Johny Mattsson 526d21dab4 Major cleanup - c_whatever is finally history. (#2838)
The PR removed the bulk of non-newlib headers from the NodeMCU source base.  
app/libc has now been cut down to the bare minimum overrides to shadow the 
corresponding functions in the SDK's libc. The old c_xyz.h headerfiles have been 
nuked in favour of the standard <xyz.h> headers, with a few exceptions over in 
sdk-overrides. Again, shipping a libc.a without headers is a terrible thing to do. We're 
still living on a prayer that libc was configured the same was as a default-configured
xtensa gcc toolchain assumes it is. That part I cannot do anything about, unfortunately, 
but it's no worse than it has been before.

This enables our source files to compile successfully using the standard header files, 
and use the typical malloc()/calloc()/realloc()/free(), the strwhatever()s and 
memwhatever()s. These end up, through macro and linker magic, mapped to the 
appropriate SDK or ROM functions.
2019-07-22 00:58:21 +03:00

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C

/*
** $Id: lundump.h,v 1.37.1.1 2007/12/27 13:02:25 roberto Exp $
** load precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#ifndef lundump_h
#define lundump_h
#include <stdint.h>
#include "lobject.h"
#include "lzio.h"
typedef uint32_t strsize_t;
/* info about target machine for cross-compilation */
typedef struct {
int little_endian;
int sizeof_int;
int sizeof_strsize_t;
int sizeof_lua_Number;
int lua_Number_integral;
int is_arm_fpa;
} DumpTargetInfo;
/* load one chunk; from lundump.c */
LUAI_FUNC Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name);
/* make header; from lundump.c */
LUAI_FUNC void luaU_header (char* h);
/* dump one chunk to a different target; from ldump.c */
int luaU_dump_crosscompile (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip, DumpTargetInfo target);
/* dump one chunk; from ldump.c */
LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip);
#ifdef luac_c
/* print one chunk; from print.c */
LUAI_FUNC void luaU_print (const Proto* f, int full);
#endif
/* for header of binary files -- this is Lua 5.1 */
#define LUAC_VERSION 0x51
/* for header of binary files -- this is the official format */
#define LUAC_FORMAT 0
/* size of header of binary files */
#define LUAC_HEADERSIZE 12
/* error codes from cross-compiler */
/* target integer is too small to hold a value */
#define LUA_ERR_CC_INTOVERFLOW 101
/* target lua_Number is integral but a constant is non-integer */
#define LUA_ERR_CC_NOTINTEGER 102
#endif