Johan Ström 2d958750b5 Handle large/chunked/fragmented MQTT messages properly (#2571)
* MQTT: handle large/chunked/fragmented messages properly

If a message spans multiple TCP packets it must be buffered before
delivered to LUA. Prior code did not do this at all, so this "patch"
really adds proper handling of fragmented MQTT packets.
This could also occur if multiple small messages was sent in a
single TCP packet, and the last message did not completely fit in that
packet.

Introduces a new option to the mqtt.Client constructor:
max_publish_length which defaults to 1024

Introduces a new 'overflow' callback.

Fixes issue #2308 and proper fix for PR #2544.

* mqtt.md: clarified heap allocation

* mqtt: ensure ack is sent for overflowed publish

If QoS is used we should still acknowledge that we received it, or server might retransmit it later.
2018-11-30 22:12:46 +01:00

1910 lines
62 KiB
C

// Module for mqtt
//
#include "module.h"
#include "lauxlib.h"
#include "platform.h"
#include "c_string.h"
#include "c_stdlib.h"
#include "c_types.h"
#include "mem.h"
#include "lwip/ip_addr.h"
#include "espconn.h"
#include "mqtt_msg.h"
#include "msg_queue.h"
#include "user_interface.h"
#define MQTT_BUF_SIZE 1460
#define MQTT_DEFAULT_KEEPALIVE 60
#define MQTT_MAX_CLIENT_LEN 64
#define MQTT_MAX_USER_LEN 64
#define MQTT_MAX_PASS_LEN 64
#define MQTT_SEND_TIMEOUT 5
#define MQTT_CONNECT_TIMEOUT 5
typedef enum {
MQTT_INIT,
MQTT_CONNECT_SENT,
MQTT_CONNECT_SENDING,
MQTT_DATA
} tConnState;
typedef struct mqtt_event_data_t
{
uint8_t type;
const char* topic;
const char* data;
uint16_t topic_length;
uint16_t data_length;
uint16_t data_offset;
} mqtt_event_data_t;
#define RECONNECT_OFF 0
#define RECONNECT_POSSIBLE 1
#define RECONNECT_ON 2
typedef enum {
MQTT_RECV_NORMAL,
MQTT_RECV_BUFFERING_SHORT,
MQTT_RECV_BUFFERING,
MQTT_RECV_SKIPPING,
} tReceiveState;
typedef struct mqtt_state_t
{
uint16_t port;
uint8_t auto_reconnect; // 0 is not auto_reconnect. 1 is auto reconnect, but never connected. 2 is auto reconnect, but once connected
mqtt_connect_info_t* connect_info;
mqtt_connection_t mqtt_connection;
msg_queue_t* pending_msg_q;
uint8_t * recv_buffer; // heap buffer for multi-packet rx
uint8_t * recv_buffer_wp; // write pointer in multi-packet rx
union {
uint16_t recv_buffer_size; // size of recv_buffer
uint32_t recv_buffer_skip; // number of bytes left to skip, in skipping state
};
tReceiveState recv_buffer_state;
} mqtt_state_t;
typedef struct lmqtt_userdata
{
struct espconn *pesp_conn;
int self_ref;
int cb_connect_ref;
int cb_connect_fail_ref;
int cb_disconnect_ref;
int cb_message_ref;
int cb_overflow_ref;
int cb_suback_ref;
int cb_unsuback_ref;
int cb_puback_ref;
mqtt_state_t mqtt_state;
mqtt_connect_info_t connect_info;
uint16_t keep_alive_tick;
uint32_t event_timeout;
#ifdef CLIENT_SSL_ENABLE
uint8_t secure;
#endif
bool connected; // indicate socket connected, not mqtt prot connected.
bool keepalive_sent;
ETSTimer mqttTimer;
tConnState connState;
}lmqtt_userdata;
// How large MQTT messages to accept by default
#define DEFAULT_MAX_MESSAGE_LENGTH 1024
static sint8 socket_connect(struct espconn *pesp_conn);
static void mqtt_socket_reconnected(void *arg, sint8_t err);
static void mqtt_socket_connected(void *arg);
static void mqtt_connack_fail(lmqtt_userdata * mud, int reason_code);
static void mqtt_socket_disconnected(void *arg) // tcp only
{
NODE_DBG("enter mqtt_socket_disconnected.\n");
struct espconn *pesp_conn = arg;
bool call_back = false;
if(pesp_conn == NULL)
return;
lmqtt_userdata *mud = (lmqtt_userdata *)pesp_conn->reverse;
if(mud == NULL)
return;
os_timer_disarm(&mud->mqttTimer);
lua_State *L = lua_getstate();
if(mud->connected){ // call back only called when socket is from connection to disconnection.
mud->connected = false;
if((mud->cb_disconnect_ref != LUA_NOREF) && (mud->self_ref != LUA_NOREF)) {
lua_rawgeti(L, LUA_REGISTRYINDEX, mud->cb_disconnect_ref);
lua_rawgeti(L, LUA_REGISTRYINDEX, mud->self_ref); // pass the userdata(client) to callback func in lua
call_back = true;
}
}
if(mud->mqtt_state.recv_buffer) {
c_free(mud->mqtt_state.recv_buffer);
mud->mqtt_state.recv_buffer = NULL;
}
mud->mqtt_state.recv_buffer_size = 0;
mud->mqtt_state.recv_buffer_state = MQTT_RECV_NORMAL;
if(mud->mqtt_state.auto_reconnect == RECONNECT_ON) {
mud->pesp_conn->reverse = mud;
mud->pesp_conn->type = ESPCONN_TCP;
mud->pesp_conn->state = ESPCONN_NONE;
mud->connected = false;
mud->pesp_conn->proto.tcp->remote_port = mud->mqtt_state.port;
mud->pesp_conn->proto.tcp->local_port = espconn_port();
espconn_regist_connectcb(mud->pesp_conn, mqtt_socket_connected);
espconn_regist_reconcb(mud->pesp_conn, mqtt_socket_reconnected);
socket_connect(pesp_conn);
} else {
if(mud->pesp_conn){
mud->pesp_conn->reverse = NULL;
if(mud->pesp_conn->proto.tcp)
c_free(mud->pesp_conn->proto.tcp);
mud->pesp_conn->proto.tcp = NULL;
c_free(mud->pesp_conn);
mud->pesp_conn = NULL;
}
mud->connected = false;
luaL_unref(L, LUA_REGISTRYINDEX, mud->self_ref);
mud->self_ref = LUA_NOREF; // unref this, and the mqtt.socket userdata will delete it self
}
if(call_back){
lua_call(L, 1, 0);
}
NODE_DBG("leave mqtt_socket_disconnected.\n");
}
static void mqtt_socket_reconnected(void *arg, sint8_t err)
{
NODE_DBG("enter mqtt_socket_reconnected.\n");
// mqtt_socket_disconnected(arg);
struct espconn *pesp_conn = arg;
if(pesp_conn == NULL)
return;
lmqtt_userdata *mud = (lmqtt_userdata *)pesp_conn->reverse;
if(mud == NULL)
return;
os_timer_disarm(&mud->mqttTimer);
mud->event_timeout = 0; // no need to count anymore
if(mud->mqtt_state.auto_reconnect == RECONNECT_ON) {
pesp_conn->proto.tcp->remote_port = mud->mqtt_state.port;
pesp_conn->proto.tcp->local_port = espconn_port();
socket_connect(pesp_conn);
} else {
#ifdef CLIENT_SSL_ENABLE
if (mud->secure) {
espconn_secure_disconnect(pesp_conn);
} else
#endif
{
espconn_disconnect(pesp_conn);
}
mqtt_connack_fail(mud, MQTT_CONN_FAIL_SERVER_NOT_FOUND);
mqtt_socket_disconnected(arg);
}
NODE_DBG("leave mqtt_socket_reconnected.\n");
}
static void deliver_publish(lmqtt_userdata * mud, uint8_t* message, uint16_t length, uint8_t is_overflow)
{
NODE_DBG("enter deliver_publish (len=%d, overflow=%d).\n", length, is_overflow);
if(mud == NULL)
return;
mqtt_event_data_t event_data;
event_data.topic_length = length;
event_data.topic = mqtt_get_publish_topic(message, &event_data.topic_length);
event_data.data_length = length;
event_data.data = mqtt_get_publish_data(message, &event_data.data_length);
int cb_ref = !is_overflow ? mud->cb_message_ref : mud->cb_overflow_ref;
if(cb_ref == LUA_NOREF)
return;
if(mud->self_ref == LUA_NOREF)
return;
lua_State *L = lua_getstate();
if(event_data.topic && (event_data.topic_length > 0)){
lua_rawgeti(L, LUA_REGISTRYINDEX, cb_ref);
lua_rawgeti(L, LUA_REGISTRYINDEX, mud->self_ref); // pass the userdata to callback func in lua
lua_pushlstring(L, event_data.topic, event_data.topic_length);
} else {
NODE_DBG("get wrong packet.\n");
return;
}
if(event_data.data && (event_data.data_length > 0)){
lua_pushlstring(L, event_data.data, event_data.data_length);
lua_call(L, 3, 0);
} else {
lua_call(L, 2, 0);
}
NODE_DBG("leave deliver_publish.\n");
}
static void mqtt_connack_fail(lmqtt_userdata * mud, int reason_code)
{
if(mud->cb_connect_fail_ref == LUA_NOREF || mud->self_ref == LUA_NOREF)
{
return;
}
lua_State *L = lua_getstate();
lua_rawgeti(L, LUA_REGISTRYINDEX, mud->cb_connect_fail_ref);
lua_rawgeti(L, LUA_REGISTRYINDEX, mud->self_ref); // pass the userdata(client) to callback func in lua
lua_pushinteger(L, reason_code);
lua_call(L, 2, 0);
}
static sint8 mqtt_send_if_possible(struct espconn *pesp_conn)
{
if(pesp_conn == NULL)
return ESPCONN_OK;
lmqtt_userdata *mud = (lmqtt_userdata *)pesp_conn->reverse;
if(mud == NULL)
return ESPCONN_OK;
sint8 espconn_status = ESPCONN_OK;
// This indicates if we have sent something and are waiting for something to
// happen
if (mud->event_timeout == 0) {
msg_queue_t *pending_msg = msg_peek(&(mud->mqtt_state.pending_msg_q));
if (pending_msg) {
mud->event_timeout = MQTT_SEND_TIMEOUT;
NODE_DBG("Sent: %d\n", pending_msg->msg.length);
#ifdef CLIENT_SSL_ENABLE
if( mud->secure )
{
espconn_status = espconn_secure_send( pesp_conn, pending_msg->msg.data, pending_msg->msg.length );
}
else
#endif
{
espconn_status = espconn_send( pesp_conn, pending_msg->msg.data, pending_msg->msg.length );
}
mud->keep_alive_tick = 0;
}
}
NODE_DBG("send_if_poss, queue size: %d\n", msg_size(&(mud->mqtt_state.pending_msg_q)));
return espconn_status;
}
static void mqtt_socket_received(void *arg, char *pdata, unsigned short len)
{
NODE_DBG("enter mqtt_socket_received (rxlen=%u).\n", len);
uint8_t msg_type;
uint8_t msg_qos;
uint16_t msg_id;
uint8_t *in_buffer = (uint8_t *)pdata;
uint16_t in_buffer_length = len;
uint8_t *continuation_buffer = NULL;
uint8_t *temp_pdata = NULL;
struct espconn *pesp_conn = arg;
if(pesp_conn == NULL)
return;
lmqtt_userdata *mud = (lmqtt_userdata *)pesp_conn->reverse;
if(mud == NULL)
return;
switch(mud->mqtt_state.recv_buffer_state) {
case MQTT_RECV_NORMAL:
// No previous buffer.
