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123 lines
2.7 KiB
JavaScript
123 lines
2.7 KiB
JavaScript
/* eslint-env jest */
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import { imgSnapshotTest } from '../../helpers/util';
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describe('State diagram', () => {
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it('should render a simple state diagrams', () => {
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imgSnapshotTest(
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`
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stateDiagram
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[*] --> State1
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State1 --> [*]
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`,
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{ logLevel: 0 }
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);
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cy.get('svg');
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});
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it('should render a states with descriptions including multi-line descriptions', () => {
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imgSnapshotTest(
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`
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stateDiagram
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State1: This a a single line description
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State2: This a a multi line description
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State2: here comes the multi part
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[*] --> State1
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State1 --> State2
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State2 --> [*]
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`,
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{ logLevel: 0 }
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);
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cy.get('svg');
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});
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it('should render a simple state diagrams', () => {
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imgSnapshotTest(
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`
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stateDiagram
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[*] --> State1
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State1 --> State2
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State1 --> State3
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State1 --> [*]
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`,
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{ logLevel: 0 }
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);
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cy.get('svg');
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});
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it('should render a simple state diagrams with labels', () => {
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imgSnapshotTest(
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`
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stateDiagram
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[*] --> State1
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State1 --> State2 : Transition 1
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State1 --> State3 : Transition 2
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State1 --> State4 : Transition 3
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State1 --> State5 : Transition 4
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State2 --> State3 : Transition 5
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State1 --> [*]
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`,
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{ logLevel: 0 }
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);
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cy.get('svg');
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});
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it('should render state descriptions', () => {
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imgSnapshotTest(
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`
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stateDiagram
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state "Long state description" as XState1
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state "Another Long state description" as XState2
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XState2 : New line
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XState1 --> XState2
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`,
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{ logLevel: 0 }
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);
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cy.get('svg');
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});
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it('should render composit states', () => {
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imgSnapshotTest(
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`
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stateDiagram
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[*] --> NotShooting: Pacifist
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NotShooting --> A
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NotShooting --> B
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NotShooting --> C
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state NotShooting {
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[*] --> Idle: Yet another long long öong öong öong label
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Idle --> Configuring : EvConfig
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Configuring --> Idle : EvConfig EvConfig EvConfig EvConfig EvConfig
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}
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`,
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{ logLevel: 0 }
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);
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cy.get('svg');
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});
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it('should render multiple composit states', () => {
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imgSnapshotTest(
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`
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stateDiagram
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[*]-->TV
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state TV {
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[*] --> Off: Off to start with
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On --> Off : Turn off
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Off --> On : Turn on
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}
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TV--> Console : KarlMartin
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state Console {
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[*] --> Off2: Off to start with
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On2--> Off2 : Turn off
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Off2 --> On2 : Turn on
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On2-->Playing
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state Playing {
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Alive --> Dead
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Dead-->Alive
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}
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}
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`,
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{ logLevel: 0 }
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);
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cy.get('svg');
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});
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});
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