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https://github.com/mermaid-js/mermaid.git
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04b4da0c75
Implemented directives per PR review comment: %%{directive: json-encoded-arg-string}%% example: %%{init: { 'logLevel': 0, 'theme': 'dark' }}%% Also changed wrap and config to directives: %%{wrap}%% %%{config: { 'fontSize': 18 }}%%
427 lines
11 KiB
JavaScript
427 lines
11 KiB
JavaScript
import common from '../common/common';
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export const drawRect = function(elem, rectData) {
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const rectElem = elem.append('rect');
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rectElem.attr('x', rectData.x);
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rectElem.attr('y', rectData.y);
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rectElem.attr('fill', rectData.fill);
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rectElem.attr('stroke', rectData.stroke);
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rectElem.attr('width', rectData.width);
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rectElem.attr('height', rectData.height);
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rectElem.attr('rx', rectData.rx);
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rectElem.attr('ry', rectData.ry);
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if (typeof rectData.class !== 'undefined') {
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rectElem.attr('class', rectData.class);
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}
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return rectElem;
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};
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export const drawText = function(elem, textData) {
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// Remove and ignore br:s
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const nText = textData.text.replace(common.lineBreakRegex, ' ');
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const textElem = elem.append('text');
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textElem.attr('x', textData.x);
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textElem.attr('y', textData.y);
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textElem.style('text-anchor', textData.anchor);
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textElem.style('font-family', textData.fontFamily);
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textElem.style('font-size', textData.fontSize);
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textElem.style('font-weight', textData.fontWeight);
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textElem.attr('fill', textData.fill);
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if (typeof textData.class !== 'undefined') {
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textElem.attr('class', textData.class);
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}
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const span = textElem.append('tspan');
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span.attr('x', textData.x + textData.textMargin * 2);
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span.attr('fill', textData.fill);
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span.text(nText);
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return textElem;
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};
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export const drawLabel = function(elem, txtObject) {
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function genPoints(x, y, width, height, cut) {
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return (
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x +
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',' +
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y +
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' ' +
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(x + width) +
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',' +
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y +
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' ' +
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(x + width) +
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',' +
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(y + height - cut) +
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' ' +
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(x + width - cut * 1.2) +
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',' +
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(y + height) +
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' ' +
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x +
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',' +
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(y + height)
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);
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}
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const polygon = elem.append('polygon');
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polygon.attr('points', genPoints(txtObject.x, txtObject.y, 50, 20, 7));
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polygon.attr('class', 'labelBox');
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txtObject.y = txtObject.y + txtObject.labelMargin;
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txtObject.x = txtObject.x + 0.5 * txtObject.labelMargin;
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drawText(elem, txtObject);
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};
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let actorCnt = -1;
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/**
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* Draws an actor in the diagram with the attaced line
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* @param elem - The diagram we'll draw to.
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* @param actor - The actor to draw.
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* @param conf - drawText implementation discriminator object
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*/
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export const drawActor = function(elem, actor, conf) {
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const center = actor.x + actor.width / 2;
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const g = elem.append('g');
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if (actor.y === 0) {
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actorCnt++;
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g.append('line')
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.attr('id', 'actor' + actorCnt)
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.attr('x1', center)
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.attr('y1', 5)
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.attr('x2', center)
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.attr('y2', 2000)
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.attr('class', 'actor-line')
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.attr('stroke-width', '0.5px')
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.attr('stroke', '#999');
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}
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const rect = getNoteRect();
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rect.x = actor.x;
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rect.y = actor.y;
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rect.fill = '#eaeaea';
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rect.width = actor.width;
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rect.height = actor.height;
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rect.class = 'actor';
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rect.rx = 3;
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rect.ry = 3;
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drawRect(g, rect);
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_drawTextCandidateFunc(conf)(
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actor.description,
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g,
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rect.x,
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rect.y,
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rect.width,
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rect.height,
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{ class: 'actor' },
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conf
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);
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};
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export const anchorElement = function(elem) {
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return elem.append('g');
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};
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/**
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* Draws an activation in the diagram
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* @param elem - element to append activation rect.
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* @param bounds - activation box bounds.
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* @param verticalPos - precise y cooridnate of bottom activation box edge.
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* @param conf - sequence diagram config object.
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* @param actorActivations - number of activations on the actor.
