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#945 Handling of dimples state definitions
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@ -23,6 +23,8 @@
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%x NOTE
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%x NOTE_ID
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%x NOTE_TEXT
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%x FLOATING_NOTE
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%x FLOATING_NOTE_ID
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%x struct
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// A special state for grabbing text up to the first comment/newline
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@ -45,17 +47,23 @@
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<STATE>.*"<<join>>" {this.popState();console.log('Join: ',yytext);return 'JOIN';}
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<STATE>["] this.begin("STATE_STRING");
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<STATE>"as"\s* {this.popState();this.pushState('STATE_ID');return "AS";}
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<STATE_ID>[^\n]* {this.popState();console.log('ID');return "ID";}
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<STATE_ID>[^\n\{]* {this.popState();console.log('STATE_ID', yytext);return "ID";}
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<STATE_STRING>["] this.popState();
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<STATE_STRING>[^"]* { console.log('Long description:', yytext);return "STATE_DESCR";}
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<STATE>[^\n\s\{]+ {console.log('COMPOSIT_STATE', yytext);return 'COMPOSIT_STATE';}
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<STATE>\{ {this.popState();this.pushState('struct'); console.log('begin struct', yytext);return 'STRUCT_START';}
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<STATE>\n {this.popState();}
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<INITIAL,STATE>\{ {this.popState();this.pushState('struct'); console.log('begin struct', yytext);return 'STRUCT_START';}
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<struct>\} { console.log('Ending struct'); this.popState(); return 'STRUCT_STOP';}}
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<struct>[\n] /* nothing */
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<INITIAL,struct>"note"\s+ { this.begin('NOTE'); return 'note'; }
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<NOTE>"left of" { this.popState();this.pushState('NOTE_ID');console.log('Got dir');return 'left_of';}
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<NOTE>"right of" { this.popState();this.pushState('NOTE_ID');return 'right_of';}
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<NOTE>\" { this.popState();this.pushState('FLOATING_NOTE');}
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<FLOATING_NOTE>\s*"as"\s* {this.popState();this.pushState('FLOATING_NOTE_ID');return "AS";}
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<FLOATING_NOTE>["] /**/
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<FLOATING_NOTE>[^"]* { console.log('Floating note text: ', yytext);return "NOTE_TEXT";}
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<FLOATING_NOTE_ID>[^\n]* {this.popState();console.log('Floating note ID', yytext);return "ID";}
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<NOTE_ID>\s*[^:\n\s\-]+ { this.popState();this.pushState('NOTE_TEXT');console.log('Got ID for note', yytext);return 'ID';}
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<NOTE_TEXT>\s*":"[^\+\-:\n,;]+ { this.popState();console.log('Got NOTE_TEXT for note',yytext);return 'NOTE_TEXT';}
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<NOTE_TEXT>\s*[^\+\-:,;]+"end note" { this.popState();console.log('Got NOTE_TEXT for note',yytext);return 'NOTE_TEXT';}
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@ -72,7 +80,7 @@
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// <LINE>[^#\n;]* { this.popState(); return 'restOfLine'; }
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// "end" return 'end';
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<INITIAL,struct>"[*]" { console.log('EDGE_STATE=',yytext); return 'EDGE_STATE';}
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<INITIAL,struct>[^:\n\s\-]+ { console.log('ID=',yytext); return 'ID';}
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<INITIAL,struct>[^:\n\s\-\{]+ { console.log('=>ID=',yytext); return 'ID';}
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<INITIAL,struct>\s*":"[^\+\->:\n,;]+ { yytext = yytext.trim(); console.log('Descr = ', yytext); return 'DESCR'; }
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// "over" return 'over';
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// "note" return 'note';
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@ -121,12 +129,15 @@ statement
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| idStatement '-->' idStatement DESCR
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| HIDE_EMPTY
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| scale WIDTH
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| COMPOSIT_STATE
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| COMPOSIT_STATE STRUCT_START document STRUCT_STOP
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| STATE_DESCR AS ID
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| STATE_DESCR AS ID STRUCT_START document STRUCT_STOP
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| FORK
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| JOIN
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| CONCURRENT
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| note notePosition ID NOTE_TEXT
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| note NOTE_TEXT AS ID
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;
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idStatement
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@ -128,6 +128,20 @@ describe('state diagram, ', function() {
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parser.parse(str);
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});
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it('should handle state deifintions with separation of id', function() {
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const str = `stateDiagram
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state "Not Shooting State" as NotShooting {
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state "Idle mode" as Idle
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state "Configuring mode" as Configuring
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[*] --> Idle
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Idle --> Configuring : EvConfig
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Configuring --> Idle : EvConfig
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}
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`;
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parser.parse(str);
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});
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it('should State definition with quotes', function() {
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const str = `stateDiagram\n
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scale 600 width
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@ -229,30 +243,38 @@ describe('state diagram, ', function() {
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parser.parse(str);
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});
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// it('should handle relation definitions', function() {
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// const str = `stateDiagram\n
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// state foo
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// note "This is a floating note" as N1
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// `;
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it('should handle floating notes', function() {
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const str = `stateDiagram
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foo: bar
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note "This is a floating note" as N1
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`;
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// parser.parse(str);
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// });
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// it('should handle relation definitions', function() {
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// const str = `stateDiagram\n
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// [*] --> NotShooting
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parser.parse(str);
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});
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it('should handle floating notes', function() {
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const str = `stateDiagram\n
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state foo
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note "This is a floating note" as N1
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`;
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// state "Not Shooting State" as NotShooting {
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// state "Idle mode" as Idle
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// state "Configuring mode" as Configuring
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// [*] --> Idle
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// Idle --> Configuring : EvConfig
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// Configuring --> Idle : EvConfig
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// }
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parser.parse(str);
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});
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it('should handle notes for composit states', function() {
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const str = `stateDiagram\n
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[*] --> NotShooting
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// note right of NotShooting : This is a note on a composite state
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// `;
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state "Not Shooting State" as NotShooting {
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state "Idle mode" as Idle
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state "Configuring mode" as Configuring
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[*] --> Idle
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Idle --> Configuring : EvConfig
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Configuring --> Idle : EvConfig
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}
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// parser.parse(str);
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// });
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note right of NotShooting : This is a note on a composite state
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`;
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parser.parse(str);
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});
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});
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});
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