Typescript fix and updating documentation

This commit is contained in:
Knut Sveidqvist 2024-12-18 11:56:48 +01:00
parent c153d0455f
commit 323b07a2e4
8 changed files with 171 additions and 13 deletions

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@ -20,7 +20,7 @@
#### Defined in
[packages/mermaid/src/rendering-util/types.ts:144](https://github.com/mermaid-js/mermaid/blob/master/packages/mermaid/src/rendering-util/types.ts#L144)
[packages/mermaid/src/rendering-util/types.ts:147](https://github.com/mermaid-js/mermaid/blob/master/packages/mermaid/src/rendering-util/types.ts#L147)
---
@ -30,7 +30,7 @@
#### Defined in
[packages/mermaid/src/rendering-util/types.ts:143](https://github.com/mermaid-js/mermaid/blob/master/packages/mermaid/src/rendering-util/types.ts#L143)
[packages/mermaid/src/rendering-util/types.ts:146](https://github.com/mermaid-js/mermaid/blob/master/packages/mermaid/src/rendering-util/types.ts#L146)
---
@ -40,4 +40,4 @@
#### Defined in
[packages/mermaid/src/rendering-util/types.ts:142](https://github.com/mermaid-js/mermaid/blob/master/packages/mermaid/src/rendering-util/types.ts#L142)
[packages/mermaid/src/rendering-util/types.ts:145](https://github.com/mermaid-js/mermaid/blob/master/packages/mermaid/src/rendering-util/types.ts#L145)

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@ -19,4 +19,4 @@ The `parseError` function will not be called.
#### Defined in
[packages/mermaid/src/types.ts:59](https://github.com/mermaid-js/mermaid/blob/master/packages/mermaid/src/types.ts#L59)
[packages/mermaid/src/types.ts:64](https://github.com/mermaid-js/mermaid/blob/master/packages/mermaid/src/types.ts#L64)

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@ -18,7 +18,7 @@ The config passed as YAML frontmatter or directives
#### Defined in
[packages/mermaid/src/types.ts:70](https://github.com/mermaid-js/mermaid/blob/master/packages/mermaid/src/types.ts#L70)
[packages/mermaid/src/types.ts:75](https://github.com/mermaid-js/mermaid/blob/master/packages/mermaid/src/types.ts#L75)
---
@ -30,4 +30,4 @@ The diagram type, e.g. 'flowchart', 'sequence', etc.
#### Defined in
[packages/mermaid/src/types.ts:66](https://github.com/mermaid-js/mermaid/blob/master/packages/mermaid/src/types.ts#L66)
[packages/mermaid/src/types.ts:71](https://github.com/mermaid-js/mermaid/blob/master/packages/mermaid/src/types.ts#L71)

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@ -39,7 +39,7 @@ bindFunctions?.(div); // To call bindFunctions only if it's present.
#### Defined in
[packages/mermaid/src/types.ts:98](https://github.com/mermaid-js/mermaid/blob/master/packages/mermaid/src/types.ts#L98)
[packages/mermaid/src/types.ts:103](https://github.com/mermaid-js/mermaid/blob/master/packages/mermaid/src/types.ts#L103)
---
@ -51,7 +51,7 @@ The diagram type, e.g. 'flowchart', 'sequence', etc.
#### Defined in
[packages/mermaid/src/types.ts:88](https://github.com/mermaid-js/mermaid/blob/master/packages/mermaid/src/types.ts#L88)
[packages/mermaid/src/types.ts:93](https://github.com/mermaid-js/mermaid/blob/master/packages/mermaid/src/types.ts#L93)
---
@ -63,4 +63,4 @@ The svg code for the rendered graph.
#### Defined in
[packages/mermaid/src/types.ts:84](https://github.com/mermaid-js/mermaid/blob/master/packages/mermaid/src/types.ts#L84)
[packages/mermaid/src/types.ts:89](https://github.com/mermaid-js/mermaid/blob/master/packages/mermaid/src/types.ts#L89)

