = 'solid';
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}
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const leftCurlyBracePath = createPathFromPoints(leftCurlyBracePoints);
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const newLeftCurlyBracePath = leftCurlyBracePath.replace('Z', '');
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const leftCurlyBraceNode = rc.path(newLeftCurlyBracePath, options);
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const rightCurlyBracePath = createPathFromPoints(rightCurlyBracePoints);
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const newRightCurlyBracePath = rightCurlyBracePath.replace('Z', '');
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const rightCurlyBraceNode = rc.path(newRightCurlyBracePath, options);
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const rectPath = createPathFromPoints(rectPoints);
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const rectShape = rc.path(rectPath, { ...options });
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const curlyBracesShape = shapeSvg.insert('g', ':first-child');
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curlyBracesShape.insert(() => rectShape, ':first-child').attr('stroke-opacity', 0);
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curlyBracesShape.insert(() => leftCurlyBraceNode, ':first-child');
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curlyBracesShape.insert(() => rightCurlyBraceNode, ':first-child');
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curlyBracesShape.attr('class', 'text');
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if (cssStyles && node.look !== 'handDrawn') {
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curlyBracesShape.selectAll('path').attr('style', cssStyles);
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}
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if (nodeStyles && node.look !== 'handDrawn') {
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curlyBracesShape.selectAll('path').attr('style', nodeStyles);
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||||
}
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||||
curlyBracesShape.attr('transform', `translate(${radius - radius / 4}, 0)`);
|
||||
|
||||
label.attr(
|
||||
'transform',
|
||||
`translate(${-w / 2 + (node.padding ?? 0) / 2 - (bbox.x - (bbox.left ?? 0))},${-h / 2 + (node.padding ?? 0) / 2 - (bbox.y - (bbox.top ?? 0))})`
|
||||
);
|
||||
|
||||
updateNodeBounds(node, curlyBracesShape);
|
||||
|
||||
node.intersect = function (point) {
|
||||
const pos = intersect.polygon(node, rectPoints, point);
|
||||
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||||
return pos;
|
||||
};
|
||||
|
||||
return shapeSvg;
|
||||
};
|
@ -14,8 +14,8 @@ export const hourglass = async (parent: SVGAElement, node: Node) => {
|
||||
node.labelStyle = labelStyles;
|
||||
const { shapeSvg } = await labelHelper(parent, node, getNodeClasses(node));
|
||||
|
||||
const w = 100;
|
||||
const h = 100;
|
||||
const w = Math.max(30, node?.width ?? 0);
|
||||
const h = Math.max(30, node?.height ?? 0);
|
||||
|
||||
const { cssStyles } = node;
|
||||
|
||||
|
@ -19,9 +19,9 @@ export const lightningBolt = (parent: SVG, node: Node) => {
|
||||
.attr('class', getNodeClasses(node))
|
||||
.attr('id', node.domId ?? node.id);
|
||||
const { cssStyles } = node;
|
||||
const height = 80;
|
||||
const width = 80;
|
||||
const gap = 16;
|
||||
const width = Math.max(35, node?.width ?? 0);
|
||||
const height = Math.max(35, node?.height ?? 0);
|
||||
const gap = 7;
|
||||
|
||||
const points = [
|
||||
{ x: width, y: 0 },
|
||||
|
@ -11,9 +11,10 @@ export const trapezoidalPentagon = async (parent: SVGAElement, node: Node) => {
|
||||
const { labelStyles, nodeStyles } = styles2String(node);
|
||||
node.labelStyle = labelStyles;
|
||||
const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
|
||||
const widthMultiplier = bbox.width < 40 ? 3 : 1.25;
|
||||
const w = (bbox.width + node.padding) * widthMultiplier;
|
||||
const h = bbox.height + node.padding;
|
||||
const minWidth = 60,
|
||||
minHeight = 20;
|
||||
const w = Math.max(minWidth, bbox.width + (node.padding ?? 0) * 2, node?.width ?? 0);
|
||||
const h = Math.max(minHeight, bbox.height + (node.padding ?? 0) * 2, node?.height ?? 0);
|
||||
|
||||
const { cssStyles } = node;
|
||||
// @ts-ignore - rough is not typed
|
||||
@ -25,16 +26,13 @@ export const trapezoidalPentagon = async (parent: SVGAElement, node: Node) => {
|
||||
options.fillStyle = 'solid';
|
||||
}
|
||||
|
||||
const topOffset = 30;
|
||||
const slopeHeight = 15;
|
||||
|
||||
const points = [
|
||||
{ x: topOffset, y: 0 },
|
||||
{ x: w - topOffset, y: 0 },
|
||||
{ x: w, y: slopeHeight },
|
||||
{ x: w, y: h },
|
||||
{ x: 0, y: h },
|
||||
{ x: 0, y: slopeHeight },
|
||||
{ x: (-w / 2) * 0.8, y: -h / 2 },
|
||||
{ x: (w / 2) * 0.8, y: -h / 2 },
|
||||
{ x: w / 2, y: (-h / 2) * 0.6 },
|
||||
{ x: w / 2, y: h / 2 },
|
||||
{ x: -w / 2, y: h / 2 },
|
||||
{ x: -w / 2, y: (-h / 2) * 0.6 },
|
||||
];
|
||||
|
||||
const pathData = createPathFromPoints(points);
|
||||
@ -51,8 +49,6 @@ export const trapezoidalPentagon = async (parent: SVGAElement, node: Node) => {
|
||||
polygon.selectChildren('path').attr('style', nodeStyles);
|
||||
}
|
||||
|
||||
polygon.attr('transform', `translate(${-w / 2}, ${-h / 2})`);
|
||||
|
||||
updateNodeBounds(node, polygon);
|
||||
|
||||
node.intersect = function (point) {
|
||||
|
Loading…
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Reference in New Issue
Block a user