break;
case MQTT_RECV_BUFFERING_SHORT:
// Last buffer had so few byte that we could not determine message length.
// Store in a local heap buffer and operate on this, as if was the regular pdata buffer.
// Avoids having to repeat message size/overflow logic.
temp_pdata = c_zalloc(mud->mqtt_state.recv_buffer_size + len);
if(temp_pdata == NULL) {
NODE_DBG("MQTT[buffering-short]: Failed to allocate %u bytes, disconnecting...\n", mud->mqtt_state.recv_buffer_size + len);
#ifdef CLIENT_SSL_ENABLE
if (mud->secure) {
espconn_secure_disconnect(pesp_conn);
} else
#endif
{
espconn_disconnect(pesp_conn);
}
return;
}
NODE_DBG("MQTT[buffering-short]: Continuing with %u + %u bytes\n", mud->mqtt_state.recv_buffer_size, len);
memcpy(temp_pdata, mud->mqtt_state.recv_buffer, mud->mqtt_state.recv_buffer_size);
memcpy(temp_pdata + mud->mqtt_state.recv_buffer_size, pdata, len);
c_free(mud->mqtt_state.recv_buffer);
mud->mqtt_state.recv_buffer = NULL;
mud->mqtt_state.recv_buffer_state = MQTT_RECV_NORMAL;
in_buffer = temp_pdata;
in_buffer_length = mud->mqtt_state.recv_buffer_size + len;
break;
case MQTT_RECV_BUFFERING: {
// safe cast: we never allow longer buffer.
uint16_t current_length = (uint16_t) (mud->mqtt_state.recv_buffer_wp - mud->mqtt_state.recv_buffer);
NODE_DBG("MQTT[buffering]: appending %u bytes to previous recv buffer (%u out of wanted %u)\n",
in_buffer_length,
current_length,
mud->mqtt_state.recv_buffer_size);
// Copy from rx buffer to heap buffer. Smallest of [remainder of pending message] and [all of buffer]
uint16_t copy_length = LWIP_MIN(mud->mqtt_state.recv_buffer_size - current_length, in_buffer_length);
memcpy(mud->mqtt_state.recv_buffer_wp, pdata, copy_length);
mud->mqtt_state.recv_buffer_wp += copy_length;
in_buffer_length = (uint16_t) (mud->mqtt_state.recv_buffer_wp - mud->mqtt_state.recv_buffer);
if (in_buffer_length < mud->mqtt_state.recv_buffer_size) {
NODE_DBG("MQTT[buffering]: need %u more bytes, waiting for next rx.\n",
mud->mqtt_state.recv_buffer_size - in_buffer_length
);
goto RX_PACKET_FINISHED;
}
NODE_DBG("MQTT[buffering]: Full message received (%u). remainding bytes=%u\n",
mud->mqtt_state.recv_buffer_size,
len - copy_length);
// Point continuation_buffer to any additional data in pdata.
// May become 0 bytes, but used to trigger free!
continuation_buffer = pdata + copy_length;
len -= copy_length; // borrow len instead of having another variable..
in_buffer = mud->mqtt_state.recv_buffer;
// in_buffer_length was set above
mud->mqtt_state.recv_buffer_state = MQTT_RECV_NORMAL;
break;
}
case MQTT_RECV_SKIPPING:
// Last rx had a message which was too large to process, skip it.
if(mud->mqtt_state.recv_buffer_skip > in_buffer_length) {
NODE_DBG("MQTT[skipping]: skip=%u. Skipping full RX buffer (%u).\n",
mud->mqtt_state.recv_buffer_skip,
in_buffer_length
);
mud->mqtt_state.recv_buffer_skip -= in_buffer_length;
goto RX_PACKET_FINISHED;
}
NODE_DBG("MQTT[skipping]: skip=%u. Skipping partial RX buffer, continuing at %u\n",
mud->mqtt_state.recv_buffer_skip,
in_buffer_length
);
in_buffer += mud->mqtt_state.recv_buffer_skip;
in_buffer_length -= mud->mqtt_state.recv_buffer_skip;
mud->mqtt_state.recv_buffer_skip = 0;
mud->mqtt_state.recv_buffer_state = MQTT_RECV_NORMAL;
break;
}
READPACKET:
if(in_buffer_length <= 0)
goto RX_PACKET_FINISHED;
// MQTT publish message can in theory be 256Mb, while we do not support it we need to be
// able to do math on it.
int32_t message_length;
// temp buffer for control messages
uint8_t temp_buffer[MQTT_BUF_SIZE];
mqtt_msg_init(&mud->mqtt_state.mqtt_connection, temp_buffer, MQTT_BUF_SIZE);
mqtt_message_t *temp_msg = NULL;
lua_State *L = lua_getstate();
switch(mud->connState){
case MQTT_CONNECT_SENDING:
case MQTT_CONNECT_SENT:
mud->event_timeout = 0;
if(mqtt_get_type(in_buffer) != MQTT_MSG_TYPE_CONNACK){
NODE_DBG("MQTT: Invalid packet\r\n");
mud->connState = MQTT_INIT;
#ifdef CLIENT_SSL_ENABLE
if(mud->secure)
{
espconn_secure_disconnect(pesp_conn);
}
else
#endif
{
espconn_disconnect(pesp_conn);
}
mqtt_connack_fail(mud, MQTT_CONN_FAIL_NOT_A_CONNACK_MSG);
break;
} else if (mqtt_get_connect_ret_code(in_buffer) != MQTT_CONNACK_ACCEPTED) {
NODE_DBG("MQTT: CONNACK REFUSED (CODE: %d)\n", mqtt_get_connect_ret_code(in_buffer));
mud->connState = MQTT_INIT;
#ifdef CLIENT_SSL_ENABLE
if(mud->secure)
{
espconn_secure_disconnect(pesp_conn);
}
else
#endif
{
espconn_disconnect(pesp_conn);
}
mqtt_connack_fail(mud, mqtt_get_connect_ret_code(in_buffer));
break;
} else {
mud->connState = MQTT_DATA;
NODE_DBG("MQTT: Connected\r\n");
mud->keepalive_sent = 0;
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_connect_fail_ref);
mud->cb_connect_fail_ref = LUA_NOREF;
if (mud->mqtt_state.auto_reconnect == RECONNECT_POSSIBLE) {
mud->mqtt_state.auto_reconnect = RECONNECT_ON;
}
if(mud->cb_connect_ref == LUA_NOREF)
break;
if(mud->self_ref == LUA_NOREF)
break;
lua_rawgeti(L, LUA_REGISTRYINDEX, mud->cb_connect_ref);
lua_rawgeti(L, LUA_REGISTRYINDEX, mud->self_ref); // pass the userdata(client) to callback func in lua
lua_call(L, 1, 0);
break;
}
break;
case MQTT_DATA:
message_length = mqtt_get_total_length(in_buffer, in_buffer_length);
msg_type = mqtt_get_type(in_buffer);
msg_qos = mqtt_get_qos(in_buffer);
msg_id = mqtt_get_id(in_buffer, in_buffer_length);
NODE_DBG("MQTT_DATA: msg length: %u, buffer length: %u\r\n",
message_length,
in_buffer_length);
if (message_length > mud->connect_info.max_message_length) {
// The pending message length is larger than we was configured to allow
if(msg_qos > 0 && msg_id == 0) {
NODE_DBG("MQTT: msg too long, but not enough data to get msg_id: total=%u, deliver=%u\r\n", message_length, in_buffer_length);
// qos requested, but too short buffer to get a packet ID.
