qpc/include/qequeue.h

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/*============================================================================
* QP/C Real-Time Embedded Framework (RTEF)
* Copyright (C) 2005 Quantum Leaps, LLC. All rights reserved.
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*
* SPDX-License-Identifier: GPL-3.0-or-later OR LicenseRef-QL-commercial
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*
* This software is dual-licensed under the terms of the open source GNU
* General Public License version 3 (or any later version), or alternatively,
* under the terms of one of the closed source Quantum Leaps commercial
* licenses.
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*
* The terms of the open source GNU General Public License version 3
* can be found at: <www.gnu.org/licenses/gpl-3.0>
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*
* The terms of the closed source Quantum Leaps commercial licenses
* can be found at: <www.state-machine.com/licensing>
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*
* Redistributions in source code must retain this top-level comment block.
* Plagiarizing this software to sidestep the license obligations is illegal.
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*
* Contact information:
* <www.state-machine.com>
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* <info@state-machine.com>
============================================================================*/
/*!
* @date Last updated on: 2021-12-23
* @version Last updated for: @ref qpc_7_0_0
*
* @file
* @brief QP natvie, platform-independent, thread-safe event queue interface
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* @description
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* This header file must be included in all QF ports that use native QF
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* event queue for active objects. Also, this file needs to be included
* in the QP/C library when the application uses QActive_defer()/
* QActive_recall(). Finally, this file is also needed when the "raw"
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* thread-safe queues are used for communication between active objects
* and non-framework entities, such as ISRs, device drivers, or legacy
* code.
* @ingroup qf
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*/
#ifndef QEQUEUE_H
#define QEQUEUE_H
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#ifndef QF_EQUEUE_CTR_SIZE
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/*! The size [bytes] of the ring-buffer counters used in the
* native QF event queue implementation. Valid values: 1U, 2U, or 4U;
* default 1U.
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* @description
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* This macro can be defined in the QF port file (qf_port.h) to
* configure the ::QEQueueCtr type. Here the macro is not defined so the
* default of 1 byte is chosen.
*/
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#define QF_EQUEUE_CTR_SIZE 1U
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#endif
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#if (QF_EQUEUE_CTR_SIZE == 1U)
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/*! The data type to store the ring-buffer counters based on
* the macro #QF_EQUEUE_CTR_SIZE.
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* @description
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* The dynamic range of this data type determines the maximum length
* of the ring buffer managed by the native QF event queue.
*/
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typedef uint8_t QEQueueCtr;
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#elif (QF_EQUEUE_CTR_SIZE == 2U)
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typedef uint16_t QEQueueCtr;
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#elif (QF_EQUEUE_CTR_SIZE == 4U)
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typedef uint32_t QEQueueCtr;
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#else
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#error "QF_EQUEUE_CTR_SIZE defined incorrectly, expected 1U, 2U, or 4U"
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#endif
/*==========================================================================*/
/*! Native QF Event Queue
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* @description
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* This class describes the native QF event queue, which can be used as
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* the event queue for active objects, or as a simple "raw" event queue for
* thread-safe event passing among non-framework entities, such as ISRs,
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* device drivers, or other third-party components.@n
* @n
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* The native QF event queue is configured by defining the macro
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* #QF_EQUEUE_TYPE as ::QEQueue in the specific QF port header file.@n
* @n
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* The ::QEQueue structure contains only data members for managing an event
* queue, but does not contain the storage for the queue buffer, which must
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* be provided externally during the queue initialization.@n
* @n
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* The event queue can store only event pointers, not the whole events. The
* internal implementation uses the standard ring-buffer plus one external
* location that optimizes the queue operation for the most frequent case
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* of empty queue.@n
* @n
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* The ::QEQueue structure is used with two sets of functions. One set is for
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* the active object event queue, which might need to block the active object
* task when the event queue is empty and might need to unblock it when
* events are posted to the queue. The interface for the native active object
* event queue consists of the following functions: QActive_post(),
* QActive_postLIFO(), and QActive_get_(). Additionally the function
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* QEQueue_init() is used to initialize the queue.@n
* @n
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* The other set of functions, uses ::QEQueue as a simple "raw" event
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* queue to pass events between entities other than active objects, such as
* ISRs. The "raw" event queue is not capable of blocking on the get()
* operation, but is still thread-safe because it uses QF critical section
* to protect its integrity. The interface for the "raw" thread-safe queue
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* consists of the following functions: QEQueue_post(),
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* QEQueue_postLIFO(), and QEQueue_get(). Additionally the function
* QEQueue_init() is used to initialize the queue.
