* develop: (50 commits)
Use pixelmatch for image comparison
Run all tests
Fix lint
Update lockfile
E2E test
Use cache to store snapshots
chore(deps): update all patch dependencies
Change string concatenation to template literal
Revert "Revert 5041 feature/4935 subgraph title margin config option"
build(deps-dev): bump follow-redirects from 1.15.2 to 1.15.5
Run dev docs without npx
Remove npx completely from run script
Update docs
Fix linters
Removed volta requirement, leave pnpm only
Fixed dead link
build
Update docs
Updated contributing docs after review, minor fixes
Updated gantt chart docs to show all config options
...
Updated lintignore and move dockerfile to .dev
Fix
Updated contributing
Fixing GA
Fix contributing.md
Fixing issues after review
No need to change .eslintignore
Currently, doing a `git commit` is a bit low, as eslint runs before
the commit.
Adding an `eslint --cache` makes it slightly faster.
On my PC, `git commit` currently is `Done in 12.24s.`
However, after adding this cache file, it is `Done in 7.54s.`,
so about 1.6x faster.
Includes changes to sequence diagram code to enable popup menus and individualized styling of actors
Includes unit and e2e tests.
Includes updates to the md file for sequencediagrams.
Created new class to handle parsing of members with regex to handle determining type of member and the different elements within. Also moved addTSpan in drawClass method to this new file. Finally, I added a "catch all" section in case something fails in the regex to make sure everything gets formatted correctly.
Added more tests and documentation
updating gitignore
Tired of constantly having to ignore files and stash/pop when switching between branches