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*/
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export const drawActivation = function(elem, bounds, verticalPos, conf, actorActivations) {
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const rect = getNoteRect();
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const g = bounds.anchored;
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rect.x = bounds.startx;
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rect.y = bounds.starty;
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rect.class = 'activation' + (actorActivations % 3); // Will evaluate to 0, 1 or 2
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rect.width = bounds.stopx - bounds.startx;
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rect.height = verticalPos - bounds.starty;
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drawRect(g, rect);
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};
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/**
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* Draws a loop in the diagram
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* @param elem - elemenet to append the loop to.
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* @param bounds - bounds of the given loop.
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* @param labelText - Text within the loop.
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* @param conf
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*/
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export const drawLoop = function(elem, bounds, labelText, conf) {
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const g = elem.append('g');
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const drawLoopLine = function(startx, starty, stopx, stopy) {
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return g
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.append('line')
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.attr('x1', startx)
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.attr('y1', starty)
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.attr('x2', stopx)
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.attr('y2', stopy)
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.attr('class', 'loopLine');
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};
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drawLoopLine(bounds.startx, bounds.starty, bounds.stopx, bounds.starty);
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drawLoopLine(bounds.stopx, bounds.starty, bounds.stopx, bounds.stopy);
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drawLoopLine(bounds.startx, bounds.stopy, bounds.stopx, bounds.stopy);
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drawLoopLine(bounds.startx, bounds.starty, bounds.startx, bounds.stopy);
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if (typeof bounds.sections !== 'undefined') {
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bounds.sections.forEach(function(item) {
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drawLoopLine(bounds.startx, item, bounds.stopx, item).style('stroke-dasharray', '3, 3');
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});
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}
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let minSize =
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Math.round((3 * conf.fontSize) / 4) < 10 ? conf.fontSize : Math.round((3 * conf.fontSize) / 4);
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let txt = getTextObj();
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txt.text = labelText;
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txt.x = bounds.startx;
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txt.y = bounds.starty;
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txt.labelMargin = 1.5 * 10; // This is the small box that says "loop"
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txt.fontFamily = conf.fontFamily;
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txt.fontSize = minSize;
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txt.fontWeight = conf.fontWeight;
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txt.class = 'labelText'; // Its size & position are fixed.
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drawLabel(g, txt);
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txt = getTextObj();
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txt.text = '[ ' + bounds.title + ' ]';
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txt.x = bounds.startx + (bounds.stopx - bounds.startx) / 2;
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txt.y = bounds.starty + 1.5 * conf.boxMargin;
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txt.anchor = 'middle';
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txt.class = 'loopText';
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txt.fontFamily = conf.fontFamily;
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txt.fontSize = minSize;
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txt.fontWeight = conf.fontWeight;
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let textElem = drawText(g, txt);
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let textHeight = (textElem._groups || textElem)[0][0].getBBox().height;
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if (typeof bounds.sectionTitles !== 'undefined') {
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bounds.sectionTitles.forEach(function(item, idx) {
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if (item !== '') {
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txt.text = '[ ' + item + ' ]';
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txt.y = bounds.sections[idx] + 1.5 * conf.boxMargin;
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textElem = drawText(g, txt);
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textHeight += (textElem._groups || textElem)[0][0].getBBox().height;
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}
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});
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}
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return textHeight + 4;
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};
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/**
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* Draws a background rectangle
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* @param elem diagram (reference for bounds)
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* @param bounds shape of the rectangle
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*/
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export const drawBackgroundRect = function(elem, bounds) {
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const rectElem = drawRect(elem, {
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x: bounds.startx,
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y: bounds.starty,
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width: bounds.stopx - bounds.startx,
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height: bounds.stopy - bounds.starty,
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fill: bounds.fill,
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class: 'rect'
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});
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rectElem.lower();
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};
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/**
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* Setup arrow head and define the marker. The result is appended to the svg.
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*/
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export const insertArrowHead = function(elem) {
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elem
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.append('defs')
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.append('marker')
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.attr('id', 'arrowhead')
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.attr('refX', 5)
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.attr('refY', 2)
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.attr('markerWidth', 6)
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.attr('markerHeight', 4)
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.attr('orient', 'auto')
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.append('path')
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.attr('d', 'M 0,0 V 4 L6,2 Z'); // this is actual shape for arrowhead
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};
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/**
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* Setup node number. The result is appended to the svg.
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*/
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export const insertSequenceNumber = function(elem) {
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elem
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.append('defs')
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.append('marker')
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.attr('id', 'sequencenumber')
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.attr('refX', 15)
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.attr('refY', 15)
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.attr('markerWidth', 60)
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.attr('markerHeight', 40)
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.attr('orient', 'auto')
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.append('circle')
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.attr('cx', 15)
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.attr('cy', 15)
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.attr('r', 6);
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// .style("fill", '#f00');
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};
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/**
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* Setup arrow head and define the marker. The result is appended to the svg.
