updated odd shape

This commit is contained in:
saurabhg772244 2024-08-27 16:00:14 +05:30
parent 13719aa694
commit 3715254a78

View File

@ -1,4 +1,4 @@
import { labelHelper, updateNodeBounds, getNodeClasses } from './util.js';
import { labelHelper, updateNodeBounds, getNodeClasses, createPathFromPoints } from './util.js';
import intersect from '../intersect/index.js';
import type { Node } from '$root/rendering-util/types.d.ts';
import {
@ -6,18 +6,6 @@ import {
userNodeOverrides,
} from '$root/rendering-util/rendering-elements/shapes/handDrawnShapeStyles.js';
import rough from 'roughjs';
import { insertPolygonShape } from './insertPolygonShape.js';
export const createPolygonPathD = (x: number, y: number, width: number, height: number): string => {
return [
`M${x - height / 2},${y}`,
`L${x + width},${y}`,
`L${x + width},${y - height}`,
`L${x - height / 2},${y - height}`,
`L${x},${y - height / 2}`,
'Z',
].join(' ');
};
export const rect_left_inv_arrow = async (
parent: SVGAElement,
@ -25,44 +13,50 @@ export const rect_left_inv_arrow = async (
): Promise<SVGAElement> => {
const { labelStyles, nodeStyles } = styles2String(node);
node.labelStyle = labelStyles;
const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
const { shapeSvg, bbox, label } = await labelHelper(parent, node, getNodeClasses(node));
const w = bbox.width + node.padding;
const h = bbox.height + node.padding;
const x = -w / 2;
const y = -h / 2;
const notch = y / 2;
const points = [
{ x: -h / 2, y: 0 },
{ x: w, y: 0 },
{ x: w, y: -h },
{ x: -h / 2, y: -h },
{ x: 0, y: -h / 2 },
{ x: x + notch, y },
{ x: x, y: 0 },
{ x: x + notch, y: -y },
{ x: -x, y: -y },
{ x: -x, y },
];
let polygon;
const { cssStyles } = node;
// @ts-ignore - rough is not typed
const rc = rough.svg(shapeSvg);
const options = userNodeOverrides(node, {});
if (node.look === 'handDrawn') {
// @ts-ignore - rough is not typed
const rc = rough.svg(shapeSvg);
const options = userNodeOverrides(node, {});
const pathData = createPolygonPathD(0, 0, w, h);
const roughNode = rc.path(pathData, options);
polygon = shapeSvg
.insert(() => roughNode, ':first-child')
.attr('transform', `translate(${-w / 2}, ${h / 2})`);
if (cssStyles) {
polygon.attr('style', cssStyles);
}
} else {
polygon = insertPolygonShape(shapeSvg, w, h, points);
if (node.look !== 'handDrawn') {
options.roughness = 0;
options.fillStyle = 'solid';
}
const pathData = createPathFromPoints(points);
const roughNode = rc.path(pathData, options);
const polygon = shapeSvg.insert(() => roughNode, ':first-child');
if (cssStyles) {
polygon.attr('style', cssStyles);
}
if (nodeStyles) {
polygon.attr('style', nodeStyles);
}
node.width = w + h;
node.height = h;
polygon.attr('transform', `translate(${-notch / 2},0)`);
label.attr(
'transform',
`translate(${-w / 2 + -notch / 2 + (node.padding ?? 0) / 2},${-h / 2 + (node.padding ?? 0) / 2})`
);
updateNodeBounds(node, polygon);
node.intersect = function (point) {