*
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* @note Most event queue operations (both the active object queues and
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* the "raw" queues) internally use the QF critical section. You should be
* careful not to invoke those operations from other critical sections when
* nesting of critical sections is not supported.
*
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* @sa ::QEQueue for the description of the data members
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*/
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typedef struct QEQueue {
/*! pointer to event at the front of the queue.
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* @description
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* All incoming and outgoing events pass through the frontEvt location.
* When the queue is empty (which is most of the time), the extra
* frontEvt location allows to bypass the ring buffer altogether,
* greatly optimizing the performance of the queue. Only bursts of events
* engage the ring buffer.
*
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* @note The additional role of this attribute is to indicate the empty
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* status of the queue. The queue is empty when frontEvt is NULL.
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*/
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QEvt const * volatile frontEvt;
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/*! pointer to the start of the ring buffer. */
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QEvt const **ring;
/*! offset of the end of the ring buffer from the start of the buffer. */
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QEQueueCtr end;
/*! offset to where next event will be inserted into the buffer. */
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QEQueueCtr volatile head;
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/*! offset of where next event will be extracted from the buffer. */
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QEQueueCtr volatile tail;
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/*! number of free events in the ring buffer. */
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QEQueueCtr volatile nFree;
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/*! minimum number of free events ever in the ring buffer.
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* @description
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* this attribute remembers the low-watermark of the ring buffer,
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* which provides a valuable information for sizing event queues.
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* @sa QF_getQueueMargin().
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*/
QEQueueCtr nMin;
} QEQueue;
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/* public class operations */
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/*! Initialize the native QF event queue */
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void QEQueue_init(QEQueue * const me,
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QEvt const * * const qSto, uint_fast16_t const qLen);
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/*! Post an event to the "raw" thread-safe event queue (FIFO). */
bool QEQueue_post(QEQueue * const me, QEvt const * const e,
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uint_fast16_t const margin, uint_fast8_t const qs_id);
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/*! Post an event to the "raw" thread-safe event queue (LIFO). */
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void QEQueue_postLIFO(QEQueue * const me, QEvt const * const e,
uint_fast8_t const qs_id);
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/*! Obtain an event from the "raw" thread-safe queue. */
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QEvt const *QEQueue_get(QEQueue * const me, uint_fast8_t const qs_id);
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/*! "raw" thread-safe QF event queue operation for obtaining the number
* of free entries still available in the queue.
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* @description
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* This operation needs to be used with caution because the number of free
* entries can change unexpectedly. The main intent for using this operation
* is in conjunction with event deferral. In this case the queue is accessed
* only from a single thread (by a single AO), so the number of free
* entries cannot change unexpectedly.
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*
* @param[in] me pointer (see @ref oop)
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*
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* @returns the current number of free slots in the queue.
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*/
static inline QEQueueCtr QEQueue_getNFree(QEQueue * const me) {
return me->nFree;
}
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/*! "raw" thread-safe QF event queue operation for obtaining the minimum
* number of free entries ever in the queue (a.k.a. "low-watermark").
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* @description
* This operation needs to be used with caution because the "low-watermark"
* can change unexpectedly. The main intent for using this operation is to
* get an idea of queue usage to size the queue adequately.
*
* @param[in] me pointer (see @ref oop)
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*
* @returns the minimum number of free entries ever in the queue since init.
*/
static inline QEQueueCtr QEQueue_getNMin(QEQueue * const me) {
return me->nMin;
}
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/*! "raw" thread-safe QF event queue operation to find out if the queue
* is empty.
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* @description
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* This operation needs to be used with caution because the queue status
* can change unexpectedly. The main intent for using this operation is in
* conjunction with event deferral. In this case the queue is accessed only
* from a single thread (by a single AO), so no other entity can post
* events to the queue.
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*
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* @param[in] me_ pointer (see @ref oop)
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*
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* @returns 'true' if the queue is current empty and 'false' otherwise.
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*/
static inline bool QEQueue_isEmpty(QEQueue * const me) {
return me->frontEvt == (QEvt *)0;
}
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#endif /* QEQUEUE_H */