mirror of
https://github.com/nodemcu/nodemcu-firmware.git
synced 2025-01-30 21:12:55 +08:00
526d21dab4
The PR removed the bulk of non-newlib headers from the NodeMCU source base. app/libc has now been cut down to the bare minimum overrides to shadow the corresponding functions in the SDK's libc. The old c_xyz.h headerfiles have been nuked in favour of the standard <xyz.h> headers, with a few exceptions over in sdk-overrides. Again, shipping a libc.a without headers is a terrible thing to do. We're still living on a prayer that libc was configured the same was as a default-configured xtensa gcc toolchain assumes it is. That part I cannot do anything about, unfortunately, but it's no worse than it has been before. This enables our source files to compile successfully using the standard header files, and use the typical malloc()/calloc()/realloc()/free(), the strwhatever()s and memwhatever()s. These end up, through macro and linker magic, mapped to the appropriate SDK or ROM functions.
165 lines
4.6 KiB
C
165 lines
4.6 KiB
C
// Module encoders
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#include "module.h"
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#include "lauxlib.h"
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#include "lmem.h"
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#include <string.h>
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#define BASE64_INVALID '\xff'
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#define BASE64_PADDING '='
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#define ISBASE64(c) (unbytes64[c] != BASE64_INVALID)
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static const uint8 b64[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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static uint8 *toBase64 ( lua_State* L, const uint8 *msg, size_t *len){
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size_t i, n = *len;
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if (!n) // handle empty string case
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return NULL;
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int buf_size = (n + 2) / 3 * 4; // estimated encoded size
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uint8 * q, *out = (uint8 *)luaM_malloc(L, buf_size);
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uint8 bytes64[sizeof(b64)];
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memcpy(bytes64, b64, sizeof(b64)); //Avoid lots of flash unaligned fetches
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for (i = 0, q = out; i < n; i += 3) {
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int a = msg[i];
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int b = (i + 1 < n) ? msg[i + 1] : 0;
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int c = (i + 2 < n) ? msg[i + 2] : 0;
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*q++ = bytes64[a >> 2];
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*q++ = bytes64[((a & 3) << 4) | (b >> 4)];
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*q++ = (i + 1 < n) ? bytes64[((b & 15) << 2) | (c >> 6)] : BASE64_PADDING;
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*q++ = (i + 2 < n) ? bytes64[(c & 63)] : BASE64_PADDING;
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}
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*len = q - out;
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out = luaM_realloc_(L, out, buf_size, *len); //reallocate to actual encoded length
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return out;
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}
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static uint8 *fromBase64 ( lua_State* L, const uint8 *enc_msg, size_t *len){
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int i, n = *len, blocks = (n>>2), pad = 0;
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const uint8 *p;
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uint8 unbytes64[UCHAR_MAX+1], *msg, *q;
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if (!n) // handle empty string case
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return NULL;
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if (n & 3)
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luaL_error (L, "Invalid base64 string");
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memset(unbytes64, BASE64_INVALID, sizeof(unbytes64));
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for (i = 0; i < sizeof(b64)-1; i++) unbytes64[b64[i]] = i; // sequential so no exceptions
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if (enc_msg[n-1] == BASE64_PADDING) {
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pad = (enc_msg[n-2] != BASE64_PADDING) ? 1 : 2;
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blocks--; //exclude padding block
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}
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for (i = 0; i < n - pad; i++) if (!ISBASE64(enc_msg[i])) luaL_error (L, "Invalid base64 string");
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unbytes64[BASE64_PADDING] = 0;
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int buf_size=1+ (3 * n / 4); // estimate decoded length
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msg = q = (uint8 *) luaM_malloc(L, buf_size);
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for (i = 0, p = enc_msg; i<blocks; i++) {
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uint8 a = unbytes64[*p++];
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uint8 b = unbytes64[*p++];
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uint8 c = unbytes64[*p++];
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uint8 d = unbytes64[*p++];
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*q++ = (a << 2) | (b >> 4);
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*q++ = (b << 4) | (c >> 2);
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*q++ = (c << 6) | d;
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}
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if (pad) { //now process padding block bytes
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uint8 a = unbytes64[*p++];
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uint8 b = unbytes64[*p++];
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*q++ = (a << 2) | (b >> 4);
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if (pad == 1) *q++ = (b << 4) | (unbytes64[*p] >> 2);
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}
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*len = q - msg;
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msg = luaM_realloc_(L, msg, buf_size, *len); //reallocate to actual decoded length
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return msg;
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}
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static inline uint8 to_hex_nibble(uint8 b) {
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return b + ( b < 10 ? '0' : 'a' - 10 );
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}
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static uint8 *toHex ( lua_State* L, const uint8 *msg, size_t *len){
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int i, n = *len;
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*len <<= 1;
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uint8 *q, *out = (uint8 *)luaM_malloc(L, *len);
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for (i = 0, q = out; i < n; i++) {
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*q++ = to_hex_nibble(msg[i] >> 4);
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*q++ = to_hex_nibble(msg[i] & 0xf);
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}
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return out;
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}
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static uint8 *fromHex ( lua_State* L, const uint8 *msg, size_t *len){
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int i, n = *len;
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const uint8 *p;
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if (n &1)
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luaL_error (L, "Invalid hex string");
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*len >>= 1;
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uint8 b, *q, *out = (uint8 *)luaM_malloc(L, *len);
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uint8 c = 0;
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for (i = 0, p = msg, q = out; i < n; i++) {
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if (*p >= '0' && *p <= '9') {
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b = *p++ - '0';
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} else if (*p >= 'a' && *p <= 'f') {
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b = *p++ - ('a' - 10);
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} else if (*p >= 'A' && *p <= 'F') {
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b = *p++ - ('A' - 10);
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} else {
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luaM_freearray(L, out, *len, uint8);
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luaL_error (L, "Invalid hex string");
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}
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if ((i&1) == 0) {
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c = b<<4;
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} else {
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*q++ = c+ b;
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}
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}
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return out;
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}
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// All encoder functions are of the form:
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// Lua: output_string = encoder.function(input_string)
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// Where input string maybe empty, but not nil
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// Hence these all call the do_func wrapper
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static int do_func (lua_State *L, uint8 * (*conv_func)(lua_State *, const uint8 *, size_t *)) {
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size_t len;
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const uint8 *input = luaL_checklstring(L, 1, &len);
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uint8 *output = conv_func(L, input, &len);
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if (output) {
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lua_pushlstring(L, output, len);
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luaM_freearray(L, output, len, uint8);
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} else {
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lua_pushstring(L, "");
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}
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return 1;
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}
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#define DECLARE_FUNCTION(f) static int encoder_ ## f (lua_State *L) \
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{ return do_func(L, f); }
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DECLARE_FUNCTION(fromBase64);
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DECLARE_FUNCTION(toBase64);
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DECLARE_FUNCTION(fromHex);
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DECLARE_FUNCTION(toHex);
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// Module function map
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LROT_BEGIN(encoder)
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LROT_FUNCENTRY( fromBase64, encoder_fromBase64 )
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LROT_FUNCENTRY( toBase64, encoder_toBase64 )
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LROT_FUNCENTRY( fromHex, encoder_fromHex )
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LROT_FUNCENTRY( toHex, encoder_toHex )
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LROT_END( encoder, NULL, 0 )
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NODEMCU_MODULE(ENCODER, "encoder", encoder, NULL);
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