Johny Mattsson 526d21dab4 Major cleanup - c_whatever is finally history. (#2838)
The PR removed the bulk of non-newlib headers from the NodeMCU source base.  
app/libc has now been cut down to the bare minimum overrides to shadow the 
corresponding functions in the SDK's libc. The old c_xyz.h headerfiles have been 
nuked in favour of the standard <xyz.h> headers, with a few exceptions over in 
sdk-overrides. Again, shipping a libc.a without headers is a terrible thing to do. We're 
still living on a prayer that libc was configured the same was as a default-configured
xtensa gcc toolchain assumes it is. That part I cannot do anything about, unfortunately, 
but it's no worse than it has been before.

This enables our source files to compile successfully using the standard header files, 
and use the typical malloc()/calloc()/realloc()/free(), the strwhatever()s and 
memwhatever()s. These end up, through macro and linker magic, mapped to the 
appropriate SDK or ROM functions.
2019-07-22 00:58:21 +03:00

184 lines
5.9 KiB
C

// Common code for all backends
#include "platform.h"
#include "common.h"
#include <string.h>
#include <stdio.h>
void cmn_platform_init(void)
{
}
// ****************************************************************************
// Internal flash support functions
// This symbol must be exported by the linker command file and must reflect the
// TOTAL size of flash used by the eLua image (not only the code and constants,
// but also .data and whatever else ends up in the eLua image). FS will start
// at the next usable (aligned to a flash sector boundary) address after
// flash_used_size.
// extern char flash_used_size[];
extern char _flash_used_end[];
// Helper function: find the flash sector in which an address resides
// Return the sector number, as well as the start and end address of the sector
static uint32_t flash_find_sector( uint32_t address, uint32_t *pstart, uint32_t *pend )
{
#ifdef INTERNAL_FLASH_SECTOR_SIZE
// All the sectors in the flash have the same size, so just align the address
uint32_t sect_id = address / INTERNAL_FLASH_SECTOR_SIZE;
if( pstart )
*pstart = sect_id * INTERNAL_FLASH_SECTOR_SIZE ;
if( pend )
*pend = ( sect_id + 1 ) * INTERNAL_FLASH_SECTOR_SIZE - 1;
return sect_id;
#else // #ifdef INTERNAL_FLASH_SECTOR_SIZE
// The flash has blocks of different size
// Their size is decribed in the INTERNAL_FLASH_SECTOR_ARRAY macro
const uint32_t flash_sect_size[] = INTERNAL_FLASH_SECTOR_ARRAY;
uint32_t total = 0, i = 0;
while( ( total <= address ) && ( i < sizeof( flash_sect_size ) / sizeof( uint32_t ) ) )
total += flash_sect_size[ i ++ ];
if( pstart )
*pstart = ( total - flash_sect_size[ i - 1 ] );
if( pend )
*pend = total - 1;
return i - 1;
#endif // #ifdef INTERNAL_FLASH_SECTOR_SIZE
}
uint32_t platform_flash_get_sector_of_address( uint32_t addr )
{
return flash_find_sector( addr, NULL, NULL );
}
uint32_t platform_flash_get_num_sectors(void)
{
#ifdef INTERNAL_FLASH_SECTOR_SIZE
return INTERNAL_FLASH_SIZE / INTERNAL_FLASH_SECTOR_SIZE;
#else // #ifdef INTERNAL_FLASH_SECTOR_SIZE
const uint32_t flash_sect_size[] = INTERNAL_FLASH_SECTOR_ARRAY;
return sizeof( flash_sect_size ) / sizeof( uint32_t );
#endif // #ifdef INTERNAL_FLASH_SECTOR_SIZE
}
uint32_t platform_flash_get_first_free_block_address( uint32_t *psect )
{
// Round the total used flash size to the closest flash block address