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*/
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export const insertArrowCrossHead = function(elem) {
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const defs = elem.append('defs');
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const marker = defs
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.append('marker')
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.attr('id', 'crosshead')
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.attr('markerWidth', 15)
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.attr('markerHeight', 8)
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.attr('orient', 'auto')
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.attr('refX', 16)
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.attr('refY', 4);
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// The arrow
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marker
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.append('path')
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.attr('fill', 'black')
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.attr('stroke', '#000000')
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.style('stroke-dasharray', '0, 0')
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.attr('stroke-width', '1px')
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.attr('d', 'M 9,2 V 6 L16,4 Z');
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// The cross
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marker
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.append('path')
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.attr('fill', 'none')
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.attr('stroke', '#000000')
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.style('stroke-dasharray', '0, 0')
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.attr('stroke-width', '1px')
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.attr('d', 'M 0,1 L 6,7 M 6,1 L 0,7');
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// this is actual shape for arrowhead
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};
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export const getTextObj = function() {
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const txt = {
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x: 0,
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y: 0,
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fill: undefined,
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'text-anchor': 'start',
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style: '#666',
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width: 100,
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height: 100,
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textMargin: 0,
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rx: 0,
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ry: 0
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};
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return txt;
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};
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export const getNoteRect = function() {
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const rect = {
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x: 0,
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y: 0,
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fill: '#EDF2AE',
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stroke: '#666',
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width: 100,
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anchor: 'start',
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height: 100,
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rx: 0,
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ry: 0
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};
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return rect;
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};
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const _drawTextCandidateFunc = (function() {
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function byText(content, g, x, y, width, height, textAttrs) {
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const text = g
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.append('text')
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.attr('x', x + width / 2)
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.attr('y', y + height / 2 + 5)
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.style('text-anchor', 'middle')
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.text(content);
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_setTextAttrs(text, textAttrs);
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}
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function byTspan(content, g, x, y, width, height, textAttrs, conf) {
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const { actorFontSize, actorFontFamily, actorFontWeight } = conf;
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const lines = content.split(common.lineBreakRegex);
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for (let i = 0; i < lines.length; i++) {
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const dy = i * actorFontSize - (actorFontSize * (lines.length - 1)) / 2;
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const text = g
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.append('text')
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.attr('x', x + width / 2)
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.attr('y', y)
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.style('text-anchor', 'middle')
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.style('font-size', actorFontSize)
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.style('font-weight', actorFontWeight)
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.style('font-family', actorFontFamily);
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text
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.append('tspan')
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.attr('x', x + width / 2)
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.attr('dy', dy)
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.text(lines[i]);
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text
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.attr('y', y + height / 2.0)
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.attr('dominant-baseline', 'central')
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.attr('alignment-baseline', 'central');
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_setTextAttrs(text, textAttrs);
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}
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}
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function byFo(content, g, x, y, width, height, textAttrs, conf) {
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const s = g.append('switch');
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const f = s
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.append('foreignObject')
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.attr('x', x)
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.attr('y', y)
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.attr('width', width)
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.attr('height', height);
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const text = f
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.append('div')
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.style('display', 'table')
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.style('height', '100%')
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.style('width', '100%');
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text
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.append('div')
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.style('display', 'table-cell')
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.style('text-align', 'center')
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.style('vertical-align', 'middle')
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.text(content);
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byTspan(content, s, x, y, width, height, textAttrs, conf);
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_setTextAttrs(text, textAttrs);
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}
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function _setTextAttrs(toText, fromTextAttrsDict) {
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for (const key in fromTextAttrsDict) {
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if (fromTextAttrsDict.hasOwnProperty(key)) { // eslint-disable-line
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toText.attr(key, fromTextAttrsDict[key]);
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}
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}
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}
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return function(conf) {
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return conf.textPlacement === 'fo' ? byFo : conf.textPlacement === 'old' ? byText : byTspan;
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};
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})();
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export default {
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drawRect,
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drawText,
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drawLabel,
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drawActor,
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anchorElement,
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drawActivation,
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drawLoop,
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drawBackgroundRect,
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insertArrowHead,
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insertSequenceNumber,
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insertArrowCrossHead,
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getTextObj,
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getNoteRect
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};
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