#5237 Fix for issues generated by linkting/cleanup

This commit is contained in:
Knut Sveidqvist 2024-07-19 12:19:27 +02:00
parent 7175f5776f
commit 2718cdae51

View File

@ -684,32 +684,32 @@ export const render = async (data4Layout: LayoutData, svg, element, algorithm) =
edge.y = edge.labels[0].y + offset.y + edge.labels[0].height / 2;
positionEdgeLabel(edge, paths);
}
const src = edge.sections[0].startPoint;
const dest = edge.sections[0].endPoint;
const segments = edge.sections[0].bendPoints ? edge.sections[0].bendPoints : [];
// const src = edge.sections[0].startPoint;
// const dest = edge.sections[0].endPoint;
// const segments = edge.sections[0].bendPoints ? edge.sections[0].bendPoints : [];
const segPoints = segments.map((segment) => {
return { x: segment.x + offset.x, y: segment.y + offset.y };
});
edge.points = [
{ x: src.x + offset.x, y: src.y + offset.y },
...segPoints,
{ x: dest.x + offset.x, y: dest.y + offset.y },
];
const paths = insertEdge(
edgesEl,
edge,
clusterDb,
data4Layout.type,
startNode,
endNode,
data4Layout.diagramId
);
log.info('APA12 edge points after insert', JSON.stringify(edge.points));
// const segPoints = segments.map((segment) => {
// return { x: segment.x + offset.x, y: segment.y + offset.y };
// });
// edge.points = [
// { x: src.x + offset.x, y: src.y + offset.y },
// ...segPoints,
// { x: dest.x + offset.x, y: dest.y + offset.y },
// ];
// const paths = insertEdge(
// edgesEl,
// edge,
// clusterDb,
// data4Layout.type,
// startNode,
// endNode,
// data4Layout.diagramId
// );
// log.info('APA12 edge points after insert', JSON.stringify(edge.points));
edge.x = edge.labels[0].x + offset.x + edge.labels[0].width / 2;
edge.y = edge.labels[0].y + offset.y + edge.labels[0].height / 2;
positionEdgeLabel(edge, paths);
// edge.x = edge.labels[0].x + offset.x + edge.labels[0].width / 2;
// edge.y = edge.labels[0].y + offset.y + edge.labels[0].height / 2;
// positionEdgeLabel(edge, paths);
});
};
@ -766,7 +766,7 @@ function intersectLine(p1, p2, q1, q2) {
// The denom/2 is to get rounding instead of truncating. It
// is added or subtracted to the numerator, depending upon the
// sign of the numerator.
num = b1 * c2 - b2 * c1;
let num = b1 * c2 - b2 * c1;
const x = num < 0 ? (num - offset) / denom : (num + offset) / denom;
num = a2 * c1 - a1 * c2;
@ -925,7 +925,7 @@ export const intersection = (node, outsidePoint, insidePoint) => {
}
};
const outsideNode = (node, point) => {
log.debug('Checking bounds ', node, point);
console.log('Checking bounds ', node, point);
const x = node.x;
const y = node.y;
const dx = Math.abs(point.x - x);