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#5237 Increasing fill weight for rects in rough
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@ -83,7 +83,7 @@ export const rect = async (parent: SVGAElement, node: Node) => {
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fill: mainBkg,
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// fillStyle: 'solid', // solid fill'
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fillStyle: 'hachure', // solid fill'
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fillWeight: 3,
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fillWeight: 3.5,
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stroke: nodeBorder,
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seed: handdrawnSeed,
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});
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