qpc/ports/win32/qf_port.c

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/**
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* @file
* @brief QF/C port to Win32 API
* @ingroup qf
* @cond
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******************************************************************************
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* Last Updated for Version: 5.8.2
* Date of the Last Update: 2016-12-22
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*
* Q u a n t u m L e a P s
* ---------------------------
* innovating embedded systems
*
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* Copyright (C) Quantum Leaps, LLC. All rights reserved.
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*
* This program is open source software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
*
* Alternatively, this program may be distributed and modified under the
* terms of Quantum Leaps commercial licenses, which expressly supersede
* the GNU General Public License and are specifically designed for
* licensees interested in retaining the proprietary status of their code.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Contact information:
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* http://www.state-machine.com
* mailto:info@state-machine.com
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******************************************************************************
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* @endcond
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*/
#define QP_IMPL /* this is QP implementation */
#include "qf_port.h" /* QF port */
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#include "qf_pkg.h" /* QF package-scope interface */
#include "qassert.h" /* QP embedded systems-friendly assertions */
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#ifdef Q_SPY /* QS software tracing enabled? */
#include "qs_port.h" /* include QS port */
#else
#include "qs_dummy.h" /* disable the QS software tracing */
#endif /* Q_SPY */
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#include <limits.h> /* limits of dynamic range for integers */
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Q_DEFINE_THIS_MODULE("qf_port")
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/* Local objects ===========================================================*/
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static CRITICAL_SECTION l_win32CritSect;
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static DWORD l_tickMsec = 10U; /* clock tick in msec (argument for Sleep()) */
static bool l_isRunning; /* flag indicating when QF is running */
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static DWORD WINAPI ao_thread(LPVOID arg);
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/* QF functions ============================================================*/
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void QF_init(void) {
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extern uint_fast8_t QF_maxPool_;
extern QTimeEvt QF_timeEvtHead_[QF_MAX_TICK_RATE];
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InitializeCriticalSection(&l_win32CritSect);
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/* clear the internal QF variables, so that the framework can (re)start
* correctly even if the startup code is not called to clear the
* uninitialized data (as is required by the C Standard).
*/
QF_maxPool_ = (uint_fast8_t)0;
QF_bzero(&QF_timeEvtHead_[0], (uint_fast16_t)sizeof(QF_timeEvtHead_));
QF_bzero(&QF_active_[0], (uint_fast16_t)sizeof(QF_active_));
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}
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/****************************************************************************/
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void QF_enterCriticalSection_(void) {
EnterCriticalSection(&l_win32CritSect);
}
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/****************************************************************************/
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void QF_leaveCriticalSection_(void) {
LeaveCriticalSection(&l_win32CritSect);
}
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/****************************************************************************/
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void QF_stop(void) {
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l_isRunning = false; /* terminate the main (ticker) thread */
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}
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/****************************************************************************/
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int_t QF_run(void) {
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QF_onStartup(); /* application-specific startup callback */
l_isRunning = true; /* QF is running */
/* set the ticker thread priority below normal to prevent
* flooding other threads with time events when the machine
* is very busy.
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*/
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SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_BELOW_NORMAL);
while (l_isRunning) {
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Sleep(l_tickMsec); /* wait for the tick interval */
QF_onClockTick(); /* clock tick callback (must call QF_TICKX()) */
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}
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QF_onCleanup(); /* cleanup callback */
QS_EXIT(); /* cleanup the QSPY connection */
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//DeleteCriticalSection(&l_win32CritSect);
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return (int_t)0; /* return success */
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}
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/****************************************************************************/
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void QF_setWin32Prio(QActive *act, int_t win32Prio) {
if (act->thread == (HANDLE)0) { /* thread not created yet? */
act->osObject = (void *)win32Prio; /* store the priority for later */
}
else {
SetThreadPriority(act->thread, win32Prio);
}
}
/****************************************************************************/
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void QF_setTickRate(uint32_t ticksPerSec) {
l_tickMsec = 1000UL / ticksPerSec;
}
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/* QActive functions =======================================================*/
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void QActive_start_(QActive * const me, uint_fast8_t prio,
QEvt const *qSto[], uint_fast16_t qLen,
void *stkSto, uint_fast16_t stkSize,
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QEvt const *ie)
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{
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int win32Prio;
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Q_REQUIRE_ID(700, ((uint_fast8_t)0 < prio) /* priority must be in range */
&& (prio <= (uint_fast8_t)QF_MAX_ACTIVE)
&& (stkSto == (void *)0)); /* statck storage must NOT...
* ... be provided */
me->prio = prio; /* set QF priority of this AO before adding it to QF */
QF_add_(me); /* make QF aware of this active object */
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QEQueue_init(&me->eQueue, qSto, qLen);
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/* save osObject as integer, in case it contains the Win32 priority */
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win32Prio = (me->osObject != (void *)0)
? (int)me->osObject
: THREAD_PRIORITY_NORMAL;
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/* create the Win32 "event" to throttle the AO's event queue */
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me->osObject = CreateEvent(NULL, FALSE, FALSE, NULL);
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QHSM_INIT(&me->super, ie); /* take the top-most initial tran. */
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QS_FLUSH(); /* flush the QS trace buffer to the host */
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/* stack size not provided? */
if (stkSize == 0U) {
stkSize = 1024U; /* NOTE: will be rounded up to the nearest page */
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}
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/* create a Win32 thread for the AO;
* The thread is created with THREAD_PRIORITY_NORMAL
*/
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me->thread = CreateThread(NULL, stkSize, &ao_thread, me, 0, NULL);
Q_ASSERT_ID(730, me->thread != (HANDLE)0); /* must succeed */
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/* was the thread priority provided? */
if (win32Prio != 0) {
SetThreadPriority(me->thread, win32Prio);
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}
}
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/****************************************************************************/
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void QActive_stop(QActive * const me) {
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me->thread = (HANDLE)0; /* stop the AO event loop in thread_function() */
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}
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/****************************************************************************/
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static DWORD WINAPI ao_thread(LPVOID arg) { /* for CreateThread() */
QActive *act = (QActive *)arg;
/* Active Object's event loop. QActive_stop() stops the loop */
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do {
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QEvt const *e = QActive_get_(act); /* wait for event */
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QHSM_DISPATCH(&act->super, e); /* dispatch to the AO's SM */
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QF_gc(e); /* check if the event is garbage, and collect it if so */
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} while (act->thread != (HANDLE)0);
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QActive_unsubscribeAll(act); /* make sure that no events are subscribed */
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QF_remove_(act); /* remove this object from the framework */
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CloseHandle(act->osObject); /* cleanup the OS event */
free((void *)act->eQueue.ring); /* free the fudged queue storage */
return (DWORD)0; /* return success */
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}