export const drawRect = function (elem, rectData) {
const rectElem = elem.append('rect')
rectElem.attr('x', rectData.x)
rectElem.attr('y', rectData.y)
rectElem.attr('fill', rectData.fill)
rectElem.attr('stroke', rectData.stroke)
rectElem.attr('width', rectData.width)
rectElem.attr('height', rectData.height)
rectElem.attr('rx', rectData.rx)
rectElem.attr('ry', rectData.ry)
if (typeof rectData.class !== 'undefined') {
rectElem.attr('class', rectData.class)
}
return rectElem
}
export const drawText = function (elem, textData, width) {
// Remove and ignore br:s
const nText = textData.text.replace(/
/ig, ' ')
const textElem = elem.append('text')
textElem.attr('x', textData.x)
textElem.attr('y', textData.y)
textElem.style('text-anchor', textData.anchor)
textElem.attr('fill', textData.fill)
if (typeof textData.class !== 'undefined') {
textElem.attr('class', textData.class)
}
const span = textElem.append('tspan')
span.attr('x', textData.x + textData.textMargin * 2)
span.attr('fill', textData.fill)
span.text(nText)
return textElem
}
export const drawLabel = function (elem, txtObject) {
function genPoints (x, y, width, height, cut) {
return x + ',' + y + ' ' +
(x + width) + ',' + y + ' ' +
(x + width) + ',' + (y + height - cut) + ' ' +
(x + width - cut * 1.2) + ',' + (y + height) + ' ' +
(x) + ',' + (y + height)
}
const polygon = elem.append('polygon')
polygon.attr('points', genPoints(txtObject.x, txtObject.y, 50, 20, 7))
polygon.attr('class', 'labelBox')
txtObject.y = txtObject.y + txtObject.labelMargin
txtObject.x = txtObject.x + 0.5 * txtObject.labelMargin
drawText(elem, txtObject)
}
let actorCnt = -1
/**
* Draws an actor in the diagram with the attaced line
* @param center - The center of the the actor
* @param pos The position if the actor in the liost of actors
* @param description The text in the box
*/
export const drawActor = function (elem, left, verticalPos, description, conf) {
const center = left + (conf.width / 2)
const g = elem.append('g')
if (verticalPos === 0) {
actorCnt++
g.append('line')
.attr('id', 'actor' + actorCnt)
.attr('x1', center)
.attr('y1', 5)
.attr('x2', center)
.attr('y2', 2000)
.attr('class', 'actor-line')
.attr('stroke-width', '0.5px')
.attr('stroke', '#999')
}
const rect = getNoteRect()
rect.x = left
rect.y = verticalPos
rect.fill = '#eaeaea'
rect.width = conf.width
rect.height = conf.height
rect.class = 'actor'
rect.rx = 3
rect.ry = 3
drawRect(g, rect)
_drawTextCandidateFunc(conf)(description, g,
rect.x, rect.y, rect.width, rect.height, { 'class': 'actor' }, conf)
}
export const anchorElement = function (elem) {
return elem.append('g')
}
/**
* Draws an actor in the diagram with the attaced line
* @param elem - element to append activation rect
* @param bounds - activation box bounds
* @param verticalPos - precise y cooridnate of bottom activation box edge
*/
export const drawActivation = function (elem, bounds, verticalPos, conf, actorActivations) {
const rect = getNoteRect()
const g = bounds.anchored
rect.x = bounds.startx
rect.y = bounds.starty
rect.class = 'activation' + (actorActivations % 3) // Will evaluate to 0, 1 or 2
rect.width = bounds.stopx - bounds.startx
rect.height = verticalPos - bounds.starty
drawRect(g, rect)
}
/**
* Draws an actor in the diagram with the attaced line
* @param center - The center of the the actor
* @param pos The position if the actor in the list of actors
* @param description The text in the box
*/
export const drawLoop = function (elem, bounds, labelText, conf) {
const g = elem.append('g')
const drawLoopLine = function (startx, starty, stopx, stopy) {
return g.append('line')
.attr('x1', startx)
.attr('y1', starty)
.attr('x2', stopx)
.attr('y2', stopy)
.attr('class', 'loopLine')
}
drawLoopLine(bounds.startx, bounds.starty, bounds.stopx, bounds.starty)
drawLoopLine(bounds.stopx, bounds.starty, bounds.stopx, bounds.stopy)
drawLoopLine(bounds.startx, bounds.stopy, bounds.stopx, bounds.stopy)
drawLoopLine(bounds.startx, bounds.starty, bounds.startx, bounds.stopy)
if (typeof bounds.sections !== 'undefined') {
bounds.sections.forEach(function (item) {
drawLoopLine(bounds.startx, item, bounds.stopx, item).style('stroke-dasharray', '3, 3')
})
}
let txt = getTextObj()
txt.text = labelText
txt.x = bounds.startx
txt.y = bounds.starty
txt.labelMargin = 1.5 * 10 // This is the small box that says "loop"
txt.class = 'labelText' // Its size & position are fixed.
drawLabel(g, txt)
txt = getTextObj()
txt.text = '[ ' + bounds.title + ' ]'
txt.x = bounds.startx + (bounds.stopx - bounds.startx) / 2
txt.y = bounds.starty + 1.5 * conf.boxMargin
txt.anchor = 'middle'
txt.class = 'loopText'
drawText(g, txt)
if (typeof bounds.sectionTitles !== 'undefined') {
bounds.sectionTitles.forEach(function (item, idx) {
if (item !== '') {
txt.text = '[ ' + item + ' ]'
txt.y = bounds.sections[idx] + 1.5 * conf.boxMargin
drawText(g, txt)
}
})
}
}
/**
* Draws a background rectangle
* @param color - The fill color for the background
*/
export const drawBackgroundRect = function (elem, bounds) {
const rectElem = drawRect(elem, {
x: bounds.startx,
y: bounds.starty,
width: bounds.stopx - bounds.startx,
height: bounds.stopy - bounds.starty,
fill: bounds.fill,
class: 'rect'
})
rectElem.lower()
}
/**
* Setup arrow head and define the marker. The result is appended to the svg.