// Trigger the "short buffer" mode
message_length = -1;
// Drop through to partial message handling below.
} else {
NODE_DBG("MQTT: msg too long: total=%u, deliver=%u\r\n", message_length, in_buffer_length);
if (msg_type == MQTT_MSG_TYPE_PUBLISH) {
// In practice we should never get any other types..
deliver_publish(mud, in_buffer, in_buffer_length, 1);
// If qos specified, we should ACK it.
// In theory it might be wrong to ack it before we received all TCP packets, but this avoids
// buffering and special code to handle this corner-case. Server will most likely have
// written all to OS socket anyway, and not be aware that we "should" not have received it all yet.
if(msg_qos == 1){
temp_msg = mqtt_msg_puback(&mud->mqtt_state.mqtt_connection, msg_id);
msg_enqueue(&(mud->mqtt_state.pending_msg_q), temp_msg,
msg_id, MQTT_MSG_TYPE_PUBACK, (int)mqtt_get_qos(temp_msg->data) );
}
else if(msg_qos == 2){
temp_msg = mqtt_msg_pubrec(&mud->mqtt_state.mqtt_connection, msg_id);
msg_enqueue(&(mud->mqtt_state.pending_msg_q), temp_msg,
msg_id, MQTT_MSG_TYPE_PUBREC, (int)mqtt_get_qos(temp_msg->data) );
}
if(msg_qos == 1 || msg_qos == 2){
NODE_DBG("MQTT: Queue response QoS: %d\r\n", msg_qos);
}
}
if (message_length > in_buffer_length) {
// Ignore bytes in subsequent packet(s) too.
NODE_DBG("MQTT: skipping into next rx\n");
mud->mqtt_state.recv_buffer_state = MQTT_RECV_SKIPPING;
mud->mqtt_state.recv_buffer_skip = (uint32_t) message_length - in_buffer_length;
break;
} else {
NODE_DBG("MQTT: Skipping message\n");
mud->mqtt_state.recv_buffer_state = MQTT_RECV_NORMAL;
goto RX_MESSAGE_PROCESSED;
}
}
}
if (message_length == -1 || message_length > in_buffer_length) {
// Partial message in buffer, need to store on heap until next RX. Allocate size for full message directly,
// instead of potential reallocs, to avoid fragmentation.
// If message_length is indicated as -1, we do not have enough data to determine the length properly.
// Just put what we have on heap, and place in state BUFFERING_SHORT.
NODE_DBG("MQTT: Partial message received (%u of %d). Buffering\r\n",
in_buffer_length,
message_length);
// although message_length is 32bit, it should never go above 16bit since
// max_message_length is 16bit.
uint16_t alloc_size = message_length > 0 ? (uint16_t)message_length : in_buffer_length;
mud->mqtt_state.recv_buffer = c_zalloc(alloc_size);
if (mud->mqtt_state.recv_buffer == NULL) {
NODE_DBG("MQTT: Failed to allocate %u bytes, disconnecting...\n", alloc_size);
#ifdef CLIENT_SSL_ENABLE
if (mud->secure) {
espconn_secure_disconnect(pesp_conn);
} else
#endif
{
espconn_disconnect(pesp_conn);
}
return;
}
memcpy(mud->mqtt_state.recv_buffer, in_buffer, in_buffer_length);
mud->mqtt_state.recv_buffer_wp = mud->mqtt_state.recv_buffer + in_buffer_length;
mud->mqtt_state.recv_buffer_state = message_length > 0 ? MQTT_RECV_BUFFERING : MQTT_RECV_BUFFERING_SHORT;
mud->mqtt_state.recv_buffer_size = alloc_size;
NODE_DBG("MQTT: Wait for next recv\n");
break;
}
msg_queue_t *pending_msg = msg_peek(&(mud->mqtt_state.pending_msg_q));
NODE_DBG("MQTT_DATA: type: %d, qos: %d, msg_id: %d, pending_id: %d, msg length: %u, buffer length: %u\r\n",
msg_type,
msg_qos,
msg_id,
(pending_msg)?pending_msg->msg_id:0,
message_length,
in_buffer_length);
switch(msg_type)
{
case MQTT_MSG_TYPE_SUBACK:
if(pending_msg && pending_msg->msg_type == MQTT_MSG_TYPE_SUBSCRIBE && pending_msg->msg_id == msg_id){
NODE_DBG("MQTT: Subscribe successful\r\n");
msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q)));
if (mud->cb_suback_ref == LUA_NOREF)
break;
if (mud->self_ref == LUA_NOREF)
break;
lua_rawgeti(L, LUA_REGISTRYINDEX, mud->cb_suback_ref);
lua_rawgeti(L, LUA_REGISTRYINDEX, mud->self_ref);
lua_call(L, 1, 0);
}
break;
case MQTT_MSG_TYPE_UNSUBACK:
if(pending_msg && pending_msg->msg_type == MQTT_MSG_TYPE_UNSUBSCRIBE && pending_msg->msg_id == msg_id){
NODE_DBG("MQTT: UnSubscribe successful\r\n");
msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q)));
if (mud->cb_unsuback_ref == LUA_NOREF)
break;
if (mud->self_ref == LUA_NOREF)
break;
lua_rawgeti(L, LUA_REGISTRYINDEX, mud->cb_unsuback_ref);
lua_rawgeti(L, LUA_REGISTRYINDEX, mud->self_ref);
lua_call(L, 1, 0);
}
break;
case MQTT_MSG_TYPE_PUBLISH:
if(msg_qos == 1){
temp_msg = mqtt_msg_puback(&mud->mqtt_state.mqtt_connection, msg_id);
msg_enqueue(&(mud->mqtt_state.pending_msg_q), temp_msg,
msg_id, MQTT_MSG_TYPE_PUBACK, (int)mqtt_get_qos(temp_msg->data) );
}
else if(msg_qos == 2){
temp_msg = mqtt_msg_pubrec(&mud->mqtt_state.mqtt_connection, msg_id);
msg_enqueue(&(mud->mqtt_state.pending_msg_q), temp_msg,
msg_id, MQTT_MSG_TYPE_PUBREC, (int)mqtt_get_qos(temp_msg->data) );
}
if(msg_qos == 1 || msg_qos == 2){
NODE_DBG("MQTT: Queue response QoS: %d\r\n", msg_qos);
}
deliver_publish(mud, in_buffer, (uint16_t)message_length, 0);
break;
case MQTT_MSG_TYPE_PUBACK:
if(pending_msg && pending_msg->msg_type == MQTT_MSG_TYPE_PUBLISH && pending_msg->msg_id == msg_id){
NODE_DBG("MQTT: Publish with QoS = 1 successful\r\n");
msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q)));
if(mud->cb_puback_ref == LUA_NOREF)
break;
if(mud->self_ref == LUA_NOREF)
break;
lua_rawgeti(L, LUA_REGISTRYINDEX, mud->cb_puback_ref);
lua_rawgeti(L, LUA_REGISTRYINDEX, mud->self_ref); // pass the userdata to callback func in lua
lua_call(L, 1, 0);
}
break;
case MQTT_MSG_TYPE_PUBREC:
if(pending_msg && pending_msg->msg_type == MQTT_MSG_TYPE_PUBLISH && pending_msg->msg_id == msg_id){
NODE_DBG("MQTT: Publish with QoS = 2 Received PUBREC\r\n");
// Note: actually, should not destroy the msg until PUBCOMP is received.
msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q)));
temp_msg = mqtt_msg_pubrel(&mud->mqtt_state.mqtt_connection, msg_id);
msg_enqueue(&(mud->mqtt_state.pending_msg_q), temp_msg,
msg_id, MQTT_MSG_TYPE_PUBREL, (int)mqtt_get_qos(temp_msg->data) );
NODE_DBG("MQTT: Response PUBREL\r\n");
}
break;
case MQTT_MSG_TYPE_PUBREL:
if(pending_msg && pending_msg->msg_type == MQTT_MSG_TYPE_PUBREC && pending_msg->msg_id == msg_id){
msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q)));
temp_msg = mqtt_msg_pubcomp(&mud->mqtt_state.mqtt_connection, msg_id);
msg_enqueue(&(mud->mqtt_state.pending_msg_q), temp_msg,
msg_id, MQTT_MSG_TYPE_PUBCOMP, (int)mqtt_get_qos(temp_msg->data) );
NODE_DBG("MQTT: Response PUBCOMP\r\n");
}
break;
case MQTT_MSG_TYPE_PUBCOMP:
if(pending_msg && pending_msg->msg_type == MQTT_MSG_TYPE_PUBREL && pending_msg->msg_id == msg_id){
NODE_DBG("MQTT: Publish with QoS = 2 successful\r\n");
msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q)));
if(mud->cb_puback_ref == LUA_NOREF)
break;
if(mud->self_ref == LUA_NOREF)
break;
lua_rawgeti(L, LUA_REGISTRYINDEX, mud->cb_puback_ref);
lua_rawgeti(L, LUA_REGISTRYINDEX, mud->self_ref); // pass the userdata to callback func in lua
lua_call(L, 1, 0);
}
break;
case MQTT_MSG_TYPE_PINGREQ:
temp_msg = mqtt_msg_pingresp(&mud->mqtt_state.mqtt_connection);
msg_enqueue(&(mud->mqtt_state.pending_msg_q), temp_msg,
msg_id, MQTT_MSG_TYPE_PINGRESP, (int)mqtt_get_qos(temp_msg->data) );
NODE_DBG("MQTT: Response PINGRESP\r\n");
break;
case MQTT_MSG_TYPE_PINGRESP:
// Ignore
mud->keepalive_sent = 0;
NODE_DBG("MQTT: PINGRESP received\r\n");
break;
}
RX_MESSAGE_PROCESSED:
if(continuation_buffer != NULL) {
NODE_DBG("MQTT[buffering]: buffered message finished. Continuing with rest of rx buffer (%u)\n",
len);
c_free(mud->mqtt_state.recv_buffer);
mud->mqtt_state.recv_buffer = NULL;
in_buffer = continuation_buffer;
in_buffer_length = len;
continuation_buffer = NULL;
}else{
// Message have been fully processed (or ignored). Move pointer ahead
// and continue with next message, if any.
