<p>The<spanclass="imgfolder">examples/win32</span> folder contains all examples described in the book <a class="extern" target="_blank" href="http://www.state-machine.com/psicc2" >Practical UML Statecharts in C/C++, 2nd Edition</a>. These examples include:
</p>
-<spanclass="imgfolder">blinky</span> Simple "Blinky" for Windows (command line)
-<spanclass="imgfolder">calc</span> Calculator example from Chapter 2 of PSiCC2
<p>The<spanclass="imgfolder">examples/win32-qv</span> folder contains examples for Win32 API with the cooperative QV kernel. In the Win32-QV port all active objects share only one Win32 thread and are scheduled exactly as in the \ref comp_qv "cooperativeQVkernel". The following examples are provided:
-<spanclass="imgfolder">game-gui</span> "Fly'n'Shoot" game from Chapter 1 of PSiCC2
@note
Allexamplesfor@refexa_win32willalsoworkwiththe@refwin32-qv"Win32-QV port"withoutanymodificationstothesourcecode,because@refwin32-qv"Win32-QV port"isdesignedasadrop-inreplacementforthestandard@refwin32"Win32 port".Tobuildtheexampleswith@refwin32-qv"Win32-QV port"youmerelyneedtoinclude<spanclass="imgfolder">ports/win32-qv</span> instead of <span class="imgfolder">ports/win32</span> and you need to link the @ref win32-qv "Win32-QV" QP library.