*/
export const insertArrowHead = function (elem) {
elem.append('defs').append('marker')
.attr('id', 'arrowhead')
.attr('refX', 5)
.attr('refY', 2)
.attr('markerWidth', 6)
.attr('markerHeight', 4)
.attr('orient', 'auto')
.append('path')
.attr('d', 'M 0,0 V 4 L6,2 Z') // this is actual shape for arrowhead
}
/**
* Setup node number. The result is appended to the svg.
*/
export const insertSequenceNumber = function (elem) {
elem.append('defs').append('marker')
.attr('id', 'sequencenumber')
.attr('refX', 15)
.attr('refY', 15)
.attr('markerWidth', 60)
.attr('markerHeight', 40)
.attr('orient', 'auto')
.append('circle')
.attr('cx', 15)
.attr('cy', 15)
.attr('r', 6)
// .style("fill", '#f00');
}
/**
* Setup arrow head and define the marker. The result is appended to the svg.
*/
export const insertArrowCrossHead = function (elem) {
const defs = elem.append('defs')
const marker = defs.append('marker')
.attr('id', 'crosshead')
.attr('markerWidth', 15)
.attr('markerHeight', 8)
.attr('orient', 'auto')
.attr('refX', 16)
.attr('refY', 4)
// The arrow
marker.append('path')
.attr('fill', 'black')
.attr('stroke', '#000000')
.style('stroke-dasharray', ('0, 0'))
.attr('stroke-width', '1px')
.attr('d', 'M 9,2 V 6 L16,4 Z')
// The cross
marker.append('path')
.attr('fill', 'none')
.attr('stroke', '#000000')
.style('stroke-dasharray', ('0, 0'))
.attr('stroke-width', '1px')
.attr('d', 'M 0,1 L 6,7 M 6,1 L 0,7')
// this is actual shape for arrowhead
}
export const getTextObj = function () {
const txt = {
x: 0,
y: 0,
'fill': undefined,
'text-anchor': 'start',
style: '#666',
width: 100,
height: 100,
textMargin: 0,
rx: 0,
ry: 0
}
return txt
}
export const getNoteRect = function () {
const rect = {
x: 0,
y: 0,
fill: '#EDF2AE',
stroke: '#666',
width: 100,
anchor: 'start',
height: 100,
rx: 0,
ry: 0
}
return rect
}
const _drawTextCandidateFunc = (function () {
function byText (content, g, x, y, width, height, textAttrs) {
const text = g.append('text')
.attr('x', x + width / 2).attr('y', y + height / 2 + 5)
.style('text-anchor', 'middle')
.text(content)
_setTextAttrs(text, textAttrs)
}
function byTspan (content, g, x, y, width, height, textAttrs, conf) {
const { actorFontSize, actorFontFamily } = conf
const lines = content.split(/
/ig)
for (let i = 0; i < lines.length; i++) {
const dy = (i * actorFontSize) - (actorFontSize * (lines.length - 1) / 2)
const text = g.append('text')
.attr('x', x + width / 2).attr('y', y)
.style('text-anchor', 'middle')
.style('font-size', actorFontSize)
.style('font-family', actorFontFamily)
text.append('tspan')
.attr('x', x + width / 2).attr('dy', dy)
.text(lines[i])
text.attr('y', y + height / 2.0)
.attr('dominant-baseline', 'central')
.attr('alignment-baseline', 'central')
_setTextAttrs(text, textAttrs)
}
}
function byFo (content, g, x, y, width, height, textAttrs, conf) {
const s = g.append('switch')
const f = s.append('foreignObject')
.attr('x', x).attr('y', y)
.attr('width', width).attr('height', height)
const text = f.append('div').style('display', 'table')
.style('height', '100%').style('width', '100%')
text.append('div').style('display', 'table-cell')
.style('text-align', 'center').style('vertical-align', 'middle')
.text(content)
byTspan(content, s, x, y, width, height, textAttrs, conf)
_setTextAttrs(text, textAttrs)
}
function _setTextAttrs (toText, fromTextAttrsDict) {
for (const key in fromTextAttrsDict) {
if (fromTextAttrsDict.hasOwnProperty(key)) {
toText.attr(key, fromTextAttrsDict[key])
}
}
}
return function (conf) {
return conf.textPlacement === 'fo' ? byFo : (
conf.textPlacement === 'old' ? byText : byTspan)
}
})()
export default {
drawRect,
drawText,
drawLabel,
drawActor,
anchorElement,
drawActivation,
drawLoop,
drawBackgroundRect,
insertArrowHead,
insertSequenceNumber,
insertArrowCrossHead,
getTextObj,
getNoteRect
}