in_buffer_length -= message_length;
in_buffer += message_length;
}
if(in_buffer_length > 0)
{
NODE_DBG("Get another published message\r\n");
goto READPACKET;
}
break;
}
RX_PACKET_FINISHED:
if(temp_pdata != NULL) {
c_free(temp_pdata);
}
mqtt_send_if_possible(pesp_conn);
NODE_DBG("leave mqtt_socket_received\n");
return;
}
static void mqtt_socket_sent(void *arg)
{
NODE_DBG("enter mqtt_socket_sent.\n");
struct espconn *pesp_conn = arg;
if(pesp_conn == NULL)
return;
lmqtt_userdata *mud = (lmqtt_userdata *)pesp_conn->reverse;
if(mud == NULL)
return;
if(!mud->connected)
return;
// call mqtt_sent()
mud->event_timeout = 0;
mud->keep_alive_tick = 0;
if(mud->connState == MQTT_CONNECT_SENDING){
mud->connState = MQTT_CONNECT_SENT;
mud->event_timeout = MQTT_SEND_TIMEOUT;
// MQTT_CONNECT not queued.
return;
}
NODE_DBG("sent1, queue size: %d\n", msg_size(&(mud->mqtt_state.pending_msg_q)));
uint8_t try_send = 1;
// qos = 0, publish and forgot.
msg_queue_t *node = msg_peek(&(mud->mqtt_state.pending_msg_q));
if(node && node->msg_type == MQTT_MSG_TYPE_PUBLISH && node->publish_qos == 0) {
msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q)));
if(mud->cb_puback_ref != LUA_NOREF && mud->self_ref != LUA_NOREF) {
lua_State *L = lua_getstate();
lua_rawgeti(L, LUA_REGISTRYINDEX, mud->cb_puback_ref);
lua_rawgeti(L, LUA_REGISTRYINDEX, mud->self_ref); // pass the userdata to callback func in lua
lua_call(L, 1, 0);
}
} else if(node && node->msg_type == MQTT_MSG_TYPE_PUBACK) {
msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q)));
} else if(node && node->msg_type == MQTT_MSG_TYPE_PUBCOMP) {
msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q)));
} else if(node && node->msg_type == MQTT_MSG_TYPE_PINGREQ) {
msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q)));
} else {
try_send = 0;
}
if (try_send) {
mqtt_send_if_possible(mud->pesp_conn);
}
NODE_DBG("sent2, queue size: %d\n", msg_size(&(mud->mqtt_state.pending_msg_q)));
NODE_DBG("leave mqtt_socket_sent.\n");
}
static void mqtt_socket_connected(void *arg)
{
NODE_DBG("enter mqtt_socket_connected.\n");
struct espconn *pesp_conn = arg;
if(pesp_conn == NULL)
return;
lmqtt_userdata *mud = (lmqtt_userdata *)pesp_conn->reverse;
if(mud == NULL)
return;
mud->connected = true;
espconn_regist_recvcb(pesp_conn, mqtt_socket_received);
espconn_regist_sentcb(pesp_conn, mqtt_socket_sent);
espconn_regist_disconcb(pesp_conn, mqtt_socket_disconnected);
uint8_t temp_buffer[MQTT_BUF_SIZE];
// call mqtt_connect() to start a mqtt connect stage.
mqtt_msg_init(&mud->mqtt_state.mqtt_connection, temp_buffer, MQTT_BUF_SIZE);
mqtt_message_t* temp_msg = mqtt_msg_connect(&mud->mqtt_state.mqtt_connection, mud->mqtt_state.connect_info);
NODE_DBG("Send MQTT connection infomation, data len: %d, d[0]=%d \r\n", temp_msg->length, temp_msg->data[0]);
mud->event_timeout = MQTT_SEND_TIMEOUT;
// not queue this message. should send right now. or should enqueue this before head.
#ifdef CLIENT_SSL_ENABLE
if(mud->secure)
{
espconn_secure_send(pesp_conn, temp_msg->data, temp_msg->length);
}
else
#endif
{
espconn_send(pesp_conn, temp_msg->data, temp_msg->length);
}
mud->keep_alive_tick = 0;
mud->connState = MQTT_CONNECT_SENDING;
NODE_DBG("leave mqtt_socket_connectet, heap = %u.\n", system_get_free_heap_size());
return;
}
void mqtt_socket_timer(void *arg)
{
NODE_DBG("enter mqtt_socket_timer.\n");
lmqtt_userdata *mud = (lmqtt_userdata*) arg;
if(mud == NULL)
return;
if(mud->pesp_conn == NULL){
NODE_DBG("mud->pesp_conn is NULL.\n");
os_timer_disarm(&mud->mqttTimer);
return;
}
NODE_DBG("timer, queue size: %d\n", msg_size(&(mud->mqtt_state.pending_msg_q)));
if(mud->event_timeout > 0){
NODE_DBG("event_timeout: %d.\n", mud->event_timeout);
mud->event_timeout --;
if(mud->event_timeout > 0){
return;
} else {
NODE_DBG("event timeout. \n");
if(mud->connState == MQTT_DATA)
msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q)));
// should remove the head of the queue and re-send with DUP = 1
// Not implemented yet.
}
}
if(mud->connState == MQTT_INIT){ // socket connect time out.
NODE_DBG("Can not connect to broker.\n");
os_timer_disarm(&mud->mqttTimer);
mqtt_connack_fail(mud, MQTT_CONN_FAIL_SERVER_NOT_FOUND);
#ifdef CLIENT_SSL_ENABLE
if(mud->secure)
{
espconn_secure_disconnect(mud->pesp_conn);
}
else
#endif
{
espconn_disconnect(mud->pesp_conn);
}
} else if(mud->connState == MQTT_CONNECT_SENDING){ // MQTT_CONNECT send time out.
NODE_DBG("sSend MQTT_CONNECT failed.\n");
mud->connState = MQTT_INIT;
mqtt_connack_fail(mud, MQTT_CONN_FAIL_TIMEOUT_SENDING);
#ifdef CLIENT_SSL_ENABLE
if(mud->secure)
{
espconn_secure_disconnect(mud->pesp_conn);
}
else
#endif
{
espconn_disconnect(mud->pesp_conn);
}
mud->keep_alive_tick = 0; // not need count anymore
} else if(mud->connState == MQTT_CONNECT_SENT) { // wait for CONACK time out.
NODE_DBG("MQTT_CONNECT timeout.\n");
mud->connState = MQTT_INIT;
#ifdef CLIENT_SSL_ENABLE
if(mud->secure)
{
espconn_secure_disconnect(mud->pesp_conn);
}
else
#endif
{
espconn_disconnect(mud->pesp_conn);
}
mqtt_connack_fail(mud, MQTT_CONN_FAIL_TIMEOUT_RECEIVING);
} else if(mud->connState == MQTT_DATA){
msg_queue_t *pending_msg = msg_peek(&(mud->mqtt_state.pending_msg_q));
if(pending_msg){
mqtt_send_if_possible(mud->pesp_conn);
} else {
// no queued event.
mud->keep_alive_tick ++;
if(mud->keep_alive_tick > mud->mqtt_state.connect_info->keepalive){
if (mud->keepalive_sent) {
// Oh dear -- keepalive timer expired and still no ack of previous message
mqtt_socket_reconnected(mud->pesp_conn, 0);
} else {
uint8_t temp_buffer[MQTT_BUF_SIZE];
mqtt_msg_init(&mud->mqtt_state.mqtt_connection, temp_buffer, MQTT_BUF_SIZE);
NODE_DBG("\r\nMQTT: Send keepalive packet\r\n");
mqtt_message_t* temp_msg = mqtt_msg_pingreq(&mud->mqtt_state.mqtt_connection);
msg_queue_t *node = msg_enqueue( &(mud->mqtt_state.pending_msg_q), temp_msg,
0, MQTT_MSG_TYPE_PINGREQ, (int)mqtt_get_qos(temp_msg->data) );
mud->keepalive_sent = 1;
mud->keep_alive_tick = 0; // Need to reset to zero in case flow control stopped.