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@ -1183,6 +1183,91 @@ flowchart TB
B --> D
```
### Attaching an ID to Edges
Mermaid now supports assigning IDs to edges, similar to how IDs and metadata can be attached to nodes. This feature lays the groundwork for more advanced styling, classes, and animation capabilities on edges.
**Syntax:**
To give an edge an ID, prepend the edge syntax with the ID followed by an `@` character. For example:
```mermaid-example
flowchart LR
A e1@> B
```
```mermaid
flowchart LR
A e1@> B
```
In this example, `e1` is the ID of the edge connecting `A` to `B`. You can then use this ID in later definitions or style statements, just like with nodes.
### Turning an Animation On
Once you have assigned an ID to an edge, you can turn on animations for that edge by defining the edges properties:
```mermaid-example
flowchart LR
A e1@==> B
e1@{ animate: true }
```
```mermaid
flowchart LR
A e1@==> B
e1@{ animate: true }
```
This tells Mermaid that the edge `e1` should be animated.
### Selecting Type of Animation
In the initial version, two animation speeds are supported: `fast` and `slow`. Selecting a specific animation type is a shorthand for enabling animation and setting the animation speed in one go.
**Examples:**
```mermaid-example
flowchart LR
A e1@> B
e1@{ animation: fast }
```
```mermaid
flowchart LR
A e1@> B
e1@{ animation: fast }
```
This is equivalent to `{ animate: true, animation: fast }`.
### Using classDef Statements for Animations
You can also animate edges by assigning a class to them and then defining animation properties in a `classDef` statement. For example:
```mermaid-example
flowchart LR
A e1@> B
classDef animate stroke-dasharray: 9,5,stroke-dashoffset: 900,animation: dash 25s linear infinite;
class e1 animate
```
```mermaid
flowchart LR
A e1@> B
classDef animate stroke-dasharray: 9,5,stroke-dashoffset: 900,animation: dash 25s linear infinite;
class e1 animate
```
In this snippet:
- `e1@-->` creates an edge with ID `e1`.
- `classDef animate` defines a class named `animate` with styling and animation properties.
- `class e1 animate` applies the `animate` class to the edge `e1`.
**Note on Escaping Commas:**
When setting the `stroke-dasharray` property, remember to escape commas as `\,` since commas are used as delimiters in Mermaids style definitions.
## New arrow types
There are new types of arrows supported:

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@ -249,11 +249,21 @@ You have to call mermaid.initialize.`
}
};
interface LinkData {
id: string;
}
function isLinkData(value: unknown): value is LinkData {
return (
value !== null &&
typeof value === 'object' &&
'id' in value &&
typeof (value as LinkData).id === 'string'
);
}
export const addLink = function (_start: string[], _end: string[], linkData: unknown) {
const id =
linkData && typeof linkData === 'object' && 'id' in linkData
? linkData.id?.replace('@', '')
: undefined;
const id = isLinkData(linkData) ? linkData.id.replace('@', '') : undefined;
log.info('addLink', _start, _end, id);

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@ -711,6 +711,67 @@ flowchart TB
B --> D
```
### Attaching an ID to Edges
Mermaid now supports assigning IDs to edges, similar to how IDs and metadata can be attached to nodes. This feature lays the groundwork for more advanced styling, classes, and animation capabilities on edges.
**Syntax:**
To give an edge an ID, prepend the edge syntax with the ID followed by an `@` character. For example:
```mermaid
flowchart LR
A e1@> B
```
In this example, `e1` is the ID of the edge connecting `A` to `B`. You can then use this ID in later definitions or style statements, just like with nodes.
### Turning an Animation On
Once you have assigned an ID to an edge, you can turn on animations for that edge by defining the edges properties:
```mermaid
flowchart LR
A e1@==> B
e1@{ animate: true }
```
This tells Mermaid that the edge `e1` should be animated.
### Selecting Type of Animation
In the initial version, two animation speeds are supported: `fast` and `slow`. Selecting a specific animation type is a shorthand for enabling animation and setting the animation speed in one go.
**Examples:**
```mermaid
flowchart LR
A e1@> B
e1@{ animation: fast }
```
This is equivalent to `{ animate: true, animation: fast }`.
### Using classDef Statements for Animations
You can also animate edges by assigning a class to them and then defining animation properties in a `classDef` statement. For example:
```mermaid
flowchart LR
A e1@> B
classDef animate stroke-dasharray: 9,5,stroke-dashoffset: 900,animation: dash 25s linear infinite;
class e1 animate
```
In this snippet:
- `e1@-->` creates an edge with ID `e1`.
- `classDef animate` defines a class named `animate` with styling and animation properties.
- `class e1 animate` applies the `animate` class to the edge `e1`.
**Note on Escaping Commas:**
When setting the `stroke-dasharray` property, remember to escape commas as `\,` since commas are used as delimiters in Mermaids style definitions.
## New arrow types
There are new types of arrows supported:

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@ -96,6 +96,8 @@ export interface Edge {
label?: string;
classes?: string;
style?: string[];
animate?: boolean;
animation?: 'fast' | 'slow';
// Properties common to both Flowchart and State Diagram edges
arrowhead?: string;
arrowheadStyle?: string;