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Added image shape icon
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@ -156,6 +156,12 @@ export const addVertex = function (
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if (doc?.pos) {
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vertex.pos = doc?.pos;
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}
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if (doc?.img) {
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vertex.img = doc?.img;
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}
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if (doc?.pos) {
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vertex.pos = doc?.pos;
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}
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}
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};
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@ -804,6 +810,9 @@ export const lex = {
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};
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const getTypeFromVertex = (vertex: FlowVertex) => {
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if (vertex?.img) {
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return 'imageSquare';
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}
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if (vertex?.icon) {
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if (vertex.form === 'circle') {
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return 'iconCircle';
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@ -880,6 +889,7 @@ const addNodeFromVertex = (
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tooltip: getTooltip(vertex.id),
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icon: vertex.icon,
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pos: vertex.pos,
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img: vertex.img,
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});
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}
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};
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@ -14,6 +14,7 @@ export interface FlowVertex {
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icon?: string;
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form?: string;
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pos?: 't' | 'b';
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img?: string;
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}
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export interface FlowText {
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@ -54,6 +54,7 @@ import { curlyBraces } from './shapes/curlyBraces.js';
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import { iconSquare } from './shapes/iconSquare.js';
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import { iconCircle } from './shapes/iconCircle.js';
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import { icon } from './shapes/icon.js';
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import { imageSquare } from './shapes/imageSquare.js';
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//Use these names as the left side to render shapes.
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const shapes = {
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@ -230,6 +231,7 @@ const shapes = {
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iconSquare,
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iconCircle,
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icon,
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imageSquare,
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};
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const nodeElems = new Map();
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@ -0,0 +1,105 @@
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import { log } from '$root/logger.js';
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import { getNodeClasses, labelHelper, updateNodeBounds } from './util.js';
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import type { Node } from '$root/rendering-util/types.d.ts';
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import type { SVG } from '$root/diagram-api/types.js';
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import {
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styles2String,
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userNodeOverrides,
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} from '$root/rendering-util/rendering-elements/shapes/handDrawnShapeStyles.js';
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import rough from 'roughjs';
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import intersect from '../intersect/index.js';
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import { createPathFromPoints } from './util.js';
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export const imageSquare = async (parent: SVG, node: Node) => {
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const { labelStyles, nodeStyles } = styles2String(node);
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node.labelStyle = labelStyles;
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const { shapeSvg, bbox, label } = await labelHelper(parent, node, getNodeClasses(node));
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const { cssStyles } = node;
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const imageWidth = node.width ?? 50;
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const imageHeight = node.height ?? 50;
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// Ensure width and height accommodate the text (bbox) and image
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const width = Math.max(bbox.width + (node.padding ?? 0), imageWidth);
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const height = Math.max(bbox.height + (node.padding ?? 0), imageHeight);
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// const imageSizeWidth = width / 2; // Image will be smaller than the full width
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const imageSizeHeight = height / 2; // Image will be smaller than the full height
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const skeletonWidth = width; // The shape's width matches the text width
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const skeletonHeight = height + imageSizeHeight + bbox.height; // The height includes space for the label and image
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const imagePosition = node?.pos ?? 'b';
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// Define the points for the rectangle (shape)
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const points = [
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{ x: 0, y: 0 },
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{ x: skeletonWidth, y: 0 },
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{ x: skeletonWidth, y: skeletonHeight },
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{ x: 0, y: skeletonHeight },
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];
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// @ts-ignore - rough is not typed
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const rc = rough.svg(shapeSvg);
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const options = userNodeOverrides(node, {});
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if (node.look !== 'handDrawn') {
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options.roughness = 0;
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options.fillStyle = 'solid';
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}
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// Create the path for the rectangle shape
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const linePath = createPathFromPoints(points);
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const lineNode = rc.path(linePath, options);
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const iconShape = shapeSvg.insert(() => lineNode, ':first-child');
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if (node.img) {
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const image = shapeSvg.append('image');
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// Set the image attributes
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image.attr('href', node.img);
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image.attr('width', width);
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image.attr('height', height);
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// Center the image horizontally and position it at the bottom
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// image.attr('x', -(skeletonWidth / 2 ));
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// image.attr('y', -(skeletonHeight / 2 - height - imageSizeHeight /2)); // Position at the bottom
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// Apply transformation if needed to fine-tune
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const yPos =
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imagePosition === 't'
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? -(skeletonHeight / 2 - imageSizeHeight / 2)
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: skeletonHeight / 2 - height - imageSizeHeight / 2;
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image.attr('transform', `translate(${-(skeletonWidth / 2)}, ${yPos})`);
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}
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// Apply styles for the shape
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if (cssStyles && node.look !== 'handDrawn') {
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iconShape.selectAll('path').attr('style', cssStyles);
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}
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if (nodeStyles && node.look !== 'handDrawn') {
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iconShape.selectAll('path').attr('style', nodeStyles);
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}
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// Position the shape at the center
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iconShape.attr('transform', `translate(${-skeletonWidth / 2},${-skeletonHeight / 2})`);
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// Position the label at the top center of the shape
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const yPos =
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imagePosition === 't' ? imageSizeHeight / 2 : -skeletonHeight / 2 + (node?.padding ?? 0) / 2;
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label.attr('transform', `translate(${-bbox.width / 2},${yPos})`);
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updateNodeBounds(node, iconShape);
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// Add the image inside the shape
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node.intersect = function (point) {
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log.info('iconSquare intersect', node, point);
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const pos = intersect.polygon(node, points, point);
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return pos;
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};
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return shapeSvg;
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};
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@ -67,6 +67,7 @@ interface Node {
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look?: string;
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icon?: string;
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pos?: 't' | 'b';
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img?: string;
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}
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// Common properties for any edge in the system
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@ -4,6 +4,7 @@ export interface NodeMetaData {
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icon?: string;
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form?: string;
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pos?: 't' | 'b';
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img?: string;
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}
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export interface Point {
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x: number;
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