mqtt_send_if_possible(mud->pesp_conn);
}
}
}
}
NODE_DBG("keep_alive_tick: %d\n", mud->keep_alive_tick);
NODE_DBG("leave mqtt_socket_timer.\n");
}
// Lua: mqtt.Client(clientid, keepalive, user, pass, clean_session, max_message_length)
static int mqtt_socket_client( lua_State* L )
{
NODE_DBG("enter mqtt_socket_client.\n");
lmqtt_userdata *mud;
char tempid[20] = {0};
c_sprintf(tempid, "%s%x", "NodeMCU_", system_get_chip_id() );
NODE_DBG(tempid);
NODE_DBG("\n");
const char *clientId = tempid, *username = NULL, *password = NULL;
size_t idl = c_strlen(tempid);
size_t unl = 0, pwl = 0;
int keepalive = 0;
int stack = 1;
int clean_session = 1;
int max_message_length = 0;
int top = lua_gettop(L);
// create a object
mud = (lmqtt_userdata *)lua_newuserdata(L, sizeof(lmqtt_userdata));
c_memset(mud, 0, sizeof(*mud));
// pre-initialize it, in case of errors
mud->self_ref = LUA_NOREF;
mud->cb_connect_ref = LUA_NOREF;
mud->cb_connect_fail_ref = LUA_NOREF;
mud->cb_disconnect_ref = LUA_NOREF;
mud->cb_message_ref = LUA_NOREF;
mud->cb_overflow_ref = LUA_NOREF;
mud->cb_suback_ref = LUA_NOREF;
mud->cb_unsuback_ref = LUA_NOREF;
mud->cb_puback_ref = LUA_NOREF;
mud->connState = MQTT_INIT;
// set its metatable
luaL_getmetatable(L, "mqtt.socket");
lua_setmetatable(L, -2);
if( lua_isstring(L,stack) ) // deal with the clientid string
{
clientId = luaL_checklstring( L, stack, &idl );
stack++;
}
if(lua_isnumber( L, stack ))
{
keepalive = luaL_checkinteger( L, stack);
stack++;
}
if(keepalive == 0){
keepalive = MQTT_DEFAULT_KEEPALIVE;
}
if(lua_isstring( L, stack )){
username = luaL_checklstring( L, stack, &unl );
stack++;
}
if(username == NULL)
unl = 0;
NODE_DBG("length username: %d\r\n", unl);
if(lua_isstring( L, stack )){
password = luaL_checklstring( L, stack, &pwl );
stack++;
}
if(password == NULL)
pwl = 0;
NODE_DBG("length password: %d\r\n", pwl);
if(lua_isnumber( L, stack ))
{
clean_session = luaL_checkinteger( L, stack);
stack++;
}
if(clean_session > 1){
clean_session = 1;
}
if(lua_isnumber( L, stack ))
{
max_message_length = luaL_checkinteger( L, stack);
stack++;
}
if(max_message_length == 0) {
max_message_length = DEFAULT_MAX_MESSAGE_LENGTH;
}
// TODO: check the zalloc result.
mud->connect_info.client_id = (uint8_t *)c_zalloc(idl+1);
mud->connect_info.username = (uint8_t *)c_zalloc(unl + 1);
mud->connect_info.password = (uint8_t *)c_zalloc(pwl + 1);
if(!mud->connect_info.client_id || !mud->connect_info.username || !mud->connect_info.password){
if(mud->connect_info.client_id) {
c_free(mud->connect_info.client_id);
mud->connect_info.client_id = NULL;
}
if(mud->connect_info.username) {
c_free(mud->connect_info.username);
mud->connect_info.username = NULL;
}
if(mud->connect_info.password) {
c_free(mud->connect_info.password);
mud->connect_info.password = NULL;
}
return luaL_error(L, "not enough memory");
}
c_memcpy(mud->connect_info.client_id, clientId, idl);
mud->connect_info.client_id[idl] = 0;
c_memcpy(mud->connect_info.username, username, unl);
mud->connect_info.username[unl] = 0;
c_memcpy(mud->connect_info.password, password, pwl);
mud->connect_info.password[pwl] = 0;
NODE_DBG("MQTT: Init info: %s, %s, %s\r\n", mud->connect_info.client_id, mud->connect_info.username, mud->connect_info.password);
mud->connect_info.clean_session = clean_session;
mud->connect_info.will_qos = 0;
mud->connect_info.will_retain = 0;
mud->connect_info.keepalive = keepalive;
mud->connect_info.max_message_length = max_message_length;
mud->mqtt_state.pending_msg_q = NULL;
mud->mqtt_state.auto_reconnect = RECONNECT_OFF;
mud->mqtt_state.port = 1883;
mud->mqtt_state.connect_info = &mud->connect_info;
mud->mqtt_state.recv_buffer = NULL;
mud->mqtt_state.recv_buffer_size = 0;
mud->mqtt_state.recv_buffer_state = MQTT_RECV_NORMAL;
NODE_DBG("leave mqtt_socket_client.\n");
return 1;
}
// Lua: mqtt.delete( socket )
// call close() first
// socket: unref everything
static int mqtt_delete( lua_State* L )
{
NODE_DBG("enter mqtt_delete.\n");
lmqtt_userdata *mud = (lmqtt_userdata *)luaL_checkudata(L, 1, "mqtt.socket");
luaL_argcheck(L, mud, 1, "mqtt.socket expected");
if(mud==NULL){
NODE_DBG("userdata is nil.\n");
return 0;
}
os_timer_disarm(&mud->mqttTimer);
mud->connected = false;
// ---- alloc-ed in mqtt_socket_connect()
if(mud->pesp_conn){ // for client connected to tcp server, this should set NULL in disconnect cb
mud->pesp_conn->reverse = NULL;
if(mud->pesp_conn->proto.tcp)
c_free(mud->pesp_conn->proto.tcp);
mud->pesp_conn->proto.tcp = NULL;
c_free(mud->pesp_conn);
mud->pesp_conn = NULL; // for socket, it will free this when disconnected
}
while(mud->mqtt_state.pending_msg_q) {
msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q)));
}
// ---- alloc-ed in mqtt_socket_lwt()
if(mud->connect_info.will_topic){
c_free(mud->connect_info.will_topic);
mud->connect_info.will_topic = NULL;
}
if(mud->connect_info.will_message){
c_free(mud->connect_info.will_message);
mud->connect_info.will_message = NULL;
}
// ----
//--------- alloc-ed in mqtt_socket_received()
if(mud->mqtt_state.recv_buffer) {
c_free(mud->mqtt_state.recv_buffer);
mud->mqtt_state.recv_buffer = NULL;
}
// ----
//--------- alloc-ed in mqtt_socket_client()
if(mud->connect_info.client_id){
c_free(mud->connect_info.client_id);
mud->connect_info.client_id = NULL;
}
if(mud->connect_info.username){
c_free(mud->connect_info.username);
mud->connect_info.username = NULL;
}
if(mud->connect_info.password){
c_free(mud->connect_info.password);
mud->connect_info.password = NULL;
}
// -------
// free (unref) callback ref
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_connect_ref);
mud->cb_connect_ref = LUA_NOREF;
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_connect_fail_ref);
mud->cb_connect_fail_ref = LUA_NOREF;
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_disconnect_ref);
mud->cb_disconnect_ref = LUA_NOREF;
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_message_ref);
mud->cb_message_ref = LUA_NOREF;
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_overflow_ref);
mud->cb_overflow_ref = LUA_NOREF;
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_suback_ref);
mud->cb_suback_ref = LUA_NOREF;
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_unsuback_ref);
mud->cb_unsuback_ref = LUA_NOREF;
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_puback_ref);
mud->cb_puback_ref = LUA_NOREF;
lua_gc(L, LUA_GCSTOP, 0);
luaL_unref(L, LUA_REGISTRYINDEX, mud->self_ref);
mud->self_ref = LUA_NOREF;
lua_gc(L, LUA_GCRESTART, 0);
NODE_DBG("leave mqtt_delete.\n");
return 0;
}
static sint8 socket_connect(struct espconn *pesp_conn)
{
NODE_DBG("enter socket_connect.\n");
sint8 espconn_status;
if(pesp_conn == NULL)
return ESPCONN_CONN;
lmqtt_userdata *mud = (lmqtt_userdata *)pesp_conn->reverse;
if(mud == NULL)
return ESPCONN_ARG;
mud->event_timeout = MQTT_CONNECT_TIMEOUT;
mud->connState = MQTT_INIT;
#ifdef CLIENT_SSL_ENABLE
if(mud->secure)
{
espconn_status = espconn_secure_connect(pesp_conn);
}
else
#endif
{
espconn_status = espconn_connect(pesp_conn);
}
os_timer_arm(&mud->mqttTimer, 1000, 1);
NODE_DBG("leave socket_connect\n");
return espconn_status;
}
static sint8 socket_dns_found(const char *name, ip_addr_t *ipaddr, void *arg);
static int dns_reconn_count = 0;
static ip_addr_t host_ip; // for dns
/* wrapper for using socket_dns_found() as callback function */
static void socket_dns_foundcb(const char *name, ip_addr_t *ipaddr, void *arg)
{
socket_dns_found(name, ipaddr, arg);
}
static sint8 socket_dns_found(const char *name, ip_addr_t *ipaddr, void *arg)
{
NODE_DBG("enter socket_dns_found.\n");
sint8 espconn_status = ESPCONN_OK;
struct espconn *pesp_conn = arg;
if(pesp_conn == NULL){
NODE_DBG("pesp_conn null.\n");
return -1;
}
if(ipaddr == NULL)
{
dns_reconn_count++;
if( dns_reconn_count >= 5 ){
NODE_DBG( "DNS Fail!\n" );
// Note: should delete the pesp_conn or unref self_ref here.