uint32_t start, end, sect;
NODE_DBG("_flash_used_end:%08x\n", (uint32_t)_flash_used_end);
if(_flash_used_end>0){ // find the used sector
sect = flash_find_sector( platform_flash_mapped2phys ( (uint32_t)_flash_used_end - 1), NULL, &end );
if( psect )
*psect = sect + 1;
return end + 1;
} else {
sect = flash_find_sector( 0, &start, NULL ); // find the first free sector
if( psect )
*psect = sect;
return start;
}
}
uint32_t platform_flash_write( const void *from, uint32_t toaddr, uint32_t size )
{
#ifndef INTERNAL_FLASH_WRITE_UNIT_SIZE
return platform_s_flash_write( from, toaddr, size );
#else // #ifindef INTERNAL_FLASH_WRITE_UNIT_SIZE
uint32_t temp, rest, ssize = size;
unsigned i;
char tmpdata[ INTERNAL_FLASH_WRITE_UNIT_SIZE ];
const uint8_t *pfrom = ( const uint8_t* )from;
const uint32_t blksize = INTERNAL_FLASH_WRITE_UNIT_SIZE;
const uint32_t blkmask = INTERNAL_FLASH_WRITE_UNIT_SIZE - 1;
// Align the start
if( toaddr & blkmask )
{
rest = toaddr & blkmask;
temp = toaddr & ~blkmask; // this is the actual aligned address
// memcpy( tmpdata, ( const void* )temp, blksize );
platform_s_flash_read( tmpdata, temp, blksize );
for( i = rest; size && ( i < blksize ); i ++, size --, pfrom ++ )
tmpdata[ i ] = *pfrom;
platform_s_flash_write( tmpdata, temp, blksize );
if( size == 0 )
return ssize;
toaddr = temp + blksize;
}
// The start address is now a multiple of blksize
// Compute how many bytes we can write as multiples of blksize
rest = size & blkmask;
temp = size & ~blkmask;
// Program the blocks now
if( temp )
{
platform_s_flash_write( pfrom, toaddr, temp );
toaddr += temp;
pfrom += temp;
}
// And the final part of a block if needed
if( rest )
{
// memcpy( tmpdata, ( const void* )toaddr, blksize );
platform_s_flash_read( tmpdata, toaddr, blksize );
for( i = 0; size && ( i < rest ); i ++, size --, pfrom ++ )
tmpdata[ i ] = *pfrom;
platform_s_flash_write( tmpdata, toaddr, blksize );
}
return ssize;
#endif // #ifndef INTERNAL_FLASH_WRITE_UNIT_SIZE
}
uint32_t platform_flash_read( void *to, uint32_t fromaddr, uint32_t size )
{
#ifndef INTERNAL_FLASH_READ_UNIT_SIZE
return platform_s_flash_read( to, fromaddr, size );
#else // #ifindef INTERNAL_FLASH_READ_UNIT_SIZE
uint32_t temp, rest, ssize = size;
unsigned i;
char tmpdata[ INTERNAL_FLASH_READ_UNIT_SIZE ] __attribute__ ((aligned(INTERNAL_FLASH_READ_UNIT_SIZE)));
uint8_t *pto = ( uint8_t* )to;
const uint32_t blksize = INTERNAL_FLASH_READ_UNIT_SIZE;
const uint32_t blkmask = INTERNAL_FLASH_READ_UNIT_SIZE - 1;
// Align the start
if( fromaddr & blkmask )
{
rest = fromaddr & blkmask;
temp = fromaddr & ~blkmask; // this is the actual aligned address
platform_s_flash_read( tmpdata, temp, blksize );
for( i = rest; size && ( i < blksize ); i ++, size --, pto ++ )
*pto = tmpdata[ i ];
if( size == 0 )
return ssize;
fromaddr = temp + blksize;
}
// The start address is now a multiple of blksize
// Compute how many bytes we can read as multiples of blksize
rest = size & blkmask;
temp = size & ~blkmask;
// Program the blocks now
if( temp )
{
platform_s_flash_read( pto, fromaddr, temp );
fromaddr += temp;
pto += temp;
}
// And the final part of a block if needed
if( rest )
{
platform_s_flash_read( tmpdata, fromaddr, blksize );
for( i = 0; size && ( i < rest ); i ++, size --, pto ++ )
*pto = tmpdata[ i ];
}
return ssize;
#endif // #ifndef INTERNAL_FLASH_READ_UNIT_SIZE
}