mirror of
https://github.com/mermaid-js/mermaid.git
synced 2025-01-14 06:43:25 +08:00
added new Trapezoidal Pentagon shape
This commit is contained in:
parent
f140d1ab45
commit
efe6affe64
@ -35,6 +35,7 @@ import { dividedRect } from './shapes/dividedRect.js';
|
||||
import { crossedCircle } from './shapes/crossedCircle.js';
|
||||
import { waveRectangle } from './shapes/waveRectangle.js';
|
||||
import { titledCylinder } from './shapes/tiltedCylinder.js';
|
||||
import { trapezoidalPentagon } from './shapes/trapezoidalPentagon.js';
|
||||
|
||||
const shapes = {
|
||||
state,
|
||||
@ -73,6 +74,7 @@ const shapes = {
|
||||
crossedCircle,
|
||||
waveRectangle,
|
||||
titledCylinder,
|
||||
trapezoidalPentagon,
|
||||
};
|
||||
|
||||
const nodeElems = new Map();
|
||||
|
@ -0,0 +1,66 @@
|
||||
import { labelHelper, updateNodeBounds, getNodeClasses, createPathFromPoints } from './util.js';
|
||||
import intersect from '../intersect/index.js';
|
||||
import type { Node } from '$root/rendering-util/types.d.ts';
|
||||
import {
|
||||
styles2String,
|
||||
userNodeOverrides,
|
||||
} from '$root/rendering-util/rendering-elements/shapes/handdrawnStyles.js';
|
||||
import rough from 'roughjs';
|
||||
|
||||
function createTrapezoidalPentagonPathD(width = 100, height = 80) {
|
||||
const topOffset = 30,
|
||||
slopeHeight = 15;
|
||||
|
||||
const points = [
|
||||
{ x: topOffset, y: 0 },
|
||||
{ x: width - topOffset, y: 0 },
|
||||
{ x: width, y: slopeHeight },
|
||||
{ x: width, y: height },
|
||||
{ x: 0, y: height },
|
||||
{ x: 0, y: slopeHeight },
|
||||
];
|
||||
return createPathFromPoints(points);
|
||||
}
|
||||
|
||||
export const trapezoidalPentagon = async (parent: SVGAElement, node: Node) => {
|
||||
const { labelStyles, nodeStyles } = styles2String(node);
|
||||
node.labelStyle = labelStyles;
|
||||
const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
|
||||
const widthMultiplier = bbox.width < 40 ? 3 : 1.25;
|
||||
const w = (bbox.width + node.padding) * widthMultiplier;
|
||||
const h = bbox.height + node.padding;
|
||||
|
||||
const { cssStyles } = node;
|
||||
// @ts-ignore - rough is not typed
|
||||
const rc = rough.svg(shapeSvg);
|
||||
const options = userNodeOverrides(node, {});
|
||||
|
||||
if (node.look !== 'handdrawn') {
|
||||
options.roughness = 0;
|
||||
options.fillStyle = 'solid';
|
||||
}
|
||||
|
||||
const pathData = createTrapezoidalPentagonPathD(w, h);
|
||||
const shapeNode = rc.path(pathData, options);
|
||||
|
||||
const polygon = shapeSvg.insert(() => shapeNode, ':first-child');
|
||||
polygon.attr('class', 'basic label-container');
|
||||
|
||||
if (cssStyles) {
|
||||
polygon.attr('style', cssStyles);
|
||||
}
|
||||
if (nodeStyles) {
|
||||
polygon.attr('style', nodeStyles);
|
||||
}
|
||||
|
||||
polygon.attr('transform', `translate(${-w / 2}, ${-h / 2})`);
|
||||
|
||||
updateNodeBounds(node, polygon);
|
||||
|
||||
node.intersect = function (point) {
|
||||
const pos = intersect.rect(node, point);
|
||||
return pos;
|
||||
};
|
||||
|
||||
return shapeSvg;
|
||||
};
|
Loading…
x
Reference in New Issue
Block a user