struct espconn *pesp_conn = arg;
if(pesp_conn != NULL) {
lmqtt_userdata *mud = (lmqtt_userdata *)pesp_conn->reverse;
if(mud != NULL) {
mqtt_connack_fail(mud, MQTT_CONN_FAIL_DNS);
}
}
mqtt_socket_disconnected(arg); // although not connected, but fire disconnect callback to release every thing.
return -1;
}
NODE_DBG( "DNS retry %d!\n", dns_reconn_count );
host_ip.addr = 0;
return espconn_gethostbyname(pesp_conn, name, &host_ip, socket_dns_foundcb);
}
// ipaddr->addr is a uint32_t ip
if(ipaddr->addr != 0)
{
dns_reconn_count = 0;
c_memcpy(pesp_conn->proto.tcp->remote_ip, &(ipaddr->addr), 4);
NODE_DBG("TCP ip is set: ");
NODE_DBG(IPSTR, IP2STR(&(ipaddr->addr)));
NODE_DBG("\n");
espconn_status = socket_connect(pesp_conn);
}
NODE_DBG("leave socket_dns_found.\n");
return espconn_status;
}
#include "pm/swtimer.h"
// Lua: mqtt:connect( host, port, secure, auto_reconnect, function(client), function(client, connect_return_code) )
static int mqtt_socket_connect( lua_State* L )
{
NODE_DBG("enter mqtt_socket_connect.\n");
lmqtt_userdata *mud = NULL;
unsigned port = 1883;
size_t il;
ip_addr_t ipaddr;
const char *domain;
int stack = 1;
unsigned secure = 0, auto_reconnect = RECONNECT_OFF;
int top = lua_gettop(L);
sint8 espconn_status;
mud = (lmqtt_userdata *)luaL_checkudata(L, stack, "mqtt.socket");
luaL_argcheck(L, mud, stack, "mqtt.socket expected");
stack++;
if(mud == NULL)
return 0;
if(mud->connected){
return luaL_error(L, "already connected");
}
struct espconn *pesp_conn = mud->pesp_conn;
if(!pesp_conn) {
pesp_conn = mud->pesp_conn = (struct espconn *)c_zalloc(sizeof(struct espconn));
} else {
espconn_delete(pesp_conn);
}
if(!pesp_conn)
return luaL_error(L, "not enough memory");
if (!pesp_conn->proto.tcp)
pesp_conn->proto.tcp = (esp_tcp *)c_zalloc(sizeof(esp_tcp));
if(!pesp_conn->proto.tcp){
c_free(pesp_conn);
pesp_conn = mud->pesp_conn = NULL;
return luaL_error(L, "not enough memory");
}
// reverse is for the callback function
pesp_conn->reverse = mud;
pesp_conn->type = ESPCONN_TCP;
pesp_conn->state = ESPCONN_NONE;
mud->connected = false;
if( (stack<=top) && lua_isstring(L,stack) ) // deal with the domain string
{
domain = luaL_checklstring( L, stack, &il );
stack++;
if (domain == NULL)
{
domain = "127.0.0.1";
}
ipaddr.addr = ipaddr_addr(domain);
c_memcpy(pesp_conn->proto.tcp->remote_ip, &ipaddr.addr, 4);
NODE_DBG("TCP ip is set: ");
NODE_DBG(IPSTR, IP2STR(&ipaddr.addr));
NODE_DBG("\n");
}
if ( (stack<=top) && lua_isnumber(L, stack) )
{
port = lua_tointeger(L, stack);
stack++;
NODE_DBG("TCP port is set: %d.\n", port);
}
pesp_conn->proto.tcp->remote_port = port;
if (pesp_conn->proto.tcp->local_port == 0)
pesp_conn->proto.tcp->local_port = espconn_port();
mud->mqtt_state.port = port;
if ( (stack<=top) && lua_isnumber(L, stack) )
{
secure = lua_tointeger(L, stack);
stack++;
if ( secure != 0 && secure != 1 ){
secure = 0; // default to 0
}
} else {
secure = 0; // default to 0
}
#ifdef CLIENT_SSL_ENABLE
mud->secure = secure; // save
#else
if ( secure )
{
return luaL_error(L, "ssl not available");
}
#endif
if ( (stack<=top) && lua_isnumber(L, stack) )
{
auto_reconnect = lua_tointeger(L, stack);
if ( auto_reconnect == RECONNECT_POSSIBLE ) {
platform_print_deprecation_note("autoreconnect == 1 is deprecated", "in the next version");
}
stack++;
if ( auto_reconnect != RECONNECT_OFF && auto_reconnect != RECONNECT_POSSIBLE ){
auto_reconnect = RECONNECT_OFF; // default to 0
}
} else {
auto_reconnect = RECONNECT_OFF; // default to 0
}
mud->mqtt_state.auto_reconnect = auto_reconnect;
// call back function when a connection is obtained, tcp only
if ((stack<=top) && (lua_type(L, stack) == LUA_TFUNCTION || lua_type(L, stack) == LUA_TLIGHTFUNCTION)){
lua_pushvalue(L, stack); // copy argument (func) to the top of stack
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_connect_ref);
mud->cb_connect_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}
stack++;
// call back function when a connection fails
if ((stack<=top) && (lua_type(L, stack) == LUA_TFUNCTION || lua_type(L, stack) == LUA_TLIGHTFUNCTION)){
lua_pushvalue(L, stack); // copy argument (func) to the top of stack
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_connect_fail_ref);
mud->cb_connect_fail_ref = luaL_ref(L, LUA_REGISTRYINDEX);
stack++;
}
lua_pushvalue(L, 1); // copy userdata to the top of stack
luaL_unref(L, LUA_REGISTRYINDEX, mud->self_ref);
mud->self_ref = luaL_ref(L, LUA_REGISTRYINDEX);
espconn_status = espconn_regist_connectcb(pesp_conn, mqtt_socket_connected);
espconn_status |= espconn_regist_reconcb(pesp_conn, mqtt_socket_reconnected);
os_timer_disarm(&mud->mqttTimer);
os_timer_setfn(&mud->mqttTimer, (os_timer_func_t *)mqtt_socket_timer, mud);
SWTIMER_REG_CB(mqtt_socket_timer, SWTIMER_RESUME);
//I assume that mqtt_socket_timer connects to the mqtt server, but I'm not really sure what impact light_sleep will have on it.
//My guess: If in doubt, resume the timer
// timer started in socket_connect()
if((ipaddr.addr == IPADDR_NONE) && (c_memcmp(domain,"255.255.255.255",16) != 0))
{
host_ip.addr = 0;
dns_reconn_count = 0;
if(ESPCONN_OK == espconn_gethostbyname(pesp_conn, domain, &host_ip, socket_dns_foundcb)){
espconn_status |= socket_dns_found(domain, &host_ip, pesp_conn); // ip is returned in host_ip.
}
}
else
{
espconn_status |= socket_connect(pesp_conn);
}
NODE_DBG("leave mqtt_socket_connect.\n");
if (espconn_status == ESPCONN_OK) {
lua_pushboolean(L, 1);
} else {
lua_pushboolean(L, 0);
}
return 1;
}
// Lua: mqtt:close()
// client disconnect and unref itself
static int mqtt_socket_close( lua_State* L )
{
NODE_DBG("enter mqtt_socket_close.\n");
int i = 0;
lmqtt_userdata *mud = NULL;
mud = (lmqtt_userdata *)luaL_checkudata(L, 1, "mqtt.socket");
luaL_argcheck(L, mud, 1, "mqtt.socket expected");
if (mud == NULL || mud->pesp_conn == NULL) {
lua_pushboolean(L, 0);
return 1;
}
mud->mqtt_state.auto_reconnect = RECONNECT_OFF; // stop auto reconnect.
sint8 espconn_status = ESPCONN_CONN;
if (mud->connected) {
// Send disconnect message
mqtt_message_t* temp_msg = mqtt_msg_disconnect(&mud->mqtt_state.mqtt_connection);
NODE_DBG("Send MQTT disconnect infomation, data len: %d, d[0]=%d \r\n", temp_msg->length, temp_msg->data[0]);
#ifdef CLIENT_SSL_ENABLE
if(mud->secure) {
espconn_status = espconn_secure_send(mud->pesp_conn, temp_msg->data, temp_msg->length);
if(mud->pesp_conn->proto.tcp->remote_port || mud->pesp_conn->proto.tcp->local_port)
espconn_status |= espconn_secure_disconnect(mud->pesp_conn);
} else
#endif
{
espconn_status = espconn_send(mud->pesp_conn, temp_msg->data, temp_msg->length);
if(mud->pesp_conn->proto.tcp->remote_port || mud->pesp_conn->proto.tcp->local_port)
espconn_status |= espconn_disconnect(mud->pesp_conn);
}
}
mud->connected = 0;
while (mud->mqtt_state.pending_msg_q) {
msg_destroy(msg_dequeue(&(mud->mqtt_state.pending_msg_q)));
}
NODE_DBG("leave mqtt_socket_close.\n");
if (espconn_status == ESPCONN_OK) {
lua_pushboolean(L, 1);
} else {
lua_pushboolean(L, 0);
}
return 1;
}
// Lua: mqtt:on( "method", function() )
static int mqtt_socket_on( lua_State* L )
{
NODE_DBG("enter mqtt_socket_on.\n");
lmqtt_userdata *mud;
size_t sl;
mud = (lmqtt_userdata *)luaL_checkudata(L, 1, "mqtt.socket");
luaL_argcheck(L, mud, 1, "mqtt.socket expected");
if(mud==NULL){
NODE_DBG("userdata is nil.\n");
return 0;
}
const char *method = luaL_checklstring( L, 2, &sl );
if (method == NULL)
return luaL_error( L, "wrong arg type" );
luaL_checkanyfunction(L, 3);
lua_pushvalue(L, 3); // copy argument (func) to the top of stack
if( sl == 7 && c_strcmp(method, "connect") == 0){
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_connect_ref);
mud->cb_connect_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}else if( sl == 7 && c_strcmp(method, "offline") == 0){
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_disconnect_ref);
mud->cb_disconnect_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}else if( sl == 7 && c_strcmp(method, "message") == 0){
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_message_ref);
mud->cb_message_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}else if( sl == 8 && c_strcmp(method, "overflow") == 0){
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_overflow_ref);
mud->cb_overflow_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}else{
lua_pop(L, 1);
return luaL_error( L, "method not supported" );
}
NODE_DBG("leave mqtt_socket_on.\n");
return 0;
}
// Lua: bool = mqtt:unsubscribe(topic, function())
static int mqtt_socket_unsubscribe( lua_State* L ) {
NODE_DBG("enter mqtt_socket_unsubscribe.\n");
uint8_t stack = 1;
uint16_t msg_id = 0;
const char *topic;
size_t il;
lmqtt_userdata *mud;
mud = (lmqtt_userdata *) luaL_checkudata( L, stack, "mqtt.socket" );
luaL_argcheck( L, mud, stack, "mqtt.socket expected" );
stack++;
if(mud==NULL){
NODE_DBG("userdata is nil.\n");
lua_pushboolean(L, 0);
return 1;
}
if(mud->pesp_conn == NULL){
NODE_DBG("mud->pesp_conn is NULL.\n");
lua_pushboolean(L, 0);
return 1;
}
if(!mud->connected){
luaL_error( L, "not connected" );
lua_pushboolean(L, 0);
return 1;
}
uint8_t temp_buffer[MQTT_BUF_SIZE];
mqtt_msg_init(&mud->mqtt_state.mqtt_connection, temp_buffer, MQTT_BUF_SIZE);
mqtt_message_t *temp_msg = NULL;
if( lua_istable( L, stack ) ) {
NODE_DBG("unsubscribe table\n");
lua_pushnil( L ); /* first key */
int topic_count = 0;
uint8_t overflow = 0;
while( lua_next( L, stack ) != 0 ) {
topic = luaL_checkstring( L, -2 );
if (topic_count == 0) {
temp_msg = mqtt_msg_unsubscribe_init( &mud->mqtt_state.mqtt_connection, &msg_id );
}
temp_msg = mqtt_msg_unsubscribe_topic( &mud->mqtt_state.mqtt_connection, topic );
topic_count++;
NODE_DBG("topic: %s - length: %d\n", topic, temp_msg->length);
if (temp_msg->length == 0) {
lua_pop(L, 1);
overflow = 1;
break; // too long message for the outbuffer.
}
lua_pop( L, 1 );
}
if (topic_count == 0){
return luaL_error( L, "no topics found" );
}
if (overflow != 0){
return luaL_error( L, "buffer overflow, can't enqueue all unsubscriptions" );
}
temp_msg = mqtt_msg_unsubscribe_fini( &mud->mqtt_state.mqtt_connection );
if (temp_msg->length == 0) {
return luaL_error( L, "buffer overflow, can't enqueue all unsubscriptions" );
}
stack++;
} else {
NODE_DBG("unsubscribe string\n");
topic = luaL_checklstring( L, stack, &il );
stack++;
if( topic == NULL ){
return luaL_error( L, "need topic name" );
}
temp_msg = mqtt_msg_unsubscribe( &mud->mqtt_state.mqtt_connection, topic, &msg_id );
}
if( lua_type( L, stack ) == LUA_TFUNCTION || lua_type( L, stack ) == LUA_TLIGHTFUNCTION ) { // TODO: this will overwrite the previous one.
lua_pushvalue( L, stack ); // copy argument (func) to the top of stack
luaL_unref( L, LUA_REGISTRYINDEX, mud->cb_unsuback_ref );
mud->cb_unsuback_ref = luaL_ref( L, LUA_REGISTRYINDEX );
}
msg_queue_t *node = msg_enqueue( &(mud->mqtt_state.pending_msg_q), temp_msg,
msg_id, MQTT_MSG_TYPE_UNSUBSCRIBE, (int)mqtt_get_qos(temp_msg->data) );
NODE_DBG("topic: %s - id: %d - qos: %d, length: %d\n", topic, node->msg_id, node->publish_qos, node->msg.length);
NODE_DBG("msg_size: %d, event_timeout: %d\n", msg_size(&(mud->mqtt_state.pending_msg_q)), mud->event_timeout);
sint8 espconn_status = ESPCONN_IF;
espconn_status = mqtt_send_if_possible(mud->pesp_conn);
if(!node || espconn_status != ESPCONN_OK){
lua_pushboolean(L, 0);
} else {
lua_pushboolean(L, 1); // enqueued succeed.
}
NODE_DBG("unsubscribe, queue size: %d\n", msg_size(&(mud->mqtt_state.pending_msg_q)));
NODE_DBG("leave mqtt_socket_unsubscribe.\n");
return 1;
}
// Lua: bool = mqtt:subscribe(topic, qos, function())
static int mqtt_socket_subscribe( lua_State* L ) {
NODE_DBG("enter mqtt_socket_subscribe.\n");
uint8_t stack = 1, qos = 0;
uint16_t msg_id = 0;
const char *topic;
size_t il;
lmqtt_userdata *mud;
mud = (lmqtt_userdata *) luaL_checkudata( L, stack, "mqtt.socket" );
luaL_argcheck( L, mud, stack, "mqtt.socket expected" );
stack++;
if(mud==NULL){
NODE_DBG("userdata is nil.\n");
lua_pushboolean(L, 0);
return 1;
}
if(mud->pesp_conn == NULL){
NODE_DBG("mud->pesp_conn is NULL.\n");
lua_pushboolean(L, 0);
return 1;
}
if(!mud->connected){
luaL_error( L, "not connected" );
lua_pushboolean(L, 0);
return 1;
}
uint8_t temp_buffer[MQTT_BUF_SIZE];
mqtt_msg_init(&mud->mqtt_state.mqtt_connection, temp_buffer, MQTT_BUF_SIZE);
mqtt_message_t *temp_msg = NULL;
if( lua_istable( L, stack ) ) {
NODE_DBG("subscribe table\n");
lua_pushnil( L ); /* first key */
int topic_count = 0;
uint8_t overflow = 0;
while( lua_next( L, stack ) != 0 ) {
topic = luaL_checkstring( L, -2 );
qos = luaL_checkinteger( L, -1 );
if (topic_count == 0) {
temp_msg = mqtt_msg_subscribe_init( &mud->mqtt_state.mqtt_connection, &msg_id );
}
temp_msg = mqtt_msg_subscribe_topic( &mud->mqtt_state.mqtt_connection, topic, qos );
topic_count++;
NODE_DBG("topic: %s - qos: %d, length: %d\n", topic, qos, temp_msg->length);
if (temp_msg->length == 0) {
lua_pop(L, 1);
overflow = 1;
break; // too long message for the outbuffer.
}
lua_pop( L, 1 );
}
if (topic_count == 0){
return luaL_error( L, "no topics found" );
}
if (overflow != 0){
return luaL_error( L, "buffer overflow, can't enqueue all subscriptions" );
}
temp_msg = mqtt_msg_subscribe_fini( &mud->mqtt_state.mqtt_connection );
if (temp_msg->length == 0) {
return luaL_error( L, "buffer overflow, can't enqueue all subscriptions" );
}
stack++;
} else {
NODE_DBG("subscribe string\n");
topic = luaL_checklstring( L, stack, &il );
stack++;
if( topic == NULL ){
return luaL_error( L, "need topic name" );
}
qos = luaL_checkinteger( L, stack );
temp_msg = mqtt_msg_subscribe( &mud->mqtt_state.mqtt_connection, topic, qos, &msg_id );
stack++;
}
if( lua_type( L, stack ) == LUA_TFUNCTION || lua_type( L, stack ) == LUA_TLIGHTFUNCTION ) { // TODO: this will overwrite the previous one.
lua_pushvalue( L, stack ); // copy argument (func) to the top of stack
luaL_unref( L, LUA_REGISTRYINDEX, mud->cb_suback_ref );
mud->cb_suback_ref = luaL_ref( L, LUA_REGISTRYINDEX );
}
msg_queue_t *node = msg_enqueue( &(mud->mqtt_state.pending_msg_q), temp_msg,
msg_id, MQTT_MSG_TYPE_SUBSCRIBE, (int)mqtt_get_qos(temp_msg->data) );
NODE_DBG("topic: %s - id: %d - qos: %d, length: %d\n", topic, node->msg_id, node->publish_qos, node->msg.length);
NODE_DBG("msg_size: %d, event_timeout: %d\n", msg_size(&(mud->mqtt_state.pending_msg_q)), mud->event_timeout);
sint8 espconn_status = ESPCONN_IF;
espconn_status = mqtt_send_if_possible(mud->pesp_conn);
if(!node || espconn_status != ESPCONN_OK){
lua_pushboolean(L, 0);
} else {
lua_pushboolean(L, 1); // enqueued succeed.
}
NODE_DBG("subscribe, queue size: %d\n", msg_size(&(mud->mqtt_state.pending_msg_q)));
NODE_DBG("leave mqtt_socket_subscribe.\n");
return 1;
}
// Lua: bool = mqtt:publish( topic, payload, qos, retain, function() )
static int mqtt_socket_publish( lua_State* L )
{
NODE_DBG("enter mqtt_socket_publish.\n");
struct espconn *pesp_conn = NULL;
lmqtt_userdata *mud;
size_t l;
uint8_t stack = 1;
uint16_t msg_id = 0;
mud = (lmqtt_userdata *)luaL_checkudata(L, stack, "mqtt.socket");
luaL_argcheck(L, mud, stack, "mqtt.socket expected");
stack++;
if(mud==NULL){
NODE_DBG("userdata is nil.\n");
lua_pushboolean(L, 0);
return 1;
}
if(mud->pesp_conn == NULL){
NODE_DBG("mud->pesp_conn is NULL.\n");
lua_pushboolean(L, 0);
return 1;
}
if(!mud->connected){
return luaL_error( L, "not connected" );
}
const char *topic = luaL_checklstring( L, stack, &l );
stack ++;
if (topic == NULL){
return luaL_error( L, "need topic" );
}
const char *payload = luaL_checklstring( L, stack, &l );
stack ++;
uint8_t qos = luaL_checkinteger( L, stack);
stack ++;
uint8_t retain = luaL_checkinteger( L, stack);
stack ++;
uint8_t temp_buffer[MQTT_BUF_SIZE];
mqtt_msg_init(&mud->mqtt_state.mqtt_connection, temp_buffer, MQTT_BUF_SIZE);
mqtt_message_t *temp_msg = mqtt_msg_publish(&mud->mqtt_state.mqtt_connection,
topic, payload, l,
qos, retain,
&msg_id);
if (lua_type(L, stack) == LUA_TFUNCTION || lua_type(L, stack) == LUA_TLIGHTFUNCTION){
lua_pushvalue(L, stack); // copy argument (func) to the top of stack
luaL_unref(L, LUA_REGISTRYINDEX, mud->cb_puback_ref);
mud->cb_puback_ref = luaL_ref(L, LUA_REGISTRYINDEX);
}
msg_queue_t *node = msg_enqueue(&(mud->mqtt_state.pending_msg_q), temp_msg,
msg_id, MQTT_MSG_TYPE_PUBLISH, (int)qos );
sint8 espconn_status = ESPCONN_OK;
espconn_status = mqtt_send_if_possible(mud->pesp_conn);
if(!node || espconn_status != ESPCONN_OK){
lua_pushboolean(L, 0);
} else {
lua_pushboolean(L, 1); // enqueued succeed.
}
NODE_DBG("publish, queue size: %d\n", msg_size(&(mud->mqtt_state.pending_msg_q)));
NODE_DBG("leave mqtt_socket_publish.\n");
return 1;
}
// Lua: mqtt:lwt( topic, message, qos, retain, function(client) )
static int mqtt_socket_lwt( lua_State* L )
{
NODE_DBG("enter mqtt_socket_lwt.\n");
uint8_t stack = 1;
size_t topicSize, msgSize;
NODE_DBG("mqtt_socket_lwt.\n");
lmqtt_userdata *mud = NULL;
const char *lwtTopic, *lwtMsg;
uint8_t lwtQoS, lwtRetain;
mud = (lmqtt_userdata *)luaL_checkudata( L, stack, "mqtt.socket" );
luaL_argcheck( L, mud, stack, "mqtt.socket expected" );
if(mud == NULL)
return 0;
stack++;
lwtTopic = luaL_checklstring( L, stack, &topicSize );
if (lwtTopic == NULL)
{
return luaL_error( L, "need lwt topic");
}
stack++;
lwtMsg = luaL_checklstring( L, stack, &msgSize );
if (lwtMsg == NULL)
{
return luaL_error( L, "need lwt message");
}
stack++;
if(mud->connect_info.will_topic){ // free the previous one if there is any
c_free(mud->connect_info.will_topic);
mud->connect_info.will_topic = NULL;
}
if(mud->connect_info.will_message){
c_free(mud->connect_info.will_message);
mud->connect_info.will_message = NULL;
}
mud->connect_info.will_topic = (uint8_t*) c_zalloc( topicSize + 1 );
mud->connect_info.will_message = (uint8_t*) c_zalloc( msgSize + 1 );
if(!mud->connect_info.will_topic || !mud->connect_info.will_message){
if(mud->connect_info.will_topic){
c_free(mud->connect_info.will_topic);
mud->connect_info.will_topic = NULL;
}
if(mud->connect_info.will_message){
c_free(mud->connect_info.will_message);
mud->connect_info.will_message = NULL;
}
return luaL_error( L, "not enough memory");
}
c_memcpy(mud->connect_info.will_topic, lwtTopic, topicSize);
mud->connect_info.will_topic[topicSize] = 0;
c_memcpy(mud->connect_info.will_message, lwtMsg, msgSize);
mud->connect_info.will_message[msgSize] = 0;
if ( lua_isnumber(L, stack) )
{
mud->connect_info.will_qos = lua_tointeger(L, stack);
stack++;
}
if ( lua_isnumber(L, stack) )
{
mud->connect_info.will_retain = lua_tointeger(L, stack);
stack++;
}
NODE_DBG("mqtt_socket_lwt: topic: %s, message: %s, qos: %d, retain: %d\n",
mud->connect_info.will_topic,
mud->connect_info.will_message,
mud->connect_info.will_qos,
mud->connect_info.will_retain);
NODE_DBG("leave mqtt_socket_lwt.\n");
return 0;
}
// Module function map
static const LUA_REG_TYPE mqtt_socket_map[] = {
{ LSTRKEY( "connect" ), LFUNCVAL( mqtt_socket_connect ) },
{ LSTRKEY( "close" ), LFUNCVAL( mqtt_socket_close ) },
{ LSTRKEY( "publish" ), LFUNCVAL( mqtt_socket_publish ) },
{ LSTRKEY( "subscribe" ), LFUNCVAL( mqtt_socket_subscribe ) },
{ LSTRKEY( "unsubscribe" ), LFUNCVAL( mqtt_socket_unsubscribe ) },
{ LSTRKEY( "lwt" ), LFUNCVAL( mqtt_socket_lwt ) },
{ LSTRKEY( "on" ), LFUNCVAL( mqtt_socket_on ) },
{ LSTRKEY( "__gc" ), LFUNCVAL( mqtt_delete ) },
{ LSTRKEY( "__index" ), LROVAL( mqtt_socket_map ) },
{ LNILKEY, LNILVAL }
};
static const LUA_REG_TYPE mqtt_map[] = {
{ LSTRKEY( "Client" ), LFUNCVAL( mqtt_socket_client ) },
{ LSTRKEY( "CONN_FAIL_SERVER_NOT_FOUND" ), LNUMVAL( MQTT_CONN_FAIL_SERVER_NOT_FOUND ) },
{ LSTRKEY( "CONN_FAIL_NOT_A_CONNACK_MSG" ), LNUMVAL( MQTT_CONN_FAIL_NOT_A_CONNACK_MSG ) },
{ LSTRKEY( "CONN_FAIL_DNS" ), LNUMVAL( MQTT_CONN_FAIL_DNS ) },
{ LSTRKEY( "CONN_FAIL_TIMEOUT_RECEIVING" ), LNUMVAL( MQTT_CONN_FAIL_TIMEOUT_RECEIVING ) },
{ LSTRKEY( "CONN_FAIL_TIMEOUT_SENDING" ), LNUMVAL( MQTT_CONN_FAIL_TIMEOUT_SENDING ) },
{ LSTRKEY( "CONNACK_ACCEPTED" ), LNUMVAL( MQTT_CONNACK_ACCEPTED ) },
{ LSTRKEY( "CONNACK_REFUSED_PROTOCOL_VER" ), LNUMVAL( MQTT_CONNACK_REFUSED_PROTOCOL_VER ) },
{ LSTRKEY( "CONNACK_REFUSED_ID_REJECTED" ), LNUMVAL( MQTT_CONNACK_REFUSED_ID_REJECTED ) },
{ LSTRKEY( "CONNACK_REFUSED_SERVER_UNAVAILABLE" ), LNUMVAL( MQTT_CONNACK_REFUSED_SERVER_UNAVAILABLE ) },
{ LSTRKEY( "CONNACK_REFUSED_BAD_USER_OR_PASS" ), LNUMVAL( MQTT_CONNACK_REFUSED_BAD_USER_OR_PASS ) },
{ LSTRKEY( "CONNACK_REFUSED_NOT_AUTHORIZED" ), LNUMVAL( MQTT_CONNACK_REFUSED_NOT_AUTHORIZED ) },
{ LSTRKEY( "__metatable" ), LROVAL( mqtt_map ) },
{ LNILKEY, LNILVAL }
};
int luaopen_mqtt( lua_State *L )
{
luaL_rometatable(L, "mqtt.socket", (void *)mqtt_socket_map); // create metatable for mqtt.socket
return 0;
}
NODEMCU_MODULE(MQTT, "mqtt", mqtt_map, luaopen_mqtt);